LrdHades's page

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Well I thank all for your opinions and points of view.
Couple of things. Mark of justice a little out of our current power level, Party is currently 3rd level.
I am not the GM but one of the party members.
I stopped playing Paladins a long time ago because I kept getting jerked around so wanted to see if things changed that much from 3.5 days.
The Paladin while stating he would have executed the surrendering bad never actually got the chance as another party member with much higher Initiative killed him before he could act.
They were blinded in opening round by glitterdust spell after all failing saves so it was definately NOT permanant.
The other two one of which was killed by the paladin did not surrender because they were killed before they could even act in round one.
My question stemmed from the Paladins statement that he would have just executed him if the other party member had not killed him first.


Three evil doers caught in the act of Rape and pillage in a Warzone.
Party happens upon them and immediately blind them all. Two bads slaughtered in round one. Third bad falls to his knees Blind,Weaponless,Pants around his ankles. Surrendering and begging for Mercy. Can the Paladin walk up and just kill him?

Paladin says it is execution and is totally in his rights to do without issues to his alignment or Paladinness.


Have a sorceror in party who likes being in every for but his own. Problem is he is a flag bearer and it is attached to his longspear.

Would an air elemental be able to fly around with a weapon that weighs 2 or 3 times more than itself?


So party has person with boots of Tremor sense and just stands in front of every door before doing any searching or checking of the door itself to see if there is anything in the room beyond using tremor sense.

Would that work on second or third floors of a building as tremor sense states SOLID GROUND?


My only concern which is probably why you are having issues is the 9th level party should not have 4 tiers of Mythic.

You do realize to get 4 tiers of Mythic your players would have had to complete 5 mythic trials.

The very fact that Mythic trials are supposed to be world altering and have an effect that is usually recogonized by everyone for its greatness is not something 9th level party would be able to complete 5 times in their short adventuring career.

One of the main issues I see with your problem is the party is way over tiered for there level which is pushing your encounter levels and monsters towards the lower end of the CR scale which is why your party is walking all over everything like it isn't there.

I mean it could just be me but I ignored all the examples in the book as they basically give player examples of 10th level / 5th Tier. 12th level/6th tier. I do not agree with the half level Tier examples they give as when you read the chapter on Mythic Trials and what they are and comprise of I do not see low level Party surviving the trials.

As I said though this is my personal $.02 worth.


So you are saying with the above contact parameters that starting at 5th level a Wizard will ALWAYS win against a fighter?

DM biase has nothing to do with it. All parameters of encounter are Random.

Our group leader says the Wizard will NEVER lose. That is the question, Not when does a wizard start getting more powerful but When he becomes the GOD our group head feels they are.

His oppinion is they are Always the winner. not even a single chance given the randomness of the encounter, Who wins initiative. Nothing changes the fact that the Wizard always wins.


The leader of my gaming group states without a doubt that under NO circumstance is an equal level/equal treasure fighter ever better then or have a chance to beat a wizard.

Scenario: Chance encounter, random battlefield, random range of initial contact. No prescient knowledge that he was gonna be fighting anyone today just your normally memorized spells.

Group leader says Wizard ALWAYS wins no matter the character level.


I personally do not like buy system as I tend to roll using 3d6 method EXTREMELY well.(ave. 52pts) Where as one of our other players could not roll stats to save his life. So because I always roll so well and he poorly it was determined to use the buy system to make everyone equal.

And yes that was average. once rolled a 72pt build. Does not seem to matter whose dice I used when I was rolling. So the GMs stopped using rolled stats altogether.