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Well an amusing build I did was a Tetori Monk of Irori. His viewpoint was that any idiot can kill another, it takes true skill to defeat a person without killing. So he always did non-lethal damage, and grappled his opponents into submission if they fought. Though he always tried diplomacy first. He still followed Irori's tenants. The only beings hes ever "killed" were undead as they technically were never alive and are usually hostile (they always tended to strike first)
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As people have mentioned befor the chaos in the alignment track represents a lack of restrictions. The second set of the alignment determines what restrictions they lack to their mentality. Baron made good points on distinguishing them though the last one is Chaotic Evil, not Chaotic, and gave some of decent examples of well know characters that tend to fit. ![]()
HolmesandWatson wrote:
Thats my standard reply to when people ask bout firearms. If they are fine with enemies having guns as well and using them, i'll allow it. That tends to scare players more, specially with monsters who could do very well with it. If they agree, then I simply decide what age firearms match with my campaign and go with it and see how well a fire fight goes for them (the more advanced the age, the smarter the enemies are with their firearms) ![]()
Yes I forgot to say it was DnD 3.5 to Pathfinder RPG. Yeah the beastiary is the big thing to see how the other monster types work but heres what I got minus the types that dont have a spell to change into:
New ability: Alter Self 2: Functions like Alter Self cept it allows to take on Large Size humanoid form: +4 strength. -2 dex
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Hey. I am having trouble converting the DnD 3.5 Shifter prestige class from the Masters of the Wild book into pathfinder. I have a Druid that has this class and was hoping to sucessfully convert it (This is the outdate one, not the Master of Many Forms from complete adventurer) I have the everything done cept for the special stuff the class gets which is obvoisuly the massive shapeshifting stuff he gets. But heres what I got (minus special stuff) Shifter
Req: Feats: Alertness, Endurance
Skills: 4+int (might be too high)
Thats what I got there. Now I need to convert the Greater Wildshape ability (This is a very long winded description)
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