[ACG][SoTT] AAUGHWHY's Season of Tapestry's Tides (Inactive)

Game Master AAUGHWHY

Useful Info (Includes Loot, Ship Info, and Commonly Summoned Banes)

Non-Loot Rewards:
5-1B: When you would stash any number of Plunder cards, any character may instead choose a basic boon from the box and shuffle it into their deck

5-1C: When you make a Survival Check, you may bury a boon to use STR, CON, or INT die instead of the normal one.

5-1E: You may add 1d4 to checks vs Undead banes. You may bury a card to Banish a Pirate Shade Haunt displayed next to your character

AD 1: You may bury a boon that has the Swashbuckling Trait to recharge 1d4 random cards from your discard pile.

5-3A: When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.

5-3E:For the rest of the Adventure Path, on your Craft check, you may recharge any number of allies; for each recharged ally, add 1.

AD 3:For the rest of the Adventure Path, after you draw your starting hand, you may draw 2 cards.

5-4E:For the rest of the Adventure Path, when you defeat a ship but do not seize it, you may record it on your Chronicle Sheet as if you had seized it.

AD 4: For the rest of the Adventure Path, add 1d4 to your checks against monsters that have the Pirate trait.

5-5A:For the rest of the Adventure Path, at the start of a scenario, stash a second plunder cards.

5-5D:For the rest of the Adventure Path, when you would bury the top card of your deck, you may instead examine the top 2 cards of your deck, then recharge 1 and bury the other.

5-5D:For the rest of the Adventure Path, after drawing your starting hand, you may shuffle an ally and/or a blessing from the game box into your deck.

Plunder:

Plunder Table

Spoiler:
1- Weapon
2- Spell
3- Armor
4- Item
5- Ally
6- Your Choice of Above

Stashed Plunder

Spoiler:
Spell x1
Ally x1

Current Ship:

Feathered Dragon (Intact)

Spoiler:

Ship 6 (Class 6)
To Defeat: "Arcane/Divine 11 OR Wisdom/Survival 16

When Encountering this Ship:You may reveal any number of allies and blessings; add 1 to your check for each revealed card.

When Commanding this Ship:When you would discard allies or blessings as structural damage, you may recharge 1 or more of them instead

Feathered Dragon(Wrecked)

Spoiler:

Ship 6 (Class 6)
To Repair: Craft or Divine 8

When Commanding this Ship:At the start of your turn, recharge an ally or a blessing.


Turn Order:

2 - Ukuja/Bigguyinblack
3 - Enora/Akaitora
4 - Erasmus/AAUGHWHY

Adventure Deck # = 6


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Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Upgrade

Blessing 4: 1d1000 ⇒ 683


Deck Handler Desired upgrades: Item 1, Weapon 1

Pretty sure we covered the upgrades in chat. Enora wanted a spell 3. You want the blessing 4. And Ukuja wants the armor 5.

Replacing Blessing of Kelizandri with Blessing of Abadar (blessing 3). Replacing other banished cards with themselves.
Upgrading Arboreal Armor to Bearskin Armor (armor 5)


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Yup, and Enora will replace Augury with Create Mindscape by taking a Spell 3 Upgrade.

No tier upgrade since this is the 3rd game at this tier.


Deck Handler Desired upgrades: Item 1, Weapon 1

Tiering up? No.
Card feat will be ally. Adding Hatchetbird (Ally 2)
Not taking any upgrades.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

End of scenario 5-5D

Tier rewards: Card Feat Ally. This creates an empty space in Enora's deck that she would fill with Bound Lantern Archon
Tiering up?: not yet

Deck Upgrades: Enora will take the Spell 3 deck upgrade, unless someone wants it. She will use it to replace Ghost Whip with Volcanic Storm

Loot for next mission: Same loot as for the previous mission, Enora would like to continue using the Immortal Dreamstone instead of her Dreamcatcher, and Totem Necklace instead of Binder's Tome.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Card Feat: Item

Tier Up?: No

Deck Upgrade Item 5 (Ring of Stony Flesh)


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

End of scenario 5-5E

Tier rewards: None.
Tiering up?: Only if everyone else is tiering up before the promo.

Deck Upgrades: Enora could probably use the Item 5 to upgrade her Staff of Minor Healing to Staff of Life, to help with healing herself and diminish the burden on Ukuja and Erasmus. Otherwise, Enora will not take a deck upgrade.

Loot for next mission: Enora will still be taking the Immortal Dreamstone, replacing her Dreamcatcher with the Immortal Dreamstone. She will no longer be taking the Totem Necklace.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Scenario 5-5E:

Card Upgrade: I'd like the Spell 5 to replace Mind Thrust with Dragon's Breath

Spell 5: 1d1000 ⇒ 507

Tiering Up?: No

Adventure Reward: Card Feat: Spell. Add back in Mind Thrust


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Addendum to my previous post:

Adventure reward: Enora will take a Power Feat to check-off (or Acid, Electricity, or Force) in her 3rd power, the one that allows her to reduce damage to 0 of a certain type by discarding a spell.


