Sleeping Human

Late Night DM's page

94 posts. Alias of Patrick Bailey.


1 to 50 of 94 << first < prev | 1 | 2 | next > last >>

Hey guys, so I know this is not a surprising thing at this point but I think I'm just going to let the game officially go at this point.

We did get to the point where the game was ready to change but I think I just don't have the drive to go on. Sorry about the let down, you two were great players to have while it lasted.

The man, Mitchell, looked at John with obvious concern for his friend.
"I... I don't.... I mean I saw him running away but like I said, he was bleeding pretty badly... I didn't know people's bites could go that deep." he seemed to be coming into a state of shell shock now that the adrenaline of the fight for his life had worn off.

Patrick looked at the returning group, then at Mitchell, before looking back at Leo. "That's already done. We have Jeremiah keeping an eye on things from inside the house. We heard the commotion happening outside since we last talked while you guys were gone and decided to lock up.

John's got a point though, we don't really know how bad things are out there right now but we probably need to lay low for now. Although I had hoped that things wouldn't get bad this fast."

Alyssa moves over to John and whispers. "Who's that guy?"

"Was I bit? Um no, I don't think so. He sure tried though." The man looks around himself quickly feeling all over his body. He was visibly terrified by the prospect, but after a moment of self study and Johns careful gazing they noth knw the man was unharmed... at least physically speaking.

"My name's Mitchell, I um, I work at Spotlight Video and I rent an apartment across town. I was just over visiting with my friend Casey, when we saw a police car pull up. There, um, there was some sort of commotion but we ignored it at first, then my friend saw the car was still there after a while and went outside to see what was happening, and then, um, we heard screaming and Casey opened the door. People were fighting and other people were coming out of their houses and we thought we'd try to help because we saw the officer wrestling someone. But then the man in the suit came and... oh no.... Casey got bit!" he was talking very fast, picking up speed until the last sentence.

John attack: 1d20 + 2 ⇒ (7) + 2 = 9 John swings at the biting figure but the panicking man in the red shirt knocks John off balance causing him to miss.

Nodin leaps out of the passenger seat and starts pushing the truck forward as well.

Thomas meanwhile desperately turns the keys in the ignition again.
Engine: 1d100 ⇒ 33 The engine thankfully roars to life as Thomas floors the gas pedal and he shifts it into first gear.

"Everybody in and hang on! It's about to get bumpy!" As he said this, the group realized why, because in front of them was the other shambling figure. An officer this time, was coming straight at the truck.

Everyone quickly hopped in or laid down in the back as the truck surged forward.

Cop reflex: 1d20 - 2 ⇒ (2) - 2 = 0 Ooof!!

Truck smash: 6d6 + 5 ⇒ (4, 1, 6, 4, 5, 4) + 5 = 29

The officer didn't even try to get out of the way as the truck smashed into him, Thomas barely slowed down. They all left the other figure behind, it followed, but was slow in comparison to the accelerating truck.

"I think we'll just have to circle around and see if we can lose it first."Thomas said, a cold logic in his voice.

In the back of the truck John was being thanked profusely by the man in the red shirt.

"Oh my god! Did you see that?! I don't know what happened, but suddenly he was attacking people biting at them, and me, and oh man, thank you so much! You really saved my life back there!"

They drove quickly up the street and made three right turns before they drove back down the opposite side of the alleyway they had walked down earlier that night. Despite it only having been a few hours, somehow that already seemed like a very long time ago.

Patrick was standing in dim lighting with his garage door open, he was holding a shovel and made motions to other people further back in the room as they drove in. With a loud sound the garage door closed behind them and suddenly they were all inside what had until very recently been a room set for a party.

All was not quiet however as from outside they could now hear the sounds of many distant dogs barking, people screaming occasionally, and the distant sounds of emergency and medical personnel. Leo's police scanner was starting to crazy with information, and now there were gun shots scattered through the night air.

With Patrick were now just a few people they had met earlier. Lexus, Michael, Alyssa, Laura, and Danny.

There was no longer any guarantees for what the group could expect from the world, for clearly they had stepped into a nightmare. From here on out it was sure only to grow more dangerous. Could they survive the coming days until somebody found a way out of this mess? Only time would tell.

John and Leo both jump out of the truck, basically climbing over Nodin throwing off his aim for a moment.

