Korvosian Wizard

Lotus's page

224 posts. Alias of Tio.


Full Name

Lotus

Race

Human

Classes/Levels

Rogue 2

Gender

Female

Size

5'6"

Age

16

Special Abilities

Sneak Attack +1d6, Trapfinding

Alignment

CG

Location

Iskandria

Languages

Iskandrian and Infernal

Occupation

Relic Hunter

Strength 14
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 8
Charisma 10

About Lotus

Lotus is a young girl who grew up on the streets having to fend for herself. Her parents lost to a to her unknown source (GM feel free to abuse that). She survived by using her talents to steal what she needed to survive. Now she feels she is all grown up at 16 years old. Defiant and lacking any common or danger sense she appears to find trouble at all corners. Whether by luck or skill, she has survived so far and she aims to find lost relics in the catacombs found in the deeper jungle.

Abilities

Spoiler:
Strength 14
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 8
Charisma 10

Combat Stats / Saving Throws

Spoiler:
Armor Class: 16 (+4 dex, +2 leather armor),
Flat footed: 12
Touch: 14

Max Hit Points: 16 (2d8+4+2)
Current Hit Points: 16
BAB: +1
Initiative: +4 (Dex +4)
Speed: 30 ft.

Fortitude: +3 (Base +0, Con +2, Cloak +1)
Reflex: +8 (Base +3, Dex +4, Cloak +1)
Will: +0 (Base +0, Wis -1, Cloak +1)

Weapons

Spoiler:
Dagger
Melee Attack +5 (BAB +1, Dex +4) / Damage 1d4+2 / Critical 19-20/×2 / Piercing or slashing
Throw Attack +5 (BAB +1, Dex +4 / Damage 1d4+2 / Critical 19-20/×2 / Piercing / Range - 10 ft.

Crossbow, light
Ranged Attack +5 (BAB +1, Dex +4 / Damage 1d8 / Critical 19-20/x2 / Piercing

MW Short Sword
Melee Attack +6 (MW +1, BAB +1, Dex +4) / Damage 1d6+2 / Critical 19-20/×2 / Piercing

Feats: 3 feats
Free, Human, 1st level, Rogue Talent
Deft Hands, Dodge, Ziggurat Raider, Weapon Finesse and Scimitar (Rogue martial weapon)

Spoiler:
Your experience and study of Iskandria’s ziggurats have given you insight on trapsetting techniques and ziggurat construction.
Prerequisite: Iskandrian native.
Benefit: You receive a +2 bonus on Knowledge (architecture & engineering) checks, and a +2 competence bonus on saving throws against mechanical traps.

Features

Spoiler:
Sneak Attack +1d6, Trapfinding, Evasion, Rogue Talent (Finesse Rogue)

Possessions
Starting money 11 x10=110 gp

Spoiler:

Dagger (5x) (8 gp, 5lb)
MW Shord Sword (10 gp, 2lb)
Light crossbow + 40 bolts (4 gp)
Leather Armor (10 gp, 15lb)

Thieves’ tools (30 gp, 1lb)
Backpack (2gp, 2lb)
Pouch, belt (empty) (1gp, 0,5lb)
Waterskin (1gp, 4lb)
Crowbar (2 gp, 5lb)
Flint and steel (1gp, 0lb)
Rope, silk (50 ft.) (10 gp, 5lb)
4 days trail rations (2gp, 4lb)
Whetstone (2cp, 1lb)
Letter of introduction by Amik Shah
Cloak of Resistance +1

12 gold
13 silver
8 copper

44,5lb + money

Skills: Skill Ranks Per Level: 8 + 1 (Int modifier) + 1 (human) = 10

Spoiler:

Acrobatics +9
(+5 (2 ranks), +4 (dex))
Appraise +6
(+5 (2 ranks), +1 (int))
Climb +7
(+5 (2 ranks), +2 (str))
Disable Device +11
(+5 (2 ranks), +2 (deft hands), +4 (dex))
Escape Artist +9
(+5 (2 ranks), +4 (dex))
Knowledge (dungeoneering) +6
(+5 (2 ranks), +1 (int))
Knowledge (architecture & engineering) +2
(+2 (feat)
Perception +4
(+5 (2 ranks), -1 (wis))
Sleight of Hand +11
(+5 (2 ranks), +2 (deft hands), +4 (dex))
Stealth +9
(+5 (2 ranks), +4 (dex))
Use Magic Device +6
(+5 (2 ranks), +1 (int))

Favored Class: Rogue
XP: 2595
Languages: Iskandrian and Infernal

Hit points 2nd level (1d8+2=4)

Introduction:

Spoiler:

Lotus was recently apprehended by the city guard while engaging in some petty theft in the Khemair district of Muiu Thral. While awaiting sentencing, she was visited by a man named Amik Shah, an agent of the Khemair district council. He told her the following information:

"Recently, several nobles and merchants of Khemair's elite classes have been burned alive by magical flame. No one knows who is behind the attacks or why. When the fiery assassinations began, agents were dispatched into the jungle to investigate. Their hearts were sent back in a box – they had been turned to stone! A message was attached, by someone named Lady Medus, warning against sending further agents into the jungles.”

“A week ago, a tomb robber named Samir Kharsus stumbled out of the jungle, covered with frightful burns that covered his entire body. The knave has since disappeared, but he is believed to be somehow connected to the murders.”

Shah was tasked with finding some people to address the problem. He hired a group of adventurers, led by a fat dwarven barber named Bedu bin Bakandar, to find Kharsus and end the fiery magical attacks.

While he thinks these adventurers might well be able to handle the problem, Shah also wants someone on the "inside" to report back to him on their progress, let him now how the investigation is going, and so on.

So Shah offered Lotus a choice: work for him as his personal agent or face the full force of the city's law. Once this investigation is over, you will be free. It would be foolish to decline such an "offer," so you accepted and went in search of the adventurers.

Shah has provided you with a letter of introduction to be given to Bedu explaining that you are another adventurer hired by the council to assist in the investigation. You are to cooperate with the adventurers in their investigation, and you should NOT tell them that you are reporting personally to Shah. All your reports should be given to a man named Jamlit, the bartender at a tavern called the Murdered Manticore.