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja will take a power feat +1 to Dex.
Not taking any upgrades.
Not tiering up.


Reward Summary for 5-5C: Beneath the Waves Completed 5/16/2019
Ukuja/Bigguyinblack - Armor 5
Enora/Akaitora - Spell 3
Erasmus/AAUGHWHY - Blessing 4

Reward Summary for 5-5D: A Royal Request Completed 5/23/2019
Ukuja/Bigguyinblack - Ally Feat
Enora/Akaitora - Spell 3 + Ally Feat
Erasmus/AAUGHWHY - Item 5 + Item Feat

Reward Summary for 5-5E: Get Kraken! Completed 6/4/2019
Ukuja/Bigguyinblack - Adventure Reward: DEX Feat
Enora/Akaitora - Item 5 + Adventure Reward: Power Feat - (or Acid, Electricity, or Force)
Erasmus/AAUGHWHY - Spell 5 + Spell Feat


Deck Handler Desired upgrades: Item 1, Weapon 1

So the reward is a feat of our choice. I'll take skill feat for +1 to dexterity.

If we get an ally 5 I would like to upgrade Hatchetbird to a Hippopotamus but it isn't a high priority so if one of you has an ally 5 you want then go for it.

And Ukuja is tiering up.


Deck Handler Desired upgrades: Item 1, Weapon 1

So based on the acquired list I would like the ally 5.
As for another upgrade, Blessing of the Everbloom (Blessing 5) is an upgrade to Blessing of Milani but if you both want a blessing 5 go for it.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Enora will take the Blessing 4 as her main upgrade, and Spell 5 as her second upgrade unless someone else wants it.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

I'll take the last Blessing 5 to replace Blessing of Angradd with Sign of the Bridge.

For the second upgrade, I'll take the Item 4 to replace Bird Feather Tokens with Shadow Victim Ring


Reward Summary for Scenario 5-P1: Heaven's Call Completed 6/14/2019
Ukuja/Bigguyinblack - Ally 5 + Blessing 5
Enora/Akaitora - Blessing 4 + Spell 5
Erasmus/AAUGHWHY - Blessing 5 + Item 4


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja would like the ally 6.
Skill feat will be +1 dex.
As for second upgrade, With 1 of you and soon both of you having access to crazy high strength and dexterity I can upgrade my mostly useless Oaken Staff with one of the following weapons with the intent of passing it to Erasmus. Or Enora if it doesn't require proficiency.

Thorn Bow
For your combat check, reveal this card to use your Dexterity or Ranged skill plus your Strength die + 2. If not proficient with weapons, the difficulty of this check is increased by 4. If you fail this check, you may discard this card to ignore the result and evade the bane; put it on top of its location deck.

If proficient with weapons, put this card on top of your deck to add 1d4+1 to a combat check by a character at another location.
(For Erasmus that will be 2d12 +4 base)

Greenblood Scourge
For your combat check, reveal this card and recharge a card to use your Strength or Melee skill + 2d6 plus the recharged card's adventure deck number; you may additionally recharge this card to add 6. If you fail this check and are proficient with weapons, you may discard this card to ignore the result and evade the bane.
(1d12 +2d6 +2 +? base for you both with extra bonuses.)


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

I'll take one of the Weapon 6s to replace Menacing Backsword +1 with Corrosive Backsword +4.

I'm interested in the Item 6 for Lacuna Codex, but its just ok.

Item 6: 1d1 ⇒ 1

If both Enora and Erasmus want a Spell 6 for Shapechange, I think Enora should get it first. I'm getting it for the boosted physical stats, but honestly my physical stats are already good with Nissa/Baylock; I don't need the d12, it just want the d12. I think we get more bang for our buck if Enora takes it.

For Ukuja's Weapon upgrade, my vote is actually for the Chakram of Ruin he mentioned in the discord. I feel like our weakpoint is Non-WIS Barriers cuz we usually don't have a rogue-y character, so having another way to take care of them would be nice.


Deck Handler Desired upgrades: Item 1, Weapon 1

The issue with the Chakram is that it is only useful vs Obstacle barriers. And very few of the S&S barriers are obstacle.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

That was not very lucky of us, considering the amount of plunder we drew. Oh well.

Enora does want the Spell 6. Unfortunately, the only other upgrades Enora can ever take are Item, Ally and Blessing. We didn't get any good blessings, so my other options are Ally 6 and Item 6, which Ukuja and Erasmus want to have, respectively.

I'm ok with not getting a second upgrade, but just for full disclosure, Enora would get:

Ally 6: Autum Witch - The ability to evade encounters is very nice, plus the witch allows Enora to have a "blessing" that always recharges (for her).