Leo hurriedly yells at Thomas and begins pushing the truck forward while John hopped out to the back and pulled the man in the red shirt away from the biter.

So, update as requested:

Unfortunately we have lost Thomas due to real life stress taking its toll. It's a sad loss but as I always say, real life takes precedence. No point pushing for people to be in a game if they're going to get burned out because of it.

Also, I have not heard from Nodin at all. A quick glance at his profile showed no other noticeable updates. I presume real life is also taking a heavy toll on him, as he was in a previous game of mine and there were times I couldn't keep up with his posting rates.

With only two active players for the foreseeable future, it's not something I like to run when I was expecting 4 or more. I generally am okay with running 3, or even 2 if I expect it to be for only a little while.

So here's my suggestion: I run the game for a little bit longer, you guys are just about to hit a sort of resting point where the type of gameplay has the option to change, and then I throw it open to recruitment threads again. Or I can get you guys to the resting point and we call it there.

Not exactly a winning solution on the last option, but better than letting the game just die out entirely.

You do actually have a point there. Yeah, lets just do that from now on. Go ahead and post as you see fit.

Driving around the block took them a minute or so before they came back to the area they had been, as they came to the stop sign again, they stopped to look around and saw something they hadn't expected.

About 8 people were running down the street, 3 were breaking off left, 2 went right and 3 were coming straight for them. Well... 1 was running and the other two were ambling forward in almost a jog.

"What the?!" Thomas began,

"Not good!" Nodin said, reaching for the rifle he'd been holding.

"HELP! HELP ME!!" shouted a man waving his arms frantically as if to be more easily noticed. He was dressed casually in a pair of jeans and a red t-shirt.

The two figures coming from behind quickly moved into the light, one was older and dressed like a business man in a rumpled grey suit, the other was dressed in a police uniform. Both the business man and the officers clothing were covered with blood.

Thomas. Initiative: 1d20 + 1 ⇒ (14) + 1 = 15
Leo. Initiative: 1d20 + 1 ⇒ (10) + 1 = 11
John. Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Nodin. Initiative: 1d20 ⇒ 20
Cop. Initiative: 1d20 - 1 ⇒ (2) - 1 = 1
Business man. Initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Red shirt. Initiative: 1d20 - 1 ⇒ (19) - 1 = 18

Initiative Block: Nodin, Red shirt, Business man, Thomas, Leo, John, Cop.

Shaking his head, Nodin looks at Thomas and says, "Drive man! Drive!" as he loads the rifle pulling back the lever and rolls down the on the passenger side before leveling it.

The man in the red shirt runs on the left side of the truck actively avoiding the side with the rifle as it comes out. He then 01-25, jumps in the back of the truck. 26-100 keeps running into the night.
decision: 1d100 ⇒ 21 And he jumps in the back.

The older man in the business suit lumbers after the man in the red shirt, trying to bite at him. "Aaaaagghh noooo!"
Bite: 1d20 + 2 ⇒ (3) + 2 = 5 but the vicious biting misses as the man in the red shirt rolls desperately away.

Thomas floors the truck. "Shut up, okay, I got it!
-01-10, truck dies. 11-100 truck goes.
Engine: 1d100 ⇒ 9 The engine roars and starts to roll forward, before it lurches and falters. Rolling forward about 10 feet before dying.
"Oh G!~@~!it, Patrick. You have such a crappy truck!" he shouted as he started trying to start it up again.

Nodin reflex save: 1d20 ⇒ 10 Nodin holds onto the rifle.

Well that was unfortunate... You're up leo.

Looking around, John notices about 5 blocks down a figure briefly illuminated under a street light, running by before disappearing out of sight. He also barely sees 2 shadowy figures moving along at a slower pace. No other cars are immediately following behind.

"Yeah, okay sure. Just give us 5 minutes or so to clear out enough space and I'll open the garage for you."

The phone rings a few times and is picked up a few seconds later.

"Hello? Leo? Where are you guys? What's going on? I've got a few people asking me what's happening and a lot of them left right after I told them what's going on and convinced them it was real. Some got through to their families, others didn't. It's just a handful of people right now."

As the group heads back out of the store, they hear the distant sounds of a fire truck followed closely by police sirens.

Climbing into the truck, they start it up and in short order make their way back to Patrick's house. Turning onto A street and then making a right turn onto Huntoon, they spot ahead of them another police cruiser parked near Patrick's house.

