Skarx

Maj. Fothergilla's page

104 posts. Alias of rutaskadis.


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Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hey, so I haven't gotten notifications from this WFTC thread in a while and just realized that I've missed quite a bit; I've also just started a new and busier schedule at work and unfortunately I just don't think I have the time to catch up and keep up with the pace of this game any longer. My apologies and best of luck to y'all.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

The relative peace in the city is somewhat relieving to Hazel, and some of the tension drains from her face as the group makes its way through the abandoned streets without incident.

Once she knows the location of Adrian's house, she heads off on her own to attend to some personal business. She passes through the shadowy marketplace, and then weaves through back alleys until she finds her way to the familiar streets of the Narrows. She passes by the little bar where she lives, just to reassure herself that it's still standing, before circling back to the vastly better-kept streets where the Merosett house is located.

Still figuring out exactly what equipment to pick up, will decide on that soon.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Wow, I've been really busy this weekend, catching up now!


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Brawler 3

HP +9 (6 base+2 con+1 FCB)
Will +1
BAB +1

Skills 6 (4 base+2 background)
Diplomacy, Intimidate, Perception, Sense Motive, Kn. History, Handle Animal (because why not?)

Maneuver Training: Trip

Feat: Improved Trip

This is where my build starts to get extra fun. Now if I'm flanking (Adrian's creatures could come in handy here?), I get a +4 to trip enemies and knock them prone and it can be used as part of a Brawler's Flurry. Hazel fights dirty!


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel impolitely pushes through her allies to look the newcomer directly in the face. "What the hell is going on up there?"


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel jerks her knee hard into the halfling's face, following it up with a blow to the head as she tries to finish this!

Unarmed Strike, BF, BS, Flank, Inspire: 1d20 + 6 + 2 + 2 + 1 - 2 ⇒ (16) + 6 + 2 + 2 + 1 - 2 = 251d20 + 6 + 2 + 2 + 1 - 2 ⇒ (11) + 6 + 2 + 2 + 1 - 2 = 20
Damage: 1d6 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 91d6 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel grits her teeth and lays into the halfling in front of her, utilizing the fact that he is now trapped between her and the weird earthen golem.

Unarmed Strike, BF, Bull's Strength, Flank, Inspire: 1d20 + 6 + 2 + 2 + 1 - 2 ⇒ (19) + 6 + 2 + 2 + 1 - 2 = 281d20 + 6 + 2 + 2 + 1 - 2 ⇒ (3) + 6 + 2 + 2 + 1 - 2 = 12 Wow, that's a lot of numbers.
Damage: 1d6 + 4 + 2 ⇒ (1) + 4 + 2 = 71d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Who the hell are you?" Hazel barks at the small figure that appears out of nowhere. Since it seems intent on helping her pummel the halfling, she decides to let it be until it proves itself to be a threat, and focuses on battering their mutual opponent with knees and feet.

Unarmed Strike, Brawler’s Flurry, Flank, Inspire: 1d20 + 6 + 2 + 1 - 2 ⇒ (9) + 6 + 2 + 1 - 2 = 161d20 + 6 + 2 + 1 - 2 ⇒ (5) + 6 + 2 + 1 - 2 = 12
Damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 111d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Long day—I’ll post my next action in the morning!


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

As the halfling slinks by, Hazel drives her elbow into his face!

AoO, Unarmed Strike, Bull’s Strength, Inspire: 1d20 + 6 + 2 + 1 ⇒ (20) + 6 + 2 + 1 = 29 Woohoo! Good timing for a crit.
Crit?: 1d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 25
Damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Crit Damage: 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel swears as she sees her comrades go down, and pulls a potion bottle out of her belt pouch. "Let's see how you like this," she mutters, uncorking it with her teeth and chugging it.

Taking a standard action to drink the Potion of Bull's Stength we found earlier. These are some tough little halflings.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Alright, enough of this," Hazel snarls. "Stop jerking us around! If you're too delicate to pull him out of there yourself, move away from him and stay where I can see you!"

She points to the far right corner, indicating that the halflings should move over there. "Both of you," she adds, suspiciously glancing around for the other halfling.

Flex into the Intimidating Prowess feat to add my strength bonus to intimidate.

Intimidate: 1d20 + 7 + 4 ⇒ (15) + 7 + 4 = 26


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Sense Motive: 1d20 + 5 ⇒ (17) + 5 = 22

Recognizing Valeria's bluff, Hazel stays quiet and glances around the room.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

With Sveng's magical protection surrounding her, Hazel takes off in the direction of the scream and barges through the door to the antechamber. Double move to get as far as I can.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel pulls herself up off the floor, swearing colorfully at whoever set this trap... Which brings her suspicions to the voices on the other side of the door.

