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Maeljw's page
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How about....
By Anonymous - "The Lusty Azlanti Maid" - A Story of love and lust in the times of Azlant under Zura before her ascension. The story has been handed down since, and over time numerous editions have been put to the page, so there is some variation in the actual contents. All are written from the point of view of Zura's personal maid, and what she witnessed and often engaged in with the soon to be Demon Lord. Authentic originals, still written in the ancient Azlanti tongue, are worth 1000's of gp to the right collectors. Usually these are art or book collectors, but demon worshiping priests and oracles of Zura will pay (or kill) for a copy from that period. It should be noted, this book has been banned in several countries due to its lurid and masochistic contents, not to mention rumors that authentic versions contains information on rituals for summoning and binding demons.
By Jevan Illkur - "Fifty Shades Of Obsidian, A Guide To Life and Love In Zirnakaynin" - This book details the life of Jevan Illkur, and his falling in love with the female of another house lead to the eventual fall of both his house and hers. Jeven barely survived the ensuing house war, and wrote the book in a neighboring Drow enclave. The result was a scandal throughout Drow society in Zirnakaynin, not for the sadomasochistic sexuality in the book, but instead for the possibility that two drow could actually "Fall in love". This lead to several assassination attempts on Illkur, until he finally met his end on a poisoned assassins blade. By then the damage had been done and several copies had gotten to the surface through the hands of intermediaries, where it got a second life. Today a copy can be gotten for a few gold pieces in most major cities.
By Anonymous - "Heaven Sent - This book details the love the angel Belinius had for a lonley tavern maid in Taldor. Long waiting for a lasting relationship she prayed to Sheyln for help finding a suitable companion. Sending the angel to her, he gave her aid in searching for a man worthy of her purity and heart. Eventually falling in love with her himself, the story ends with the maid Lynessa accompanies Belinius to heaven to serve out eternity at her loves side.
In my half awake state I opened this waiting to see stats for characters from the show Archer.
On the plus side plenty of good info here. Also I now picture Prux's characters shooting arrows at a guy in full concealment and hes yelling back at them "YOUR ARROWS ARE NOT RECOGNIZED IN FORT KICK A$$!!!" (Archer show reference).
Now I am running off to stat some of them out lol

Ok here's my first attempt...
Name: Garrus Vakarian
Gunslinger 12
Quote: "Can you come back in a little while? I'm in the middle of some calibrations."
Str: 14
Dex: 24
Con: 18
Int: 10
Wis: 16
Cha: 10
HP 137
Saves: +12 fort, +15 reflex, +7 will
BAB: +12
Melee: +14/+9/+4
Ranged: +19/+14/+9
With Rifle and Cartridges: +22/+17/+12
Damage: 1D10+11, 19-20 x4 +3d8
CMB: +14
Grit: 3
Skills: +17 Acrobatics (they do seem to get over all those boxes without issue), +15 Perception, +15 Stealth, +13 Intimidate, +11 Survival, +11 Sense Motive, +10 Heal, +7 Bluff (several others at +4 or +5, those are the main ones)
Feats: Anatomist, Armor (light), Clustered Shots, Deadly Aim (-4, +8), Exotic Weapon Proficiency (Firearms), Far Shot, Gunsmithing, Impact Critical Shot, Improved Critical (Rifles), Point Blank Shot, Precise Shot, Quick Draw, Rapid Reload (Rifle), Weapon Focus (Rifle), Martial & Simple Weapon Proficiency
Gear: +1 Thundering Rifle, +2 Greatsword, 50 +2 Metal Cartridges, 50 Masterwork Metal Cartridges, +2 Leather Armor, Belt of Physical Might Dex & Con +4 (added above), Bracers of Archery, Far Reaching Sight, Goggles Of Night, Handy Haversack, 5 Potions of Good Hope, 5 Potions of Heroism.
I went with Garrus first as he seemed pretty straightforward. The Impact Critical Shot is to replicate the Concussive Shot from the game. I also built to twelve as that is tops for PFS but feel free to use and add a few levels as you see fit. Also, my math may be off on some of the stats, if it is let me know and I'll edit.
Maxximilius wrote: ASSUMING CONTROL OF THIS THREAD. Your post means nothing... we will find another way... lol

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So I did a search for it but didn't see anything and was curious if anyone had tried converting Commander Shepard and company. My plan for my current campaign is to use them as a skyship crew (friendly rivals and allies of the characters). I had some thought on the different characters and how to convert them (and most importantly have their "trademark" powers show up).
For example:
Tali: Maybe a summoner with the eidolon as her attack orb (maybe just a few levels and the rest in a skill heavy class?)
Mordin: A rogue maybe? Lots of skills to represent his skills (and dont forget Perform:Sing people!!) and his time in the Salarian Special Tasks Group.
Samara: I'm not sure what's in the psionics book, but I was thinking maybe using the vampiric touch spell to help represent her "reave" ability. Used at range it would fit the bill perfectly. Probably would need some fighter (or Samurai as she describes the Justicars to Shepard in the game) levels as well.
Grunt: Ogre or maybe a hill giant to represent the Krogan? Lots and lots of fighters levels?
Shepard: Probably the hardest to do since theres so many ways to play him, good or evil? D-bag or niceguy? Six different classes to go with as well. For my game I'll probably use the default soldier Shepard but feel free to play around and give me ideas.
Garrus: I'm thinking ranged fighter to represent his skill with the sniper rifle, maybe a few rogue levels for skill set.
Kasumi: Rogue or Ninja... either fits her.
Legion: One of the clockwork constructs from Bestiary 3?
I know I haven't named them all, but just some initial thoughts.
If your DM allows it a good 3.0/3.5 feat that would fit your looking for TONS of spells:
Collegiate Wizard [General]
You have undergone extensive training in a formal school for wizards.
Prerequisites: Int 13, wizard level 1st.
Benefit: You begin play with knowledge of six 1st-level spells plus 1 per point of Intelligence modifier. Each time you gain a wizard level, you may add four spells to your spellbook without additional research. In addition, you gain a +2 bonus on all Knowledge (arcana) checks.
Normal: 1st-level wizards begin play with knowledge of three 1st level spells, and can add two spells per level to their spellbooks.
Special: You can take this feat only as a 1st-level character.
Starting with up to 10 spells at level 1. Plus 4 per level without research costs. That's a lot of choices. At 14th level for you that's 10 (assuming 18 Int at level 1) + 52 (13 levels * 4 per levels) or 62 spells known. Not too shabby.
Personally I'd go with these guys...