It occured to Leo that the missing officer from earlier had probably not been found yet, and he had heard on the broadband that a second officer had gone to check it out.

Inside the store were the typical isles of various goods, only dimly lit up in the back by the lights shining in the refrigerated section of goods.

It was quiet and thankfully no alarms sounded as they entered into the Asian mart.

Grabbing what they could the group quickly filled bags/containers with as much foodstuffs as they could, after 15 minutes they had acquired most of the immediate goods within the store.

You have acquired 1d100 + 85 ⇒ (21) + 85 = 106 days worth of man rations for a group of 8.

Now that the door lock is off, you're free to slide the gate back open. The inner door is in fact locked as well. The glass is thick, Hardness 3, Hp.6 but still very breakable. Also, completely forgot to note that Disable device was something you could have done for the outer lock. The door lock is fairly cheap looking. Dc. 20 disable device.

Either make a dc. 15 strength check to bash the lock from its hinges, or just roll for damage. It has 12 hit points and a hardness of 7.

John's quick thinking, or possible unwariness of the drivers of the others cars, had them drive on by without note. Again, the street was left only to the four of them.

The small blue building was secured by a wooden pull gate in front the glass door. A heavy duty padlock out front held it in place and would normally be enough to deter most casual thieves from breaking and entering the store.

The door behind was also likely locked but was also a largely glass door and wouldn't stand up to any serious punishment.

Not even three minutes later, the party arrived at their destination. The Asian mart was, as Thomas predicted, closed at this hour.

Location Encounter: 1d100 ⇒ 88

Thankfully the area was empty of obvious threats, others with the same idea, or even casual passerby's. They saw further down the street, in both directions, car lights coming in the distance though. They did not seem to be hurried however.

DM Reflex save: 1d20 + 5 ⇒ (6) + 5 = 11

Thomas floored the pedal, quickly revving the truck up to a high speed. The scary thing was, just for a second, it seemed as though horrifying figure actively tried to react to the sudden burst of speed. Its head shot down as though looking to its feet and it sunk down trying to keep its footing but it didn't quite manage to keep its balance as the truck lurched and it tumbled back onto the road.

Falling damage: 2d6 ⇒ (4, 6) = 10

In the rear view mirror the figure tumbled into the road and seemed to lay there. But it didn't matter as the truck roared forth into the night, and then they were turning down a different street. Away from the apparent zombie and whoever or whatever else was happening on that street.

I was kind of waiting to here what people did before anything else was described, it is night time after all. But I'll assume one of you shines a light on him. Also, fore eases sake, it's Thomas up front, Nodin riding shotgun, Leo and John in the back.

Leo spun in his seat, reflexively clicking on a light as he did. He blinked as the light revealed something he was not quite expecting.

The man was tall, dressed in completely soaked clothing, his pants were common enough blue jeans, his plain short sleeved shirt was torn and bloody in several places. His arms appeared to be pale and were missing small chunks out of them. But it was his face that really caught Leo's attention.

It was covered in dark red splotches everywhere and he was missing parts of it. Deep sunken rings surrounded his eyes as they focused wildly at the light. His left cheek hung open, torn, flapping loosely away as it swiveled its head, seeming to follow the light to Leo. A large gash near the side of his head matted down his otherwise short black hair. His teeth gnashing and covered with gore, while his tongue, somehow longer than anyone's should be extended out past his lower jaw, which looked as though it had become unhinged at some point. It too dripped with blood from several punctures.

The thin, sliding glass window separating Leo and John from the man in the back suddenly did not seem like much protection at all.

Your actions. Feel free to post as you see fit. I'll describe the entirety at the end of the round.

A note for those of you in my game, I have just discovered that Nodin's recent absence from the game is due to some extreme family matters. It does not sound as though he just fell off the face of the Earth or is quitting altogether, or even for that long, and as such I will be running him as an NPC in the game for a time.

Unless this turns into a month long thing, I'll hopefully expect him back within a few weeks.

Time: 10:40 p.m.
Location: Traveling

"Thomas, good. Don't try to leave town. I just got a call from Michael. He said he tried to leave town and go to his parents house but both the police and military are blocking all traffic in and out of town at the highway bridge! The police tried giving some story about an accident with a hazardous waste spill outside of town but that isn't what's happening. He tried to argue, but was then told to go find somewhere to stay in town."