Item 6: Scarf of Storytelling - This basically reduces the size of any location by 5 cards on missions with closing henchmen, as Enora can simply call out the name of the henchman and draw them out (unless there's a lot of different henchmen I guess). It also recharges to give Enora a boost when acquiring spells, but she doesn't really need that. I must note I personally think Lacuna Codex is way better than this item.

I'm open to your thoughts and suggestions!


Deck Handler Desired upgrades: Item 1, Weapon 1

So Ukuja took ally 6 for Shadowcat. Weapon 5 for Thornbow. And increased his dexterity by +1 for the skill feat.


Reward Summary for Scenario 5-6A: Battle of Sapphire Strait Completed 7/1/19
Ukuja/Bigguyinblack - Ally 6 + Weapon 5 + DEX Feat
Enora/Akaitora - Spell 6 + CHA Feat
Erasmus/AAUGHWHY - Weapon 6 + Item 6 + CHA Feat


Also, since we were wondering about the acquired cards:

Blessing of Gozreh (Blessing C)

Periscope (Item 2)
Tot Flask (Item C)

Shapechange (Spell 6)

Great haul so far! XD


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja is running dry on power feats. Taking the one that allows me to shuffle a discarded animal ally in instead of just recharging.

Not taking any upgrades.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Power Feat: Hand Size 6

Upgrade: Spell 6 for Shapechange

Also, I registered us to be included for CAGII so we get to roll for Boons! Roll a d20 and on a 20, you get to pick one of the following Boons:

CAGII Boons wrote:

Fangwood Thieves Reward #2: [ ] [ ] [ ] Divine Intervention:

Check a box that precedes this reward to freely play a blessing on a check.

Fangwood Thieves Reward #3: [ ] [ ] [ ] What Resistance?
Check a box that precedes this reward to treat a monster that is resistant to a trait as vulnerable to that trait.

Boon?: 1d20 ⇒ 12


Deck Handler Desired upgrades: Item 1, Weapon 1

boon?: 1d20 ⇒ 10


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

If no one else is taking it, Enora would take the Ally 6 deck upgrade.

For power feats, Enora will take "When you play a spell that has... ([X]or Acid, or Electricity, or Force) traits..."

Since the next mission will involve Weather banes, I will be bringing our new loot "Staff of Weather". I will be replacing my Binder's Tome for it.

Finally...
Boon?: 1d20 ⇒ 3


Deck Handler Desired upgrades: Item 1, Weapon 1

Since a weapon 6 is going unclaimed I'll take it and try out Chakram of Ruin.


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja will be taking the spell 6 in hopes that Sekk Quarry helps here. And he'll be taking Immortal Dreamstone loot.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Enora will be taking one of the Spell 5's to replace Ring of Fire with Eagle Aerie.

For loot, Enora will be taking...

Staff of Weather instead of Binder's Tome
Farglass instead of Byzantine Lexicon
Avimar Sorrinash instead of Bound Lantern Archon


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Boon Roll for 5-6C: 1d20 ⇒ 19


Deck Handler Desired upgrades: Item 1, Weapon 1

boon roll?: 1d20 ⇒ 3


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Boon Roll?: 1d20 ⇒ 3


Reward Summary for Scenario 5-6B: Withering Hiest
Ukuja/Bigguyinblack - Weapon 6 + Shuffle in discarded allies
Enora/Akaitora - Ally 6 + Reduce electricity, acid and force damage
Erasmus/AAUGHWHY - Spell 6 + Hand Size 6

Reward Summary for Scenario 5-6C: Paths in the Sky
Ukuja/Bigguyinblack - Spell 6
Enora/Akaitora - Spell 5
Erasmus/AAUGHWHY - None


Feat Summary

Tier 1:
Tier Progression: Skill, Power, Card

Tier 2:
Tier Progression: Skill, Power, Card
AD 2 Reward: Card

Tier 3:
Tier Progression: Skill, Power, Card
Promo 1 Reward: Power

Tier 4:
Tier Progression: Skill, Power, Card

Tier 5:
Tier Progression: Skill, Power, Card
AD 5 Reward: 1 of Skill, Power, or Card

Tier 6:
Tier Progression: Skill, Power, Card

By my count, we have the following:
Skill x6 (Tier Progression only)
Power x7 (Tier Progression + P1 Reward)
Card x7 (Tier Progression + AD 2 Reward)
+1 to 1 feat type for the AD 5 reward

If you picked Skill for the AD 5 reward, you should have 7 of each feat and you don't need to get rid of any.

If you picked Power or Card for your AD 5 reward, your max is 6 Skill Feats and 7 Power/Card Feats; you'll need to convert one of your Power/Card feats to a Hero Point to adhere to the feat cap.


