Count Strahd Von Zarvoich

Gareb th'Chiaqis's page

225 posts. Alias of Kevin O'Rourke 440.


Classes/Levels

Stress 5/10

About Gareb th'Chiaqis

Name: Gareb th'Chiaqis

Lifepath:

Race: Andorian
ATTRIBUTES: +1 Daring, +1 Control, +1 Presence.
TRAIT: Andorian. This trait may reduce the Difculty of Tasks to resist extreme cold, or Tasks impacted by extremely low temperatures. Their antennae aid in balance and spatial awareness; a lost antenna can be debilitating until it regrows. Andorians also have a high metabolism, meaning, amongst other things, that they tire more quickly than Humans; this also makes them more vulnerable to infection from certain types of injury. Before the Federation, Andorians and Vulcans had numerous disputes; though these issues are largely considered to be ancient history, Andorians and Vulcans don’t always get along.
TALENTS: PROUD AND HONORABLE
REQUIREMENTS: Andorian or Gamemaster’s permission.Your personal integrity is unimpeachable, and you will not willingly break a promise made. Whenever you attempt a Task to resist being coerced into breaking a promise, betraying your allies, or otherwise acting dishonorably, you reduce the Difficulty by 1.
Homeworld: Frontier Colony
VALUE: The needs of the many do not always outweight the needs of the few. Growing up on a colony world Gareb has long taken the stance that as large as it is sometimes the Federation loses focus about outlying and fringe elements in hopes to keep peace. He doesn't belive this is due to any malevolence but that the heart of the Federation has rarely dealt with the same problems of late as those on the fringes.
ATTRIBUTE: +1 Fitness.
DISCIPLINE: Security +1.

Upbringing: Science and Technology
The character’s home was one flled with the potential of science, and cutting edge developments were familiar ground. Perhaps the character was raised by scientists or engineers, or had mentors and teachers who encouraged a talent for the technical.
ATTRIBUTES: Control +2 and Reason +1.
DISCIPLINES AND FOCUS: +1 Science.
The character’s Focus should relate to the character’s favoured felds of study and inquiry. Examples include: Astrophysics,
TALENT: Studious
REQUIREMENT: None
Whenever you spend one or more Momentum to Obtain Information, you may ask one additional question (in total, not per Momentum spent on Obtain Information)

Starfleet Academy
SCIENCES TRACK
Somewhat isolated from the other Tracks, the Sciences track is primarily academic, with Starfleet Academy producing many accomplished scientists. Included within the sciences track, but separated by a distinct curriculum, is Starfleet Medical, training doctors, nurses, and counselors to serve aboard Starfleet vessels and facilities across the Federation.
VALUE: Decieve but do not lie. When Gareb left Starfleet while on leave he stole no materials and left a letter of resignation to be sent upon the end of his leave period. This is an example of how he might not always work within the rules as people expect him to he wont break them needlessly and if he must for a greater ideal but is never excessive or flippant about it. He will extend the benefit of the doubt to others if he believes them to believe they are honourable.
ATTRIBUTES: +2 Reason, +1 Insight
DISCIPLINES: Science +2 Major, Command +1 Minor, Engineering +1 Minor
FOCUSES: The character selects three Focuses, at least one of which should relate to the character’s chosen Track. Anthropology, Linguistics, Computers
TALENT: TESTING A THEORY
REQUIREMENT: Science 2+
When you attempt a Task using Engineering or Science, you may roll one additional d20, so long as you succeeded at a previous Task covering the same scientifc or technological field earlier in the same adventure.

VETERAN OFFICER
The character has decades of experience in the service of Starfleet, and has served on many ships, and starbases. The character’s judgement and opinions are highly-regarded by subordinates, peers, and even superiors.
VALUE: He's drinking with the Klingons again! Gared never fully fit in with many of the other members of the Maquis, those from a Starfleet background were well and good but some of the wash outs or civilians turned soldiers were falling far below what he hoped for. He refused to take his ship on missions with some other Maquis vessels. This meant there were some Maquis who felt he was full of himself but he made good in roads with several Klingon captains in co ordinated strikes against Cardassian military facilities with Gareb's ship functioning as bait in many cases.
Veteran
REQUIREMENTS: Veteran Officer (during character creation, or at Gamemaster’s discretion)
The character’s is inexperienced, but talented and with a bright measured and considered way. Whenever the character spends a point of Determination, roll 1 . If an Effect is rolled, immediately
regain that spent point of Determination. The character has a rank of at least lieutenant commander .

Event 1
CALLED OUT A SUPERIOR
The character was placed in a situation where they had to choose between a trusted superior and their own ideals, and chose to follow their ideals. Who was the superior? What did they ask the character to do? How does the character feel now? What were the repercussions of this? Are the details of this event on record? Was the character right?
ATTRIBUTE: Reason +1.
DISCIPLINE:Conn +1.
FOCUS: Uniform Code of Justice

Event 2
BREAKTHROUGH OR INVENTION
The character made an important technological discovery, devised a new way of using a particular technology, or invented some new technology that will be invaluable in the future.
What was the discovery, breakthrough, or invention? How will it be useful?
ATTRIBUTE: Reason +1
DISCIPLINE: This kind of technological achievement does not go unrecognized by Starfleet; increase Engineering by 1.
FOCUS: Experimental Technology

Finishing Touches
Attribute: Insight +1, Presence +1
Discipline: Command +1, Medicine +1
Value: You wont escape me this time Andorian! Decades of experience as a science officer tempered by years as a member of the Maquis helped Gareb develop a knack for infuriating his foes by finding ways to escape. This would often leave his would be hunters nursing grudges. Indeed go to the write dive bar at a pirate port and you can get details for bounties put out on his head by an enraged Gul called Neket. A nebula, celestial phenomenon or piece of the environment let him elude his captors for a long time... but not long enough.