Travel encounter: 1d100 ⇒ 19

As Thomas drove away from Picky Picky Picky, he turned off of 6th and onto C street as he knew it was the fastest way to get to either Patrick's house or to Winco which was the easiest large scale store to purchase food or water that would be open this hour.

T perception: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24
N perception: 1d20 ⇒ 1
L perception: 1d20 + 1 ⇒ (5) + 1 = 6
J perception: 1d20 + 7 ⇒ (16) + 7 = 23

Thomas and John's keen eyes picked up on a small number of individuals scattered around a spot on the street. One of them seemed to notice the truck and turned lifting his hands as though to stop them....

but instead he started running into the street at the truck!!

Reflex Save: 1d20 + 3 - 1 ⇒ (17) + 3 - 1 = 19 -1 penalty because you were talking on the phone while driving. But you were good.

Thomas swerved! Dropping the phone as he avoided hitting the deranged person with the truck.

T Initiative: 1d20 + 1 ⇒ (15) + 1 = 16
N Initiative: 1d20 ⇒ 16
L Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
J Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
D.M. Initiative: 1d20 + 2 ⇒ (16) + 2 = 18

Initiative Block:
Initiative Block:
Deranged Man

Acrobatics: 1d20 + 6 ⇒ (18) + 6 = 24

The swerving cost Thomas a precious few seconds of speed as before he could drive safely away into the night, they all heard the thumping and saw as the man practically threw himself into the back of the vehicle.

Even as the vehicle turned to straighten itself out, they saw the figure stand up in the bed of the truck.

Parties actions!

Oh shoot, sorry about that. I tend to look for dice rolls as I often forget that taking 10 is a legitimate thing in most circumstances.

John searches the darkened streets and nearby windows, looking for any kind of trouble. Police, possible backstabbing by Lawrence and his group, or other kinds of trouble. But thankfully everything seems dark and quiet for now.

As the group gathers around to listen to the police scanner, they hear.

This is unit 22, I'm checking out a reported disturbance nearby St. Bernard's church. Over.

Copy that, unit 22. Over

Reports of shots fired in downtown Eureka all available nearby units please respond!

Presumably you've started driving by this point.

After another minute.
Unit 17 isn't responding. Send in another patrol car to check it out.

We have a report from an anonymous caller about a break in at Picky Picky Picky.

It was at that point that Thomas's phone started ringing. Caller ID said it was Patrick.

Lawrence almost grinned as the phone started to ring, as though he could read John's intentions.

He then reached down and grabbed one of the M-9 baretta's. Stuffing it into his coat pocket.

"Not bad at all for a random meeting. Fair warning, not that you really need it, but the longer things go the less likely there's going to be for peaceful encounters like this one over supplies. So we'll contact you in three days unless other conditions arise."

He then looked out to the rest of his group and his watch.

"Alright, time to go. We've been here too long. Good luck John, Leo, and Nodin was it?"

The four members of the other group, then quickly left the store taking their good with them.

Amid the goods, they're taking 2 shotguns, 1 .22 rifle, and one of the baretta's. Also, 2 boxes of shotgun ammo, 1 of the .22 shells, and 1 of the 9x9 rounds as well as 2 clips.

After checking to make sure there were no alarms on the glass cases, John cracks them open and begins taking the contents inside.

Lawrence seems to consider Johns words momentarily before he answers.

"Well then, how about we split the difference? Like I said, this idea would push our timetable up but it doesn't necessarily have to happen right away. The longer we wait the harder it will likely get though. We were going to wait a week to see how things played out, but let's say three days from tomorrow morning. Let's exchange our contact information. Here's my number." he said, holding out a cell phone with his number on it.

"If things stabilize by then, then we won't need to worry about it. If things get worse fast... then we can always make a call and push for it anyway.

Meanwhile Leo found that a majority of the hand-to-hand weapons, water purification tablets, containers, packs, lights, and other equipment were already being rifled through by the rest of Lawrence's group.

They seemed to be organizing them into easy to carry containers and the big guy whose name Leo remembered was Allen seemed to be carrying them out two at a time.

The lean one who had been working on the door, named Gino, nodded to Leo and he picked up one of the prepackaged crates and handed it to him. While the last cautious looking one glanced over at Leo and Nodin before going back to organizing things.

