Shoanti Tribeswoman

M'ara's page

90 posts. Alias of Spazmodeus.


M'ara Human Witch 1 AC:17/17/14 HP:3/7 F:+1 R: +3 W: +2 Init: +3 Perception: +0

About M'ara

Human (Shoanti) Witch 1
CG Medium humanoid (human)
Init +3; Senses Perception +0
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 7 (1d6+1)
Fort +1, Ref +3, Will +2
Speed 30/20 ft.
dagger +0 (1d4/19-20/×2)
shortspear +0 (1d6/20x2)
light crossbow +3 (1d8/19-20/×2)
Str 10, Dex 16, Con 12, Int 16, Wis 10, Cha 13
Base Atk +0; CMB +0; CMD 13/10 FF

Extra Hex (Misfortune)
Extra Hex (Flight)

Eager Performer (Harrowing, Sleep)
Highlander (hills or mountains) +1 Stealth, +2 hilly/mountainous areas

No bonus spells
Elemental Touch
Familiar gains resistance 5 vs fire. Whenever familiar delivesr touch spell that deals energy damage, it can change the type of
energy to fire


Flight - Featherfall at will
Healing (1d8+1)
Misfortune (1 foe in 30ft takes lower of 2d20 for rolls Will DC 13)

Spells Prepared 3/2:

Dancing Lights,
Detect Magic


Mage Armor


Acrobatics +3/0
Bluff +1
Appraise +3
Bluff +1
Climb 0
Diplomacy +1
Disguise +1
Escape Artist +3
Fly +3/0 (Dex)
Heal +4 (Wis)
Intimidate (Cha) +1
Knowledge (Nature) (Int) +7
Knowledge (local) (Int) +4
Perception +0
Sense Motive +0
Ride +3/0
Spellcraft (Int) +7
Stealth +8
Surival + 0
Swim +4
Perform(Harrowing) + 3

Common, Dwarven, Giant, Orc, Shoanti


dagger(4) carried 4 lbs
shortspear carried 3 lbs
light crossbow carried 4 lbs
10 bolts carried 10 lbs

Gear carried
Backpack (18/60, 2 lbs.) - Items in backpack 31 lbs
waterskin 4 lbs
trail rations 3 days 3 lbs
bedroll 5 lbs
blanket, common 1 lbs
silk rope( 50ft) 5 lbs
hooded lantern (water proof) 2 lbs
flask of oil (5) 3lbs
piton x 5

Adventurer's Sash 3lbs - items in sash 2.5 lbs

chalk x3
string 1/2 lbs
spell components 2 lbs
sewing needle
string or twine

Belt Pouch 3.2 lbs
flint and steel

Gear worn Clothes (5 lbs.)
Travellers's Outfit

M'ara is a typical Shoanti woman, dark of complexion and hair. Her hazel eyes can be often disconcerting in their directness.
Her clothes are festooned with fetishes of feather, bone and stone. Her gear servicable but clean and tidy.
Spare of frame, quick to smile...her gaze is often captured by the unseen.

M'ara knows her destiny lies among the more 'civilized' lands. She also knows that many look down upon her kind as inferior.
She accepts that as their failing, not hers. She is the one with a destiny...where it may take her? Only Shivi knows, and he's not talking.
Courteous, she never condescends to others, for thier destinies are just as valid as hers.

M'ara values connections with people and places, knowing such things give power and purpose.

Companion, Shivi:

Hawk (Pathfinder RPG Bestiary 131)
N Tiny animal
Init +3; Senses low-light vision; Perception +14


AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +2


Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.


Str 6, Dex 17, Con 11, Int 2, Wis 14, Cha 7
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +14; Racial Modifier +8 Perception


The master of a hawk familiar gains a +3 bonus on sight-based and opposed Perception checks in bright light.


M'ara wakes lying on wet rock.
Rain falls steadily, washing away a residue of ochre symbols on the rock beneath her.
Naked, she stands in the rain; she remembers nothing of the ritual, knowing only that it bound to her a spirit whose nature mirrored her own and whose mysterious power she now could wield.

Memories of childhood learning at her Kholi's knee, the patterns of wind and soil, the movements of the herd and flock, the power of the spirits above and below.
Her burgeoning knowledge and intuition pleased and worried her Kholi, for she was pre-imminent in their tribe, but M'ara was soon to be her match.

No one tribe could contain two Kholi of equal power, M'ara well knew and her Kholi had many, many years of life left to her.
Unwilling to be the cause of strife within the tribe and also not able to forsake her ability and connection with the spirit world, M'ara told the Kholi that she would undergo the Ghavii ritual, a ritual shorning from the tribe and also a final joining to her spirit guide; an absolute break, her destiny would be hers alone, not sharing that of her tribe and family.

