Spell Sovereign

Mailhain Starfall_2's page

17 posts. Alias of Zelit.


Full Name

Mailhain Starfall

Race

Elf

Classes/Levels

1st lvl Wizard (Conjurer) Init +2/Perc+3/AC12/T12/FF10/HP9/9/F+0/R+2/W+2

Gender

Male

Size

medium, 6 feet 4 inches, 126 pounds

Age

120

Special Abilities

See Stats

Alignment

Neutral Good

Deity

Iomedae

Languages

Common, Elven, Celestial, Draconic, Sylvan, Aquan, Auran, Ignan, Thassilonian

Occupation

Conjurer

Strength 12
Dexterity 14
Constitution 10
Intelligence 18
Wisdom 12
Charisma 12

About Mailhain Starfall_2

Stats:
LG Medium Elf
Init +2; Senses Lowlight vision; Perception +3
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Defense
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AC 12, touch 12, flat-footed 10 (Dex +2)
hp 9 (1d6+3)
Fort +0, Ref +2, Will +2;
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Offense
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Speed 30 ft.
Longsword +1(1d8+1, 19-20x2, slashing)
Dagger +1/+2 (1d4+1,10ft, 19-20x2, piercing)
Longbow +2 (1d8, x3, piercing)
Spells Prepared:0 lvl: Detect Magic, Light, Prestidigitation, 1st lvl: Grease, Magic missile, Summon Monster I
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Statistics
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Str 12 (+1), Dex 14 (+2), Con 10, Int 18 (+4), Wis 12 (+1), Cha 12 (+1)
Base Atk +0; CMB +1; CMD 13
Feats: Toughness, Scribe Scroll (Item Creation)
Traits: Warrior of Old, Focused Mind
Skills Appraise (Int)+8, Knowledge (arcana) (Int)+8, Knowledge (dungeoneering)(Int)+8, Knowledge (nature)(Int)+8, Knowledge (planes)(Int)+8, Knowledge (religion)(Int)+8, Linguistics (Int) +8.
Languages: Common, Elven, Celestial, Draconic, Sylvan, Aquan, Auran, Ignan, Thassilonian
SQ: Shift, Low-Light Vision, Elven Immunities, Elven Magic
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Special Abilities
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Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.

Keen Senses: Elves receive a +2 racial bonus on Perception skill checks.

Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial

weapon.

Traits

Warrior of Old: As a child, he put in long hours in combat drills, and though time has made this training a dim memory, you still have a knack for quickly responding to trouble. You gain a +2 trait bonus on Initiative checks.

Focused Mind: You gain a +2 trait bonus on concentration checks.

Feats:

1st: Toughness
Benefit: You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

1st bonus: Scribe Scroll (Item Creation)
Benefit: He can create a scroll of any spell that he knows. Scribing a scroll takes 2 hours if its base price is 250 gp or less, otherwise scribing a scroll takes 1 day for each 1,000gp in its base price. To scribe a scroll, you must use up raw materials costing half of this base price.

Teleportation School
Associated School: Conjuration.
Replacement Power: The following school power replaces the acid dart power of the conjuration school.
Shift (Su): At 1st level, you can teleport to a nearby space as a swift action as if using dimension door. This movement does not provoke an attack of opportunity. You must be able to see the space that you are moving into. You cannot take other creatures with you when you use this ability (except for familiars). You can move 5 feet for every two wizard levels you possess (minimum 5 feet). You can use this ability a number of times per day equal to 3 + your Intelligence modifier. (total 8 times per day)

Carrying Capacity: Light (43 lbs. or less), Medium(44–86 lbs.), Heavy (87–130 lbs.)

Spellbook:
0lvl all (except necromany and illusion)
1st: Grease, Identify, Mage armor, Magic missile, Protection from Evil, Shield, Summon monster I, Unseen servant

Gear:
Gear:Longbow (75gp, 1d8, ×3, 100 ft., 3lbs., P,), Longsword (15gp, 1d8, 19–20/×2, 4lbs., S), 2 Daggers (4gp, 1d4, 19–20/×2, 10 ft., 2lb., PorS), Arrows (20) (1gp, 3lbs.), Spell component pouch (5gp, 2lbs.), Backpack, common (2gp, 2lbs., Contains: Spell book (3lb.), Ink (8gp), Inkpen (1sp), Parchment (5 sheets) (2sp), 2 Sacks (1sp, 1lb.), 4 days trail rations (2gp, 4lbs.), Mess kit (2sp, 1lb), Grooming kit (1gp, 2lbs)), Bedroll (1sp, 5lb.) Belt pouch (1gp, 1/2lb., Contains: Chalk (10 various colors, 1sp), 1gp, 7sp), Bandolier (5sp, Contains:4 Iron vials (4sp, 4lb.)), Scroll case (1gp, 1/2lb., Canteen (2gp, 1lb., Full), 2 Waterskins (2gp, 8lb., full),Signal whistle (8sp), (Total Spent 118gp, 1sp)
(Total Weight: 38lb.)