Unless anyone has anything specific they'd like to do, you will all have a good majority of the supplies within a half hour. You can head wherever you want to.

Thomas sees nothing but the rain and darkness surrounding him. No one was within his keen sight or hearing.

Inside, the others were quickly grabbing up the items they though more valuable.

While listening to Lawrence recount the tale from his friend, his actions thus far and subsequent plan, John spots a small collection of Compound longbows on the walls. Next to them were also a small selection of metal hand crossbows as well as two larger sized crossbows made of polished wood. Bolts for both sets were set in a glass case below them.

As for rifles and guns, there were a ton... but upon closer inspection most of them turned out to be air-soft guns and paintball guns. There were however, 1d6 - 1 ⇒ (6) - 1 = 5 12-gauge pump action shotguns. As well as 1d6 + 1 ⇒ (1) + 1 = 2 .22 lever action rifles hanging on the wall. In a locked case below were 1d4 - 1 ⇒ (3) - 1 = 2 M-9 Baretta hand-guns.

Next to these cases were ammunition cases containing:
1d8 ⇒ 5 boxes of 12-gauge shotgun ammunition.
1d10 ⇒ 3 boxes of .22 ammunition.
1d6 ⇒ 2 boxes of 9×19mm Parabellum rounds. As well as 4 clips.

Lawrence grins at John. "Well aren't you pretty bright. That wasn't going to be a goal of ours until later... but if you're willing to help us out now that could jump up our timetable significantly."

Amid grabbing several bags, Lawrence and his crew spread out with purpose, it seemed as though they had planned this somewhat in advance. Lawrence himself was eyeing the hand weapons behind the counter while walking around to the other side.

"Well, to be completely honest John, I can't say anything for sure. But I had a friend call me up and swear to me that he saw a pair of individuals stumbling around earlier today in the outskirts of Arcata and they attacked some people who thought to come over and help them. He described it as vicious, and he saw the two men defend themselves by kicking one away and grabbing and punching at the other several times. The two attackers were undaunted by the cries to stop and shouts of pain as one was apparently bitten. They managed to barely escape, by getting into their car and driving away. My friend, not wanting to get involved, ran away."

He told his story in a sort of removed fashion, glancing down at the axes before looking back up at John.

"Gino suggested it first, so I kept my tabs on what's been happening all day, I utilized my contacts in a vague manner mostly convincing people to watch out for strange sightings and behaviors. What I can tell you is this, whatever's happening it came from the North or the East. Arcata has it a lot worse than we do right now, but we have already been affected by whatever's going on. I have my theories of course, but with the strange response the police are giving, the blackout, the silencing of certain mass media forms, and apparently the military moving about, what does all of this sound like to you?"

Then without waiting he reached into his left pocket and produced a book, tossing it onto the glass table in front of them. The title read, The Zombie Survival guide.

The man in the coat seemed to relax a bit. "Of course, equal share. I doubt we'll be able to take it all anyway."

The others around him seemed to calm down as well.

"Now Gino, would you be so kind as to finish unlocking the door?"
The lean man nods and goes back to working on the door.

"Hey you, you said you were handy with a lock right? I could use a hand." he calls out to Leo.

Leo, Disable device assist: 1d20 + 9 ⇒ (10) + 9 = 19 Success.

Gino, Disable divice: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25

The two men work on the door while the rest of the group hunkered down in the rain at an uneasy standoff.

Random encounter % chance: 1d100 ⇒ 92
A few cars drove by, and there was a tense moment when a police cruiser drove by but did not stop, and in short order the door was unlocked allowing access in and shelter from the rain.

No alarm met the group as they all walked inside. The man in the coat smiled as he pulled out a small flashlight which he pointed at the floor.

"Well now gentlemen, I'm glad we could all come to an agreement. We are going to be well situated men soon, I suggest you start by picking up several bags and grabbing whatever you think is most valuable. Since we are partners in our little endeavor, so to speak, I think it is only fair that we introduce ourselves to one another. My name is Lawrence. The rest of my group includes: Allen, Gino, and Jack."

The lean man took a step back from the door and the man in the coat narrowed his gaze.

"Well now, I miscounted. Three of you... fine. You want a cut and dry deal then. I'll give you one."