And so the days long journey across the plains to the rock of elders, a weathered spire of rock rising from the flat earth, a sacred place. Though she does not remember, the ritual would have taken some days to complete, the final step leaving her alone on the flat rock to face the elements, to awaken and live or to succumb and die.

Turning about, M'ara takes in the vista of her home, grassy plains extending in all directions. A deep breath, then smiling, she sees her pack and other possessions sitting dry under a tree. Settling in the dry protection of the tree, she takes some food from the pack and eats, the ritual had left her famished.

Satiated for now, M'ara then waits as the rain continues to fall, washing away all remnants of the Ghavii ritual. Satisfied that no echoes of that magic remained, M'ara walked out into the drizzle and sat at the very edge of the rock.

There she entered into a trance and allowed her spirit-self to roam the savannah, seeking the companion who would help guide her on her journey out into the world.

In her spirit-journey she passed many spirits, wise turtles, clever foxes, and inscrutable hill cats; finally, she had stopped to admire a particularly picturesque scene, a small meadow bordering a spring fed creek.
In the meadow, a number of rabbits fed on succulent grasses under the bright sun.
Suddenly a dark shape plummeted from the sky, impaling a rabbit on its razor sharp talons.

A plains hawk. M'ara thrilled at the majesty of the proud bird as it tore into the unfortunate rabbit's flesh. Stopping in mid-meal, the hawk turned its sharp gaze upon M'ara's ghostly form. < You'll do > a sardonic voice said in her mind.

Opening her eyes to the real world, the rain has lifted and M'ara lifts her eyes to the sky and sees high above a pinprick slowly revolving around the sun.

In a blink, the small dot descends and reveals itself to be a beautiful plains hawk, which flares its magnificent wings and settles quietly upon M'ara's upraised hand.

M'ara says "Greetings, I thank you for choosing to join me and sharing my destiny. I believe we shall call you ... Shivi (fierce in M'ara's language)"

From the bird, M'ara feels a sense of acceptance and love; and is thankful to have this beautiful animal as her companion.
Rising, M'ara allows the bird to launch into the sky. Gathering her pack, she dresses and arranges her weapons and ensures her fetishes and charms are situated appropriately.
Striding down the path to the plains, she glances skyward and smiles as she sees Shivi pacing her high above.

Reaching the flat earth of the plain, she sets off Southward, toward the lands lost to Varisians and Chelish invaders.

Her travels first took her to the city of Kaer Maga, where she was shocked by the sheer size of the town, huge and bustling in comparison with her tribe’s small nomadic villages. Awed by the number of cultures represented in the chaotic city, she quickly passed through the City of Strangers and made her way down the escarpment to the town of Sirathu. In this smaller municipality, M'ara was able to relax among a community of her own kind for a time.

Many months later she had travelled to Magnimar , where she rested on the steps of one of the many massive stone houses in that city; that the most curious thing happened to her.

Quietly eating some street food, a shadow fell over her and a number of coins was tossed into her lap. Looking up startled, M'ara saw a plainly dressed woman with a basket of laundry at her hip looking at her expectantly.
Seeing the question in M'ara’s eyes and glancing warily at the hawk sitting on her shoulder, the woman said “If you please, read my lines?” Not sure she understood, she was still learning the nuances of the common trader tongue, M'ara asked “What you mean, Lines?” The woman, held out her hand and with her index finger traced the creased on her palm,” You read my lines, tell me my future.”
Astonished, M'ara began to deny the woman, and then remembered the coins in her lap.
With a bright smile, M'ara signalled the woman to sit to her left. The woman put down her basket and sat, looking at M'ara with relief.
Taking up the woman’s hands in hers, M'ara began her “reading”.

She had seen displays such as this before; the mystic telling the customer what they wanted to hear, providing simple reassurance for a few coins.

M'ara made sure that she did not draw upon her patron's strength to augment her performance, to do so would be disrespectful. No she kept this a performance, an act, one that has led to many such performances as she travelled through Varisia; allowing her to almost always have a place to sit and earn enough coin to feed herself for the day .

One day M'ara was following her familiar when Shivi led her to the waterfront.
Finding Shivi preening himself before a particular ship, presently loading cargo.
Cocking an eyebrow at the hawk, M'ara said “Am I to take passage on this ship?” As always, Shivi merely looked inscrutable and smug.
With a smile, M'ara walked up to the man organizing the loading of cargo and inquired as to the destination of the ship and if he were taking on passengers.

With a frown, the man told M'ara that unfortunately the ship was taking on water and all passengers and cargo were begin transfered to a caravan heading the same way out side of town.

With a look at Shivi, M'ara bade the man thanks and made her way to the caravan grounds.

There she found a chaotic swirl of men and cargo as room was found for the new additions.

Managing to catch the attention of one of the shouting men, M'ara arranged for herself to accompany the caravan on it's winding way up the coast.