Sir Holton

Malin Blackshire's page

Goblin Squad Member. 15 posts. No reviews. No lists. No wishlists.


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I want to try this.

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Hey, I want want too:)

But I live in europe:(

Is there a workaround?

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I like the idea. Taking some parts of the enemys dead body was part in many historic societies.

And for me as a paladin it would be more content in the game. Hunting a skull collector would be a glourious task.

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Blaeringr wrote:
Malin Blackshire wrote:

A druid with hayfever.

A shortsighted ranger.
A depressiv bard.

For the second, just go two weapon combat style. Or two handed. Or sword and shield. Or mounted. Plenty ways to make that work.

For the third, try listening to some Nirvana. Or watch a Shakespeare play to the end. There's a bard archetype committed specifically to depressing themes: dirge bard.

I had a look on the Dirge Bard: Haha:) This character sounds fun to play. And when I'm playing it I'm gonna listen to Nirvana. But not to the song "I Hate Myself and Want to Die", guess my team members wouldn't fight that well.

Goblin Squad Member

A druid with hayfever.
A shortsighted ranger.
A depressiv bard.


I don’t think so, the MMO-market is just changing and having a creative crisis.
Nowadays there are a lot Free2Play theme-park MMO which have a “high“ quality, and so deduct players from the MMOs based on a monthly fee. Who want to buy something, when he can get it for free? Also the user doesn’t play a game when he is at the highest level. He complains about the lack of content and starts a new MMO. Because there are enough to be played, not only WoW, Ultima Online and Everquest like nine years ago (that’s when WoW were publicized).
The other big problem is that MMOs don’t advance. They are stuck and nearly all are based on the same system like WoW/Everquest. Some games like Tera or Conan tried to change something. But only just a bit. So mastering a game isn’t so difficult for a player because he knows how it works (good to see at the Call of Duty Series: You’ve played one, learned all necessary skill, and every new game you just repeat your learned skills; so you become faster and reach the end more quickly). Even the world is nearly the same: a fantasy world with human, elf, dwarfs, etc. (sometimes they have other names). So the user has no reason to explore the world, because he already knows it.
But this is normal for every product (see Product life-cycle management). Normally it would be time for a relaunch.

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I really like the ideas. Espacially the one with hiding in the wagons to enter a hostile settlement. Players could make a manouvre like in Troy and hide a special forces team in a wagon. When the attack begins there would be a big surprise:)

Goblin Squad Member

I like the idea that with the survival skill you can track troop movements. That makes scouting even more effective and usefull. Like in the real world. No good general sends his troops in a fight without scouting before.

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I also see another cool thing: If a hostile settlment would attack your home settlement they have to think about which way they take to attack you. They have to choose between the road, which ist fast but mostly good guarded and so there is a greater chance of being recognized. Or to walk through the wilderness where they are slow but there is a smaller chance for an ambush. This would make the wars between settlement more tactical and I think also more realistic.

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Maybe it would be possible to make it like the crowdfunding projekt "Star Citizen". They started a Kickstarter campaign and you can also pledge money on their webside. The Kickstarter campaign closed at 2,1 million dollar and through their webside they made additionally 6 millions. And you can support them until the release of the game next year. Maybe this would be something for PFO. I think there would be enough people who wants to support the game but never heard of something called Kickstarter or crowdfunding.

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But if an artifact is in your possesion erveryone else should know it. So somebody gets greedy (I think about evil players:) and attacks your settlement. If they don't know that it's yours nobody will do anything...

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A lots of european here:) Let's say it in the words of the youth: I like. When I started to read this forum I was concerned about not finding anyone to play with in my timezone. Maybe there will be some more european guilds, so the servers won't be empty on the weekend.

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That would be nice. The hovering thing always destroys the imagination.

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Let's give it a try again. somehow, posting doesn't work at home. But at least I can writee at work:)

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How long would you put someone into prison?

One effect could be, that players won't make PVP because they don't like to get into jail. Just imagine: you only got one day a week for playing and you spend the entire time in prison, this would be very hard.