SCIENCE OFFICER: Science department only. A science ofcer is responsible for advising the commanding officer of all matters scientifc, providing hypotheses in matters concerning the unknown. Not all ships have a dedicated science ofcer within the senior staff, often having the operations manager take on these duties. When the science ofcer succeeds at a Task assisted by the ship’s Computers or Sensors, or using a tricorder, the character generates one bonus Momentum, which may only be used on the Obtain Information Momentum spend.

Control 10, Daring 8, Fitness 8, Insight 9, Presence 9, Reason 12
Command 3, Conn 2, Engineering 3, Medicine 2, Science 4, Security 2
Stress: 10, Damage Bonus: 2
Trait: Andorian
Focus: Astrophysics, Anthropology, Linguistics, Computers, Uniform Code of Justice, Experimental Technologies
Talents: Proud and Honourable, Studious, Testing a Theory, Veteran
Values: The needs of the many do not always outweigh the needs of the few. Decieve but do not lie. He's drinking with the Klingons again! You wont escape me this time Andorian!

Associates:

Personality:
Calm, a little more adventurous than before he ran off to join the Maquis.
Appearance:
Athletic Build, plasma burns from collar bone to neck refuses to let them be repaired, a soft confident smile that some would call smug
Relationships:
Enemy: Gul Neket. Gareb continously eluded him damaging the Cardassian's standing. He is also aware Gareb knows an embarassing secret.
Enemy: Vedek Baran Maiad had a younger sister called Talo who Gareb became involved with while she served aboard his ship in the Maquis. Vedek Baran blames Gareb for her sister's death.
Family: Lieutenant Zyl zh'Chiaqis, Operations officer of the USS Zheng He. Has not spoken to him or returned his letters since he joined the Maquis. Neither has she allowed him to see his grandchildren.
Peer: Captain Katsulas of the USS Babylon. A human who Gareb served alongside during the war with the Tzenkethi. Katsulas has only recently returned from a five year mission. The two men are currently reconnecting, having been out
Rival: Sebra, a denobulan female, has always been somewhat of a competitor for Gareb. She's always pushed him to new levels, he enjoys the rivalry but suspects she doesn't have anywhere near as positive opinion of him.
Ally Captain Chorgoth of the IKS Vin'Tok, the two officers gained respect for each other and often laid traps for Cardassian military ships with Gareb's vessel as the bait.

Background:

-Gareb grew up on a frontier world. His parents both scientists manning an observatory.
-Joined the academy to become a science officer
-Becomes rivals with the Denobulan scientist Sebra.
-Served under Captain Katsulas and eventually the science officer of the USS Babylon during the war with the Tzenkethi. Gareb's wife died during this conflict.
-His daughter Zyl graduates from Starfleet Academy.
-Rather than undergo a five year mission with the USS Babylon Gareb takes up a position at Starfleet Academy so he could attend his daughters wedding
-Becomes increasingly unhappy with the Federations treatment of the demilitarised zone.
-Meets Jalla at Starfleet academy?
-Goes on leave to Risa, Gareb does not return never having gone to Risa but left to join the Maquis. A message is automatically sent resigning from Starfleet at the end of his leave period.
-Gareb gains command of an old Condor Class vessel when the Maquis Captain dies during a foolish engagement with Gul Neket's Keldon class ship. Gareb eludes the larger vessel using the gravity well of a gas giant. This is the first of many engagments between Gul Neket and "That Andorian"
-Gareb hears about his grandchildren being born but Zyl does not respond to any back channel attempts at communication.
-Gareb becomes romantically involved with Baren Talo. Gareb is self conscious about the relationship.
-Gareb begins collaborating with Captain Chorgoth, much to the later surprise and annoyance of Gul Neket.
-Talo is killed by an assasin sent by Gul Neket to kill Gareb. Talo's sister a Vedek blames Gareb for this. In retaliation Gareb seeks out a hidden facility kept off the books by Neket in hopes to find something to either lure Neket into a confrontation or feed to one of his rivals to destroy his position. When he gets their however he discovers this is a home where Gul Neket has a second family. Gareb keeps the secret and leaves Neket's secret family in peace sent Gul Neket a coded message, unable to not twist the knife a little stating that "This is why we're better than you Neket."
-A federation ship (with Jalla onboard?) comes searching for Gareb. Gareb is able to evade them for a while but is hard pressed as even though he doesn't know the Captain they seem to be anticipating him. He realises after a time that he can not get his ship away from the vessel using any of his usual tricks. Gareb contacts the vessel from an escape pod, the captain had a choice, get the pod and capture him or pursue his ship but with the decaying orbit he was in they'd be leaving him to die. The captain captured him and he went to jail.
-Gareb is given an offer some time later. He can serve aboard a starfleet vessel as an officer in the dominion war and gain a pardon. Gareb accepts knowing that even reinstated he will likely never get his own command.
-Gareb makes a breakthrough/makes a prototype that is employed on the USS Bastion and is given the position as science officer and executive officer.
-Gareb suggests Jalla as Chief of Security. When pressed on why he states without her they never would have come that close to catching him. (?)