"How'd you manage to escape the assassins?" she asks gruffly. "Have you met any resistance since you've been down here?"

Sense Motive: 1d20 + 5 ⇒ (1) + 5 = 6


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Fort.: 1d20 + 5 ⇒ (11) + 5 = 16


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Climb: 1d20 + 9 ⇒ (7) + 9 = 16

Hazel manages to clamber up to the rat’s hole and grabs whatever happens to be inside before returning to the floor.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel is unlikely to recognize the unholy symbol in battle, and tho she might be a little put off, she doesn't really care who Sveng worships as long as he remains helpful.

She's probably heard of the Merosetts, but knows little else since she doesn't really care for noble politics.

Adrian:
Stuff you would probably know: Hazel's military records are public record and span the last 27 years. They're dotted with both commendations and disciplinary action; she was an exemplary soldier and well-liked by her peers, but has always had a short temper when it came to superiors or anybody who used her heritage against her.

Some lesser known info that, being an information broker, you could have pieced together is Hazel's family history. She's technically a very minor noble, but was all but disowned by her family for fear of scandal and accusations of devil worship. She's not talked to them in probably 30 years, and they try their damndest to disavow all connection to her.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel lunges for the fallen rat and drives her boot into it as hard as she can!

5ft step and full attack

Unarmed Strike, Inspire Courage, BF, PA: 1d20 + 6 + 1 - 2 - 1 ⇒ (1) + 6 + 1 - 2 - 1 = 51d20 + 6 + 1 - 2 - 1 ⇒ (14) + 6 + 1 - 2 - 1 = 18
Damage: 1d6 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 121d6 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel launches herself forward off the stairs and starts stomping on the swarming rodents, hoping to finish them off with brute strength.

Five foot step & full attack

Unarmed Strike, Brawler’s Flurry, Power Attack: 1d20 + 6 - 2 - 1 ⇒ (6) + 6 - 2 - 1 = 91d20 + 6 - 2 - 1 ⇒ (4) + 6 - 2 - 1 = 7
Damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 111d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

No complaints here. An extra player sounds good to me.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

With no fire at her disposal, Hazel simply pushes up her sleeves and readies herself to stomp the enemy back into the floor.

One use of Martial Flexibility to gain Power Attack


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Yeah, it's awful pretty," Hazel says, looking unimpressed. She takes a few strides forward down the stairs, looking around for an exit.

Perception: 1d20 + 8 ⇒ (3) + 8 = 11


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

That's the plan! Sorry for my lack of posting; been busy at a new job recently and figured the social types had this interaction well in hand!


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel thumps her fist into her open palm and nods at Piri, ready for whatever lies behind the door.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel slashes wildly at the animated scroll, feeling Sveng's magic augment her movements.

Punching Dagger, Guidance, Brawler’s Flurry: 1d20 + 6 + 1 - 2 ⇒ (6) + 6 + 1 - 2 = 111d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Crit Confirm?: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Damage: 1d4 + 4 ⇒ (3) + 4 = 71d4 + 4 ⇒ (4) + 4 = 8
Crit Damage: 2d4 + 8 ⇒ (2, 4) + 8 = 14


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel lunges forward and tries to rip the scroll off of Valeria's face!

Grapple?: 1d20 + 6 ⇒ (11) + 6 = 17 Not sure what to roll for, or if it's possible to grapple a piece of paper! If it should just be straight strength, -2 to this.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel grabs the punching dagger from her belt and slips it between her fingers before lashing out at the creature, figuring it'll give her a better chance to pin it down.

Punching Dagger, Brawler’s Flurry: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 81d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13
Damage: 1d4 + 4 ⇒ (2) + 4 = 61d4 + 4 ⇒ (2) + 4 = 6


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

After Hazel completes her circuit of the library, she crosses her arms and stands stiffly next to Malphene. The tiefling is beginning to develop a grudging respect for the woman through fighting beside her in these abandoned halls, and feels compelled to check in on her like she would have done in her service years with a new recruit.

"How are ya holding up?" she asks bluntly.

Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel has never had the patience for numbers, and so leaves the mathematical notes to the rest of the party. She focuses on patrolling the library, checking behind all the shelves and tables.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel will take that CLW. Do we want to try the east door now or backtrack a little and check some of the doors we bypassed?