Spells Memorized:
0lvl:Detect Magic, Light, Mage hand, Message, 1stlvl: Summon Monster I, Grease, Magic missile

Familiar:
Rook
Owl N Tiny animal
Init +3; Senses low-light vision; Perception +10
Defense
AC 16, touch 15, flat-footed 13 (+3 Dex, +2 size, +1 Natural)
hp 5 (1d8)
Fort +2, Ref +5, Will +2
Offense
Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4–2)
Space 2-1/2 ft.; Reach 0 ft.
Statistics
Str 6, Dex 17, Con 11, Int 6, Wis 15, Cha 6
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +10, Stealth +15; Racial Modifiers +4
Perception, +4 Stealth

Background:
I was born on the 6th of Arodus 4591. I had a normal elven childhood even with my unusual parents, wizards in the service of Aroden. They were always on some holy quest. Leaving me and my older brother in the care of others. The elves of Kyonin treated us as one of their own. I don't remember much of time there. Just feelings of contentment. I do remember my mother use to call me her "Brightness."

When I was 31 my parents where "called by Iomedae" and were going to be part of the first crusade. I and my brother refused to stay behind. Reluctantly they allowed us to follow them. We got as far as the city of Storasta, there they made us stay. Saying we would be of no use on the battle field, better to stay and help with the refuges.

So we did as our parents commanded, and helped were we could. Day after day, they came back with savage wounds, and as soon as they were healed up they went out again. 6 years later we fell back to a fortress built by dwarves, what is now know as Drezden. We stayed there until I was 45.

Still children we helped as much as we could, and each day we would hear the stories from the front line. I was proud to be helping, even in little ways. I knew I would grow up and be a mighty wizard like my parents. I dreamed of one day being a brave Riftwarden, driving the demons back to were they came from.

One day my parents went off on a secret mission and never returned. My brother begged the crusaders for information about them. But it seemed as if no one knew where they were or what they were doing. We stayed in Drezden hoping our parents would some day return. One night, a night I will never forget, the demons took Drezden. I can still hear the screams. My brother and I managed to flee the city into the woods. It was there that I saw my brother die, a pack of babau demons hunted us down. My brother bravely stood his ground to give me a chance to get away. I ran, for what seemed like days, eventually I could run no more. I passed out.

When I awoke it was three days later and I was on a wagon headed for Kenabres, some crusaders found me and took me with them as they retreated. I lived in Kenabres for several years after that. I constantly asked the crusaders if they had seen any clues as to my parents disappearance. Some took pity on me. Some were enraged by my persistence. Even with all my efforts there was no word.

With diminished hope, in 4640 I returned to Kyonin, with a string of trading caravans. I was adopted and lived a peaceful life. Many would tell me stories of my parents deeds from before my birth. Stories of there bravery and devotion. But always there was a sense of loss.

On 16 Aroden 4700 I fell ill. In my fevered delusion I saw a women in my room. She had a stern look on her face. Not cruel, just stern. As if she was disappointed. It was then I recognized her. She looked like the statues in the temples of Iomedae. It was then that I noticed a halo around her. Then she spoke. Her voice thundered and shook the room. She said just one sentence before disappearing, "Rise and come to me, you have work that needs doing."

I left Kyonin as soon as my adopted family would let me and returned to Kenabres. Hearing of the witch burnings I left almost as soon as I arrived and traveled to Last Wall. It was there I learned to be a wizard.

While training one day I was knocked unconscious. During this blackout I again dreamed of Iomedae. She said I had work to do. In a place called Sandpoint. That day I set out once again.

Apperance:
Tall and lean, at six foot four inches, and one hundred twenty six pounds. Light brown hair worn at shoulder length except for one long braid just before his ear. His eyes are a emerald green. Light brown leather boots with a one inch heel and light brown cloth breeches with light brown leather chaps, with a light green shirt and a dark green vest. Exept when in towns he wears a royal purple shirt .He wears a dark green cloak with a hood if the weather is foul, and light brown gloves. Black leather belt and light brown leather bandoleer (Right shoulder to left hip). Light brown leather spell component pouch (with the strap running left shoulder to right hip), A light brown backpack with a light brown leather scroll case and light green bedroll attached. He has a metal canteen covered with light brown cloth and a light brown leather belt pouch, both attached to his belt.

Personality:
Inquisitive and persistent. He is always searching for more information. He leaves no stone unturned. Like all elves he tends to take the long way rather than the short, for the better experience. He prefers to be logical in his acts and deeds, but make no mistake. He is passionate in his quest to end the Worldwound. When he is not deep in his studies he is spouting knowledge. A pedagogue by nature. It is hard to win his friendship, but once it is won he is becomes a stalwart friend.