As he spoke two more people came into view for John and Nodin.

One was a bulky young man who may have been 20 or so. He obviously held a blunt object in one hand. The other was a few yars older with facial hair and he hung back a bit behind the bulky youth.

"You stop yelling and we all go inside, we take as much as we can, and we get out just in case you're wrong about the police. We'll even share information we know about what's going on. Nothing bloody and everyone wins."

That certainly seems to be the case, John. You think the one talking only knows that two of you are there.

Nodin keeps his rifle aimed and ready from inside the truck. Thomas sneaks ahead 10 feet in front John and Leo, crouched just at the edge of the building ready like a cat waiting to pounce. While John moves leftward to get a better look at the people who are standing at the back door.

Both of them are young men, both dressed in dark clothing. One standing in the doorway, was a lean looking man with short dark hair matted from the rain, and he had a small box of tools open in front of him. The other, a little ways back was dressed in a heavy coat had curly hair. He had one hand in a pocket, and the other was open in a friendly gesture.

"Well now, that's refreshing to hear. We're not looking for trouble either. But I guess we can skip over the obvious. It looks like you and your friend had the same idea we did. We can all benefit from this, there's certainly more than enough. Think about it... we could all have a great deal of supply and then who knows... if things go the way I think they will, it'll be a buyers market for us and you." He grinned, and it reminded John of a shark.

"You help us, we help you. Deal?"

Sense Motive John: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Sense Motive Thomas: 1d20 + 7 ⇒ (12) + 7 = 19
Sense Motive Leo: 1d20 + 1 ⇒ (10) + 1 = 11
Sense Motive Nodin: 1d20 ⇒ 17

It was difficult to tell, but John and Leo thought he was completely sincere about his offer.

Thomas and Nodin realized that he was sincere about his offer, but there was also a double edged sword in play. He was emphasizing that they take the deal... or else. And from the way he was talking, he was also buying time.

That's a fair point, you know what, let's go ahead and condense the skills like Pathfinder did. It's a little easier to keep track of and I do actually prefer it that way.

Sorry about the late change guys, this will require you to rework your skills a bit. No more x4 from first level.

However, on the point of taking skills and putting ranks in things that would make sense for your character growing up in a modern age, I think I'm also going to borrow the background class skills from Pathfinder and let the 2 points per character level. This will help offset the huge amount of skill points you're losing by the skill switch over, while still allowing you to have done extra things for hobbies in your spare time.

Thomas starts to sneak around back, hoping to get the drop on whoever drove the group of people sneaking into the building.

Then Leo springs his plan into action, pretending to be an officer inspecting the building in question, if the others hadn't been watching him they probably would have believed it too.

John, seeing a chance to help, jumps in with a more alarming sounding retort back on a "radio". Hoping to force the would-be bandits out and away.

Leo instinctively cringes from the apparent raise in stakes that John has given, while Thomas lets out a sharp exhalation of breath from all the noise the others are suddenly making.

"Damn, it's the cops! Come on, we have to..."

Sense motive: 1d20 + 6 ⇒ (19) + 6 = 25

"Hold up! Allen, get Jack, quick. We got ourselves some folk trying to scare us off."

"Hey, you can both come on out." The voice called out to them. It was the same voice that John and Thomas had heard telling the others to focus.

Are you trying to be stealthy or not? Roll move silently checks if you are.

Thomas comes up to the front door and finds it locked. The voices had come from around the corner.

The group drives through the night streets of Eureka. Travel encounter: 1d100 ⇒ 34 But the city seems to be dead. Nothing moves at them through the cold, wet, streets as they quickly make their way down to Picky Picky Picky.

Barely 10 minutes had passed since they left the house and as they pulled up outside the store in its own parking lot. Amidst the confusion and craziness of the night, simple things had apparently slipped the mind. There were perhaps a handful of stores that stayed open past 8:00 p.m. on weeknights. This was not even one of them. As they saw a sign,


and below that an hours sign.

9:30 a.m. - 5:30 p.m.

Location Encounter: 1d100 ⇒ 100
Well hot damn!

Nodin: 1d20 ⇒ 5
Thomas: 1d20 + 5 ⇒ (18) + 5 = 23
John: 1d20 + 3 ⇒ (15) + 3 = 18
Leo: 1d20 + 1 ⇒ (12) + 1 = 13

Just as looks of disappointment and feelings of frustration started to rise, Thomas and John heard something.

