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Can someone advise on how the Punch Gun rules actually work for both unarmed attacks or something like the Vanguard's entropic strike? Would you roll to hit with the unarmed attack/entropic strike, and if it hits, you would add the damage from the Punch Gun on top of your regular damage? Would the Punch Gun require it's own attack roll on top of the unarmed attack/entropic strike roll? Would the Punch Gun damage benefit from specialization?

It doesn't seem like it would make a bunch of sense for it to be an independent weapon, with a range of "reach" and ammo capacity of 1, and not great kinetic damage.