Arueshalae

Lili Thulgust's page

123 posts. Organized Play character for pippinTook.


Race

Human Sorceress 1, 9/9 (11) HP; 15 AC, 12 touch, 13 FF; -1 (+1) Fort, +2 Ref, +2 Will; 3/4 rounds of Abyssal Claws

Classes/Levels

Init +2, Perception +0, melee: claws +3 (+4), 1d4+4 (+5)

Strength 18
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 10
Charisma 13

About Lili Thulgust

Human Sorceress 1
N Medium humanoid (Human)
Faction: Dark Archives
Init +2; Perception +0
DEFENSE
AC 15, touch 12, flat-footed 13 (+3 studded leather armor, +2 Dex)
hp 11 (1d6+1, +1 FCB, +3 toughness)
Fort +1 (0 class, +1 Con), Ref +2 (0 class, 2 Dex), Will +2 (2 class, 0 Wis),
OFFENSE
Speed 30 ft
Melee: Abyssal Bloodline Claws +4, 1d4+5
Masterwork Sickle Sickle +5, 1d6+5
Ranged: Ray of Frost +2 vs touch (1d3) 20/x2 cold OR
Acid Splash +2 vs touch (1d3) 20/x2 acid
STATISTICS
Str 18, Dex 14, Con 12, Int 10, Wis 10, Cha 13
Base Atk +0; CMB +4; CMD 16
Feats: eschew materials, arcane strike, toughness
Traits
Armor Expert (reduce armor check penalty by 1)
Gifted Adept (cast chosen spell at +1 CL) (chosen spell is chill touch)
Skills: Acrobatics +2 (2 Dex, -0 ACP), Climb +4 (+4 Str), Diplomacy +2 (+2 Cha), Heal +0 (0 Wis), K. Arcana +4 (+0 Int, 1 rank, 3 class), K. Dungeoneering +6 (2 Int, 1 rank, 3 class), Perception +0 (0 Wis), Stealth +2 (2 Dex), Survival +0 (0 Wis), Swim +4 (+4 Str, -0 ACP), Use Magic Device +6 (2 Cha, 1 rank, 3 class)
Languages: Common
Prepared Spells:
Cantrips-ray of frost, acid splash, touch of fatigue, light
1st Level (4/day)-chill touch, shocking grasp
SPECIAL ABILITIES AND RACIAL TRAITS
Abyssal Bloodline Claws (Su)-3+cha rounds per day can grow claws as free action that do 1d4 damage (1d6 at 7th)
Arcane Strike-swift action to add 1 point of force damage to weapon damage
GEAR:
masterwork sickle, studded leather armor, 2 sickles, backpack, 2 belt pouches, bedroll, grappling hook, 40 ft knotted hemp rope, 4 days of trail rations, 2 waterskins, wand of magic missile