
Logic_Ninja |
To the 4.0 guy: Seriously. Read the rulebook. From the 'skill challenge' bits, to the monster entries... it is exactly what you'd expect from some video game bestiary, format and all. You go nova with your dailys, still don't kill the first routine encounter of the day, auto attack the huge sack of HP with your at wills. Repeat, or five minute workday it. And since stuff scales even when it doesn't make sense to (so the torch is a level 10 fire now?) it gets the FF8 effect where enemies level up as you do so there never is any actual progress.
Further, the enemies are all about the same. Even NES RPGs managed to give enemies different abilities. This is more like that guy who only learned how to change sprites. Because it is so bland and generic, about the most tactical thing you can ever do is outrange and kite the MOB.
You've never played the game. That's not how it works. I'm not going to argue about it because you've made up your mind without having played it (or even read it thoroughly enough to see how none of that is true), but I suggest that until you have played the game, you stop talking about how it plays.