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Uh, hey Mimips," Hazel waves at the creature awkwardly and looks around at the more linguistically skilled members of the party, feeling she can be of little help here.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel rolls her eyes, more than ready to leave the annoying little creature behind. She takes his words with a grain of salt, not finding him especially trustworthy even when plied with gold — quite a bit of gold.

"At least we're still in Oppara," she mutters. "Nowhere in Oppara I've ever seen, though."


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Will: 1d20 + 0 ⇒ (12) + 0 = 12
Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Hazel manages to shield her eyes from the flash, and the light illuminates the figure hidden in the rafters above. "Hey!" She points to the small man. "Get down here!"


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel's rolls her eyes at the various military banners stuffed away to collect dust, and appears ready to move along. Left door?


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Thanks," Hazel says, stretching her freshly-healed arm. After a moment, she clears her throat and turns to Malphene. "Hey, uh. Good fightin'," she admits gruffly.

Diplomacy: 1d20 + 7 ⇒ (16) + 7 = 23


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Yep," Hazel confirms, holding up her arm to display the bite.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel grunts as the creature digs into her arm, and sidesteps around it before getting in a few kicks. 5-foot step to flank with Sveng and full attack.

Unarmed Strike, Inspire, Flank, Brawler’s Flurry: 1d20 + 6 + 1 + 2 - 2 ⇒ (10) + 6 + 1 + 2 - 2 = 171d20 + 6 + 1 + 2 - 2 ⇒ (13) + 6 + 1 + 2 - 2 = 20
Damage, Inspire: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 101d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel steps up to the beast and lays into it with her feet and fists.

Unarmed Strike, Inspire, Brawler’s Flurry: 1d20 + 6 + 1 - 2 ⇒ (7) + 6 + 1 - 2 = 121d20 + 6 + 1 - 2 ⇒ (3) + 6 + 1 - 2 = 8
Damage, Inspire: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 111d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Still looking for a way out. Good luck out there.

"Whoever decorated this place was a real creep," Hazel mutters, keeping her arms up as she steps into the room.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Fine with me," Hazel shrugs, before leading the group to the East door.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Uh... I think it's just a freaky statue," Hazel says. She slowly releases her grip, feeling a little foolish. For good measure, she shoves the figure over, sending it crashing to the ground.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel winks at Sveng and carefully approaches the figure he indicated from behind, suspiciously watching it for signs of life. 1 use of Martial Flexibility to gain Improved Grapple

Once she's close enough, she darts forward and grabs the 'statue' by the hair, yanking its head back and using her other arm to gain a lock on its limbs.

Perception: 1d20 + 8 ⇒ (8) + 8 = 16
Improved Grapple: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

"Creepy," the Major huffs, looking ready to deck any of the wax figures should they suddenly spring to life.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel would like the Potion of Bull's Strength and one of the CLW.


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel grits her teeth and kicks the armor again in rapid succession. Full attack

Unarmed Strike, Inspire, Brawler's Flurry: 1d20 + 6 + 1 - 2 ⇒ (18) + 6 + 1 - 2 = 231d20 + 6 + 1 - 2 ⇒ (10) + 6 + 1 - 2 = 15
Damage: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 91d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel kicks the suit of armor again, and uses her momentum to pivot and strike at it a second time. Full attack with Brawler’s Flurry.

Unarmed Strike, Brawler’s Flurry, Inspire, Assist: 1d20 + 6 + 1 + 2 - 2 ⇒ (12) + 6 + 1 + 2 - 2 = 191d20 + 6 + 1 + 2 - 2 ⇒ (1) + 6 + 1 + 2 - 2 = 8 Wow, second time I’ve rolled a 1 today. :(
Damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 71d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Don't believe the competence bonuses stack though. :(


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hazel hustles toward the suit of armor on the left and aims a kick for the middle of it's breastplate. Move 30ft and attack.

Unarmed Strike: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 Oof.
Damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Tiefling (Pitborn) Brawler 3 | HP 7/29 | AC 14 T 11 FF 13 | CMB +7 CMD 18 | Fort +5 Ref +4 Will +1 | Init +6 | Perc +8 | Martial Flexibility 2/4

Hmph," Hazel huffs, eyeing the noblewoman as she falls into place behind her. She looks unhappy about the situation, although her lips twitch into the approximation of a smile when Malphene tells off Zubari.

As soon as everyone is ready, she cautiously leads the way into the next room.

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