"Hey, hurry it up .... ..... lock will you?!"

"This ... .... harder than it looks ..... How about I distract you next time you .... ... .. something!" Someone hissed back. The voices were somewhat drowned out by distance and the rain.

"Just stay focused. There's not much ..... ..... .. ..." They both heard someone else say.

Nodin sees all the people he can *help* right in front of him.

Whoo boy, that was some of the best role-playing on a pbp I've seen in a while! Props all around. Nodin, as a note, the box of ammunition you have is small. It only contains 1d100 + 10 ⇒ (63) + 10 = 73 .22 shells.

Danny and Alyssa, along with Patrick nodded to the four as they left. Laura looked worried for them but didn't say anything. Jeremiah decided that he'd had enough craziness for one night and opted to stay at the party.

"I'll handle things on my end, with their help. It might be a lot smaller of a party by the time you guys get back. Good luck."

?: 1d20 + 4 ⇒ (2) + 4 = 6
??: 1d20 ⇒ 8
?: 1d20 + 4 ⇒ (3) + 4 = 7
??: 1d20 ⇒ 15
damage: 1d6 ⇒ 6
Location: 1d10 ⇒ 6

?: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 2 ⇒ (4) + 2 = 6
Location: 1d10 ⇒ 10

Then they loaded everything up with them and were getting into their vehicle.

Nodin: 1d20 ⇒ 5
John: 1d20 + 3 ⇒ (9) + 3 = 12
Thomas: 1d20 + 5 ⇒ (19) + 5 = 24
Leo: 1d20 + 1 ⇒ (5) + 1 = 6

The truck fired up as Nodin started it. Leo and John were already in the back. Thomas had just put his foot into the truck to leave when he was sure he heard, a scream of pain not too far away.

He thought that maybe it was from two or three blocks up and over to the right somewhere. He looked up realizing that there had been a police car sitting up the road when he had arrived, but he'd been a little too hurried to get into the house to really make much of it. It hadn't had it's lights on after all.

It was still there and the officer was nowhere in sight and they hadn't been to the party from what he could tell.

That said, they were on a mission and the direction they needed to head was downtown, not where he had heard the scream come from. He realized he was the only one who had heard it.

1 person marked this as a favorite.

Oh man, I'm totally digging this planning session yiu guys are having right now. Stuck at work so I can only give small posts right now. But the answer for firearms is yes. 1, a .22 single shot rifle with a scope attatchment. As for picking up other armaments: Bucksport, Big 5, and Ace Hardware are the off hand stores where they sell those as well as most common ammunition types. There are also 2 gun stores in downtown Eureka. Picky Picky Picky would be your best choice or military surplus equipment.

Going to be at work today from 8-4 p.m. Then my girlfriend is getting back today around 5:30. Don't expect an update until tomorrow, most likely.

Location: Samoa bridge/Outskirts of Eureka

Diplomacy: 1d20 + 5 + 5 ⇒ (7) + 5 + 5 = 17
The officer, his badge read Brenton, looked at Thomas with understanding and then glanced at his partner. With a slight nod to each other, he looked back at Thomas and gestured for him to go ahead.

"Alright, you're good to go.

As Thomas drove on past the makeshift checkpoint and cleared the first bridge, Jeremiah looked over. "What was that all about? I've never heard of anything like that being set up before."

By the time they'd hit the high point of the second bridge they could see the city lights of Eureka. Deceptively calm on the outside but both could feel a strange static in the air. It was almost palpable. Then they saw the lights of another train of vehicles coming off of the first bridge heading toward them.

As they got closer, they realized that the vehicles were in fact, military vehicles. Two transport jeeps, and two larger vehicles that neither of them recognized on sight. They passed each other and kept on going.

After that Thomas passed over the first bridge and then hit 4th street.

Wisdom check: 1d20 + 1 ⇒ (16) + 1 = 17

The street was pretty dead, but something felt off about it. Rather than take a right, Thomas continued going straight. Passing by the ominous horse constructed out of twisted metal, he turned off onto 6th street, which he rode all the way until they hit C and he made a left.

Then he continued straight on until he finally reached Huntoon Street, which after everything else finally felt like the stressful night had come to an end.

Then he saw the flashing police lights from up the street.