Mr. Quick wrote: long excellent post about Narly and the Starstone This actually led me to an idea I had for my campaign relating to the death of Aroden. What if the other gods killed Aroden?
Where did Aroden go? Maybe he was studying with his true master, Nylarthotep. Now this changed Aroden is about to return, no longer a god in their sense and more a nascent Elder God, an apprentice of Nylarthotep. His one goal is to unite humanity in worship of Nylarthotep at the expense of every other being on Golarian, mortal and god alike. The only solution for the other gods was to unite to stop Aroden, by any means necessary.
Now the gods couldn't release this knowledge, the chaos and loss of worship as their followers lost faith would be too much of a loss. So they keep quiet, a vow between all of them to keep it a secret (or maybe just a group of the gods. YMMV of course).
At the present site of Eye of Abendego the gods united to stop him, and after three weeks of battle, Aroden finally was defeated. The Eye being a result of the great magic and power released to stop him.
Kirth Gersen wrote: OK, file sent to everyone who provided their email.
Bear in mind it's a pretty straightforward conversion, so a lot of it is insanely goofy, and like all earlier edition modules, it's incredibly encounter-heavy.
If you could send that to me as well? My email addy is maeljw@gmail.com. Sorry was kinda late to the party lol

"I think you guys/gals severely overestimate Cheliax's power, unity (loyalty to itself), and position in the world."
If anything, we may be underestimating Cheliax. They have an innate advantage almost no one else in Golarian has, fiends.
Think about it from Asmodeus' point of view, "Hmmm, my number one source of souls is about to go under... time to send in some reinforcements." Or probably more correctly... "Well Abrogail, it appears this little war of yours is not going so well. I could send you some help, for a price of course."
Even a small army of Devils could quickly turn the tide of war in Cheliax's favor, if nothing else to recoup whatever losses Cheliax had suffered. Although devils may be stoppable by groups of hardened heroes (read the PC's), for most rank and file armies on Golarian the sight of even a single Pit Fiend (for example) would make most troops turn and run. Those who didn't, well Pharasma always has room for one more on line right?
Also in Cheliax's favor is geography. Most of the countries natural enemies are a few hundred, if not thousand miles away. The only natural enemy local is Andoran. Where as Cheliax has loyal vassal and/or allied states in Nidal, Molthune, & Isger all right next door.
The real question is, besides Andoran, who would stand against Cheliax and her allies? Hermea maybe? Mendev has her hands full with the Worldwound. Nirmathas perhaps, especially if emboldened Nidal & Molthune look to expand at her expense. Lastwall as I recall is allied with Molthune, so they become an interesting wild card. Kyonin could join, she could also close her borders to everybody else and say it's not the Elves' problem. Again, Cheliax looks to be in pretty good shape.

One thought that occurred to me in reading this thread was that in some ways this may not so much resemble Golarian War I but instead a Golarian version of the Napoleonic Wars. Which leads naturally to Galt.
Perhaps Taldor in an alliance with some of the Galtan (correct?) exiles in the River Kingdoms attacks Galt in a weakened state (plague? big evil monster strikes?). Galt begins on the defensive, that is until a charismatic general arises, leading the defense of the country against it's enemies. I honestly was thinking of making this NPC a halfling or dwarf, Le Petit General indeed.
Being the proverbial spark, our charismatic general begins his rise to power, then taking the fight to Taldor and the River Kingdoms. At this point, Qadira, seeing the opening, strikes against Taldor (perhaps without the approval of the Padishah Emperor...more political issues). Andoran, for the moment staying officially neutral, begins to funnel resources to Galt. Andoran hopes this new leader will finally lead Galt out of the horror of the revolution and into the light of freedom with them.
Now, before I go on too long, I picture this General being similar to say Anakin in the prequels, high on idealism and how things should be, but gradually falling to his dark side so to speak (much like Napoleon, crowning himself Emperor, tearing up Galt's constitution if there is one...etc). Yeah I had plenty more ideas for this (this thread inspired a full campaign's worth of ideas and hopefully some short stories when I get the chance).
First off, Long time lurker here, so thanks for all the information I've gotten in the past.
Long story short, one of my players wants to play a gunslinger (he'll be a native of Alkenstar). Now, for this build he wants two things primarily:
1) Dual wielding revolvers (think Antonio Banderas in "Desperado")
2) Later to take the Arcane Archer prestige class. I think it translates well, with maybe some minor changes. Besides the obvious change, he'll be playing a human. I'll be switching some of the abilities, but for the purposes here, it will work exactly like in the book, with the exception of him being human.
He'll be starting at level 4, so we both thought w1/f3 to start (originally we thought Ranger, but it didn't seem to work as well). I'm putting this up for input from the collective brains on this board. Any help/ideas are welcome.
Thanks ahead of time.
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