Malkin the Magician's page

103 posts. Alias of Aerodin.




This is a PFS character I'm thinking of making. Hoping the community may have some extra ideas. Or thoughts on hex strikers in general.

Grippli 1 Unmonk, x Shaman

A few things to note I have an item that gives +5 to intimidate from a chronicle,

Spoiler for stats:
I have an extra +2 to a stat from eyes
, the grippli boon and finally will gm baby it to level 4.

Stats after all adjustments:

STR 6,
DEX 18,
CON 14,
INT 10,
WIS 18,
CHA 12

Feats:

Weapon Finesse (1), Hex Strike(3)- evil eye, Enforcer (5), Extra Hex (7) misfortune, Hex Strike(9)- misfortune.

The idea is to hit intimidate, evil eye, follow up hit cruel enchantment to sicken. 9+ next round hit for misfortune or a save or die spell.

Protector familiar with benevolent armour to help my defence (HP AC). I know I need an agile amulet. I was thinking a cruel cestus I would give up a lot of damage but it would save money over upgrading the amulet.

I will be garbing magic fang and greater magic fang from the druid list with my favoured class bonus.

Two biggest concerns are accuracy and DR/hardness/immunities. I can make room for pummeling style and or fall back on straight casting in and misfortune chant in those situations.

I have checked the weight of all the equipment and do to the small size and lack of armour encumbrance is no issue.


Can you still opt to use a spiked shield to do bludgeoning damage with a smaller damage dice?

Are you wielding a shield and a shield spikes, two separate weapon entries or a spiked shield one entry?

Quote:
Spiked shields are intimidating weapons, and can have a single protruding central spike, razored shield edges, or a whole forest of deadly protrusions. You can bash with a spiked heavy shield instead of using it for defense. A spiked heavy shield can’t be disarmed. See the armor spikes entry on page 10 for details.

Although, I think logically your should be able to be it seems against RAW.

Quote:
Deadly spikes and bladed projections extend from some shields, transforming such pieces of armor into weapon in their own right. Shield spikes turn a shield into a martial piercing weapon and increase the damage dealt by a shield bash as if the shield were designed for a creature one size category larger (see “spiked light shield” and “spiked heavy shield” on Table 1–5: Martial Weapons). You can’t put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack.


I have wanted to build this character for a while for PFS.

Stats:
12/16/14/8/10/14 Before racial adjustments.

I have the option to play Vishkanya if I like. Though I was thinking human so I can have Point Blank and Precise Shot at level 1.

The build seems pretty simple.

Feats:
Point Blank, Precise Shot, Arcane Strike, Rapid shot, and Manyshot.

Basic Gear:
UMD Wand Gravity Bow, Eversmoking Bottle, Magic Bow.

I have several ideas for leveling:

1) all bard
2) 3 levels of bard then a martial class (ranger or fighter)
3) 1 level fighter x bard

Any suggestions for optimization? Am I missing anything?


If a character finds an item that has no value (in Gold) like an aspis badge, greycloak cloak, some trinket or bobble, can they have it for flavor in future adventures? As a GM can I write it on a chronicle sheet?


I was looking for an interesting Oread build to spend a boon on.

Obvious classes that came to mind are Monk, Druid, and Warpriest. The war priest stood out to me as having a lot of fun features. I was looking at Sacred Fist or Cult Leader. Maybe even a Cult Leader with a one level dip in UnMonk for sneaky flurry.

If any one has suggestion for an Oread build, I'm open to anything that seems fun.


I can't seem to find a good answer. There is the possibility I'm over looking something simple. Any help would be appreciated.

Two arrows hit the same wizard. He takes 2x2d4 points of damage. How much ongoing damage does he take, 4d4, 2X2d4, or 2d4?

If hit twice in the same round with acid arrows for 2(2x2d4) damage? How much ongoing damage does he take, 8d4, 2x4d4, 2(2x2d4), 2x2d4, 4d4, 2X2d4, or 2d4?

The options I have shown are the damage all together, from each character, from each arrow, if damage from one character does not stack, if none of the ongoing damage stacks.

Thanks