Sewer Goblin

Magabeus - 1001 Zarlova's page

77 posts. Alias of Magabeus.


Current Campaigns


[ACG][SoShack] AAUGHWHY's Season of the Shackles


Useful Info (Includes Loot and Ships)

Turn Order:
1-Ukuja
2-Valendron
3-Amli
4-Ezren
5-Zova

[PACS] AAUGHWHY's Continued Year of Reborn Strife


[PACS] Adventure 7-1 [Katlyn99] for Gameday IX


Turn Order:
1 - Sajan/MatsuKurisu
2 - Angban/morph1470
3 - Thargrap/cartmanbeck
4 - Ramexes/Mhuirich
5 - Estra/AAUGHWHY

[PACS][Gameday IX] AAUGHWHY's Season of Factions' Favor


Useful Info (Includes Player Hands and Scourge Table)

Turn Order:
1-Ahmotep
2-Alase
3-Merisiel
4-Drelm
5-Ukuja

Adventure Deck #=1

[ACG][CAG II] AAUGHWHY's Season of Tapestry's Tides (Windjammers) (inactive)


Useful Info (Includes Loot, Ship Info, and Commonly Summoned Banes)

Non-Loot Rewards:
5-1B: When you would stash any number of Plunder cards, any character may instead choose a basic boon from the box and shuffle it into their deck

5-1C: When you make a Survival Check, you may bury a boon to use STR, CON, or INT die instead of the normal one.

5-1E: You may add 1d4 to checks vs Undead banes. You may bury a card to Banish a Pirate Shade Haunt displayed next to your character

AD 1: You may bury a boon that has the Swashbuckling Trait to recharge 1d4 random cards from your discard pile.

5-3A:When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.

5-3E: For the rest of the Adventure Path, on your Craft check, you may recharge any number of allies; for each recharged ally, add 1.

AD 3: For the rest of the Adventure Path, after you draw your starting hand, you may draw 2 cards.

5-4A: For the rest of the Adventure Path, when you play a scenario in adventure 4 or higher, you may choose the Roaring Dragon as your ship. If you do, when you win the scenario, choose a plunder card and banish it.

5-4E: For the rest of the Adventure Path, when you defeat a ship but do not seize it, you may record it on your Chronicle Sheet as if you had seized it.

AD 4: For the rest of the Adventure Path, add 1d4 to your checks against monsters that have the Pirate trait.

5-5A For the rest of the Adventure Path, at the start of the scenario, stash a second plunder card.

5-5D: For the rest of the Adventure Path, when you would bury the top card of your deck, you may instead examine the top 2 cards of your deck, then recharge 1 and bury the other

5-5E: For the rest of the Adventure Path, if you have the Arcane or Craft skill, you may choose the Apparatus of the Octopus as your ship.

5-6D: For the rest of the Adventure Path, after drawing your starting hand, you may shuffle an ally and/or a blessing from the game box into your deck.

Plunder:

Plunder Table

Spoiler:
1- Weapon
2- Spell
3- Armor
4- Item
5- Ally
6- Your Choice of Above

Stashed Plunder

Spoiler:
Weapon x1
Item x1

Current Ship:

Wavecrest (Intact)

Spoiler:
Ship 4 (Class 4)
To Defeat: Arcane/Divine 11 OR Wisdom/Survival 10 OR Constitution/Fortitude 11

When Encountering: If your check to defeat the Wavecrest has the Swashbuckling trait, add 2 to it.

When Commanding: Reduce Structural damage to this ship by 1 for each character on the ship.

If your check to defeat a bane has the Swashbuckling trait, you may discard a card from the blessings deck to add 1d12 to it.

Wavecrest (Wrecked)

Spoiler:
To Repair: Craft

While Commanding:At the start of your turn, succeed at a Constitution or Fortitude 8 check or bury 1 card.


Turn Order:

1-Meliski
2-Arueshalae
3-Alahazra
4-Jirelle

Adventure Deck # = 6

[ACG][SoRight] AAUGHWHY's Season of the Righteous (inactive)


Useful Info (Includes Player Hands and Loot)

Turn Order:
1-Mavaro
2-Grazzle
3-Radovan
4-Amiri

Adventure Deck #=3

[ACG][SoTT] AAUGHWHY's Season of Tapestry's Tides (inactive)


Useful Info (Includes Loot, Ship Info, and Commonly Summoned Banes)

Non-Loot Rewards:
5-1B: When you would stash any number of Plunder cards, any character may instead choose a basic boon from the box and shuffle it into their deck

5-1C: When you make a Survival Check, you may bury a boon to use STR, CON, or INT die instead of the normal one.

5-1E: You may add 1d4 to checks vs Undead banes. You may bury a card to Banish a Pirate Shade Haunt displayed next to your character

AD 1: You may bury a boon that has the Swashbuckling Trait to recharge 1d4 random cards from your discard pile.

5-3A: When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.

5-3E:For the rest of the Adventure Path, on your Craft check, you may recharge any number of allies; for each recharged ally, add 1.

AD 3:For the rest of the Adventure Path, after you draw your starting hand, you may draw 2 cards.

5-4E:For the rest of the Adventure Path, when you defeat a ship but do not seize it, you may record it on your Chronicle Sheet as if you had seized it.

AD 4: For the rest of the Adventure Path, add 1d4 to your checks against monsters that have the Pirate trait.

5-5A:For the rest of the Adventure Path, at the start of a scenario, stash a second plunder cards.

5-5D:For the rest of the Adventure Path, when you would bury the top card of your deck, you may instead examine the top 2 cards of your deck, then recharge 1 and bury the other.

5-5D:For the rest of the Adventure Path, after drawing your starting hand, you may shuffle an ally and/or a blessing from the game box into your deck.

Plunder:

Plunder Table

Spoiler:
1- Weapon
2- Spell
3- Armor
4- Item
5- Ally
6- Your Choice of Above

Stashed Plunder

Spoiler:
Spell x1
Ally x1

Current Ship:

Feathered Dragon (Intact)

Spoiler:

Ship 6 (Class 6)
To Defeat: "Arcane/Divine 11 OR Wisdom/Survival 16

When Encountering this Ship:You may reveal any number of allies and blessings; add 1 to your check for each revealed card.

When Commanding this Ship:When you would discard allies or blessings as structural damage, you may recharge 1 or more of them instead

Feathered Dragon(Wrecked)

Spoiler:

Ship 6 (Class 6)
To Repair: Craft or Divine 8

When Commanding this Ship:At the start of your turn, recharge an ally or a blessing.


Turn Order:

2 - Ukuja/Bigguyinblack
3 - Enora/Akaitora
4 - Erasmus/AAUGHWHY

Adventure Deck # = 6

[PACS][Gameday IX] AAUGHWHY's Year of Reborn Strife (inactive)


Player Hands and Loot

Turn Order:
1-Bekah
2-Meligaster
3-Kyra
4-Ranzak
5-Hakon

Adventure #=1