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja will lose the feat that allows him to shuffle in a discarded ally instead of recharging it. Not sure how I had 8 power feats. I chose skill for the promo.
Card feat will be ally.
Upgrade I could use the ally 6 but it is a minor upgrade so if either of you have good ally 6s have it. No interest in the other upgrades.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Well, I'm sorry. Apparently I was cheating for who knows how long. Enora somehow had 9 Power Feats and 7 Skill feats. Her total should have been 1 less of each. I suspect I somehow double-dipped on Adv #5's reward, but I can't be sure.

Enora has unchecked the power feat that allows her to discard a card to examine her deck and the related feat that allowed her to recharge the examined card. This brings her total down to 7 Power Feats.

Enora also unchecked 1 Charisma feat.

With that, Enora should be legit once again.

Enora will get a Blessing Card Feat. She will be filling the empty slot with Blessing of Thoth (Blessing 1).

Enora banished her Bound Lantern Archon during the last game, so she will fill the empty slot with Imp (ally 3).

For deck upgrades, Enora would like to take the Item 5. We are going to need ways to help each other more outside of blessings now, so Enora will replace her Byzantine Lexicon with Staff of Curses, which should help with the high checks to defeat some of these story banes quite a bit.

As for Core Card replacements, I will be making the following substitutions:
Shapechange
Steal Soul
Icy Prison
Staff of Minor Healing

Finally, I will be migrating to the new deck handler. The link in my profile will also be updated.


Revised Feat Summary

Tier 1:
Tier Progression: Skill, Power, Card

Tier 2:
Tier Progression: Skill, Power, Card
AD 2 Reward: Card

Tier 3:
Tier Progression: Skill, Power, Card
Promo 1 Reward: Power
Role Card: Power Thanks Bigguy!

Tier 4:
Tier Progression: Skill, Power, Card

Tier 5:
Tier Progression: Skill, Power, Card
AD 5 Reward: 1 of Skill, Power, or Card

Tier 6:
Tier Progression: Skill, Power, Card

By my count, we have the following:
Skill x6 (Tier Progression only)
Power x8 (Tier Progression + P1 Reward+ Role Card)
Card x7 (Tier Progression + AD 2 Reward)
+1 to 1 feat type for the AD 5 reward

If you picked Skill for the AD 5 reward, you should have 7 each of Skill and Card and 8 of Power. Your max is 7 feats of each; convert one of your power feats to a hero point

If you picked Power or Card for your AD 5 reward, your max is 6 Skill Feats and 7 Power/Card Feats; you'll need to convert one of your Power/Card feats to a Hero Point to adhere to the feat cap.

The reason for the different feat maxes is because of the Character Conversion Box on Page 5 of the guild guide which says (emphasis mine):

Guild Guide wrote:
Adhere to Feat Maximums. If your character has more feats of any one type than their Tier, the maximum number of feats of that type is permanently increased to their Tier + 1. If your character has any feats in excess of that, uncheck the excess feats and get a hero point for each feat unchecked

The default maximum is Tier (6 in our case) and if you didn't have more than 6, it stays 6.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

Card Upgrade: Spell 6 to replace Scrying with Seek Quarry

Card Feat: Check off a box then immediately un-check it for a hero point

Conversion:
Uncheck Hand Size 6 to bring me down to 7 Power Feats

Replacing Shapechange with the Curse version of Shapechange


Deck Handler Desired upgrades: Item 1, Weapon 1

Ukuja has 7 of each feat counting the card feat he just got. (Ally)
He has apparently never used a die bump so has 5 hero points.
Taking the Ally 6 for my upgrade.


Deck Handler Desired upgrades: Item 1, Weapon 1

Taking the weapon 5 for my upgrade. No use for the second upgrade.

It sounds like we each get to pick a level 6 boon to add to the pool before picking upgrades so one of you can pick for Ukuja if you still have tier 6 upgrades you want. And Ukuja gets another hero point.


Deck upgrade preference: Spell 6, maybe Item 5 or Ally 6 Deck Handler

Enora would like to add an Ally 6 to the pile. Also, unless Erasmus wants to take Ukuja up on his offer. Enora would like to use his boon to add an Item 6.

Enora would then take the Ally 6 for the super broken Fortune-teller, taking out her Imp.

If Ukuja did add the Item 6 to the pile, Enora would like to replace her binder's Tome with Scarf of Storytelling.


Erasmus's Deck // Searching For: Spell 6 // Current Spirit(s): Veldira// Other Characters at my Location get +1d4+1 to: WIS, Divine, Perception, Survival

I'll take the existing Ally 5 to alos take Fortune-Teller, replacing Heister.

I'll use the scenario reward to add in a Blessing 6 to take Blessing 5: Blessing of the Mantis God, replacing Sign of the Lantern Bearer

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