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Damian LaMontagne's page

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About Damian LaMontagne

Damian LaMontagne
Human Urban Ranger 5
NG Medium Humanoid (human)
Init +2+2; Senses Perception +7+2 (+2 vs humans)
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Defense
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AC 12 (+2 Dex)
hp 49
Fort +6, Ref +6, Will +2
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Offense
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Speed 30 ft.
Ranged +7
Melee +8
Special Attacks Favored Enemies: Humanoid (human) +4, Outsider (evil) +2
Spells Prepared (CL 5, concentration +6)
Level 1 (2/day) longstrider, resist energy
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Statistics
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Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 8
Base Atk +5; CMB +8; CMD 20
Feats Toughness, Power Attack, Mounted Combat, Ride-by Attack, Shield Focus (or Iron Will or Boon Companion?)
Traits World Traveler, Lion's Audacity
Skills [35 total] bluff -1 (+4 vs humans) [0 ranks], climb +7 [1 rank], disable device +12+2 [5 ranks], heal +5 [1 rank], knowledge (local) +4+2 (+4 vs humans) [1 rank], perception +9+2 (+2 vs traps, +4 vs humans) [5 ranks], ride +10 [5 ranks], sense motive +10 (+4 vs humans) [5 ranks], stealth +10+2 [5 ranks], spellcraft +4 [1 rank], survival +9+2 (+2 track, +4 vs humans) [5 ranks], swim +7 [1 rank]
Languages Common, Azlanti
Gear TBD
Mount TBD
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Abilities
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World Traveler Damian traveled far and wide in his youth. He has learned to read people well. Sense Motive is a class skill for him, and he gains a +1 trait bonus on Sense Motive checks.
Lion's Audacity Damian charges like a lion. Once per day when making a charge, he can inspire allies within 30 feet to gain a +2 trait bonus on attack and damage rolls when making charge attacks for 1 round.
Favored Enemy (Ex) Humanoid (Human) +4 Damian has fought many men in his time, and gains a +4 bonus to Bluff, Knowledge, Perception, Sense Motive, Survival, attack, and damage rolls against them. He also gains +2 bonuses versus evil outsiders.
Track (Ex) Damian is an exceptional tracker. He adds 1/2 his level (minimum 1) to Survival checks to track.
Wild Empathy (Ex) Damian has always been good with animals. He may attempt a Wild Empathy check with wild animals as if a Diplomacy check, adding his level to his Charisma check.
Mounted Combat Style Like many knights of Taldan lore, Damian is a skilled cavalryman.
Trapfinding Damian is attentive to traps in the most unlikely of places. He adds 1/2 his level (minimum 1) to Perception checks versus traps and Disable Device checks.
Favored Community (Ex) Damian is deeply familiar with the Taldan capital of Oppara. He gains a +2 bonus to initiative checks, Knowledge (local), Perception, Stealth, and Survival checks within the city. While in the city, he leaves no trail and cannot be tracked, unless he wishes to leave a trail.
Hunter's Bond (Ex) HORSE TBD

OG:

Damian LaMontagne
Human Urban Ranger 3
NG Medium Humanoid (human)
Init +1+2; Senses Perception +7+2 (+2 vs humans)
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Defense
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AC 16 (+4 armor, +1 Dex, +1 Deflection) Mounted 19 (+4 armor, +3 shield, +1 Dex, +1 Deflection)
hp 35
Fort +5, Ref +4, Will +2
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Offense
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Speed 30 ft.
Ranged shortbow +4 (1d6/x3)
Melee masterwork greatsword +8-1+1 (2d6+6+3/19-20x2), cold iron morningstar +7-1+1 (1d8+6+3/x2), lance +7-1+1 (2d8+12+6/x3)
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Statistics
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Str 18, Dex 12, Con 14, Int 12, Wis 13, Cha 8
Base Atk +3; CMB +7; CMD 18
Feats Toughness, Power Attack, Ride-By Attack, Furious Focus
Traits World Traveler, Young Reformer
Skills [24 total] bluff -1 (+1 vs humans) [0 ranks], climb +8 [1 rank], disable device +8+2+1 [3 ranks], heal +5 [1 rank], knowledge (local) +8+2 (+2 vs humans) [3 ranks], perception +7+2 (+1 vs traps, +2 vs humans) [3 ranks], ride +7 [3 ranks], sense motive +8 (+2 vs humans) [3 ranks], stealth +7+2 [3 ranks], survival +7+2 (+1 track, +2 vs humans) [3 rank], swim +8 [1 rank]
Languages Common, Azlanti
Gear alchemist's fire, acid flask, backpack, belt pouch, candle (x2), canteen, chalk, charcoal (1 stick), crowbar, cold iron morningstar, dagger, earplugs, explorer's outfit, flint and steel, heavy steel shield +1, lance, masterwork lamellar (leather) armor, masterwork greatsword, mess kit, mirror, mug, ring of protection +1, rope (hemp), parchment (2 sheets), potion of cure light wounds, potion of bull's strength, powder, shortbow (17 arrows), signal whistle, smoked goggles, whetstone
Mount combat-trained light horse, military saddle, bit and bridle, saddlebags
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Abilities
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Favored Enemy (Ex) Humanoid (Human) +2 Damian has fought many men in his time, and gains a +2 bonus to Bluff, Knowledge, Perception, Sense Motive, Survival, attack, and damage rolls against them.
Track (Ex) Damian is an exceptional tracker. He adds 1/2 his level (minimum 1) to Survival checks to track.
Wild Empathy (Ex) Damian has always been good with animals. He may attempt a Wild Empathy check with wild animals as if a Diplomacy check, adding his level to his Charisma check.
Trapfinding Damian is attentive to traps in the most unlikely of places. He adds 1/2 his level (minimum 1) to Perception checks versus traps and Disable Device checks.
Favored Community: Oppara Damian is deeply familiar with the Taldan capital. He gains a +2 bonus to initiative checks, Knowledge (local), Perception, Stealth, and Survival checks within the city. While in the city, he leaves no trail and cannot be tracked, unless he wishes to leave a trail.

Human Urban Ranger 15
NG Medium Humanoid (human)
Init +11; Senses Perception +19 (+25 vs humans, +26 vs traps)
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Defense
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AC Medium Armor
hp 154
Fort +12, Ref +10, Will +9
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Offense
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Speed 30 ft.
Ranged
Melee
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Statistics
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Str 18+2, Dex 12, Con 14, Int 12, Wis 13+1, Cha 8
Base Atk +15; CMB +20; CMD 30
Feats Toughness, Power Attack, Ride-By Attack, Furious Focus, Boon Companion, Spirited Charge, Mounted Combat, (Iron Will or Improved Initiative), Mounted Shield, Improved Sunder, Greater Sunder, Mounted Skirmisher, (Iron Will or Improved Initiative)
Traits World Traveler, Young Reformer
Skills 120 Total Skill Points
Acrobatics
Appraise
Bluff
*Climb +9 [1 rank]
*Craft
Diplomacy
*Disable Device +20 (+27 vs traps) [15 ranks]
Disguise
Escape Artist
Fly
Handle Animal
*Heal +6 [1 rank]
*Intimidate +9 [7 ranks]
*Knowledge Dungeoneering +5 [1 rank]
*Knowledge Geography +5 [1 rank]
*Knowledge History +6 [1 rank]
*Knowledge Local +26 [15 ranks]
Linguistics +5 [1 rank]
*Perception +26 [15 ranks]
Perform
*Profession
*Ride +19 [15 ranks]
*Sense Motive +21 [15 ranks]
Sleight of Hand
*Spellcraft +5 [1 rank]
*Stealth +25 [15 ranks]
*Survival +25 [15 ranks]
*Swim +9 [1 rank]
Use Magic Device
Languages Common, Azlanti