Location: 232 Huntoon Street
"Well yeah, a few. But I mean come on. The police should be able to handle this."

Location: Samoa bridge/Outskirst of Eureka

Thomas drove his car following the small caravan coming from Arcata, the singular suspended yellow blinking street light warning them and oncoming traffic to slow if they wanted to turn. They arrived at the head of the first bridge and saw that there were 4 squad cars parked along side the entrance.

They'd arrived soon enough that it wasn't completely clear what the police from the squad cars were doing here. But one of the cars ahead had been forced to stop which caused a small line up to form.

A man who looked like he was in his forties, got out of his truck and hurriedly walked forward to talk to the police men. A brief conversation ensued and then the man was hurrying back to his truck. Two of the police men then began waving the line of cars through one at a time. One of the officers had the car stop for anywhere between 30 seconds to a minute seeming to ask questions, while the other glanced into the back of the car or truck with his flashlight, before the car was waved on through. In short order Thomas and Jeremiah were brought to the head of the line.

"Evening sir, where are you heading to this evening? Just trying to get out of Arcata, I hear things are pretty bad over there."
Sense motive: 1d20 + 4 ⇒ (13) + 4 = 17

The cop seemed pleasant enough to Thomas, and he got the feeling that the officer was a little out of his element asking this line of questioning but had fallen into a rhythm as he'd probably just asked the last 4 cars of people roughly the same question with about the same responses.

Jeremiah pointedly tried to not look as though he was about to pee his pants, when the other officer shined his light through the car window.

Location: Eureka
Time: 9:47 p.m.

Leo pulls open his phone and starts to scroll through news sites and messages.

He manages to go through several news feeds before coming up with an up to date feed, the time stamp was from 9:25 p.m.

Reports of a sudden shocking wave of "gang" activity are being reported in Arcata, California. Residents are being warned to stay in their homes and lock the doors. Visitors and tourists are encouraged to seek safety indoors and await official and police response. More news as it comes in.

As he goes through the message boards he comes up with more recent time stamps. But all the messages were grayed out.

9:27 p.m. Hey did you guys hear about what's going on in Arcata?
9:27 p.m. No.
9:28 p.m. What's going on?
9:28 p.m. Apparently there's a gang war.
9:28 p.m. What?! That's crazy! Are the police there?
9:28 p.m. Yeah, they're having a shoot out and everything!
9:29 p.m. Yeah right, it's probably just the cops going nuts again killing people.
9:30 p.m. No it's true, I've got a friend who's there at a bar right now.
9:30 p.m. Well there goes the neighborhood.
9:31 p.m. Oh my god! Is everyone alright?
9:31 p.m. Hold on, I'm texting now.
9:32 p.m. Getting a picture going to post it up.

9:33 p.m. --- This image has been removed.

9:35 p.m. What happened? The image didn't go through.
9:35 p.m. Woah, that's weird.
9:35 p.m. Yep, got nothing.
9:36 p.m. I don't know, it went up when I posted it. I'm going to try and upload it again.

9:37 p.m. --- This image has been removed.

9:38 p.m. It happened again.
9:38 p.m. Maybe it was too violent and the system won't let it through?
9:38 p.m. Or maybe the government doesn't want us to see it. Ha ha.
9:39 p.m. Try uploading a different photo and see if it'll stay upl
9:39 p.m. Okay.

9:40 p.m. --- This image has been removed.

9:41 p.m. Oh come on! Don't leave us in suspense!

-- System is undergoing maintenance. Please check in again later. --

Nodin's boisterous laugh was met by stony silence, before Patrick began shaking his head. "No, I didn't do anything to the water, Nodin. I've never heard of anything like this happening before up here. I mean this sort of thing happens with the drug cartels down near the Mexican border, or maybe LA, but the worst I've ever heard of was a giant brawl with 30 to 40 guys that spanned over 2 city blocks. That was like 15 or 16 years ago and nothing even close has happened since."

As Leo turns on his police scanner for the EPD, he does manage to catch:

"All off duty law enforcement personnel are required to report for assignments immediately."

Location: Arcata

After narrowly avoiding an oncoming collision, Thomas takes a hard right turn onto Arcata's main street heading toward Samoa Drive.

"Yeah... yeah I'll do that." Jeremiah said, almost numbly opening the phone.

"He.. hello?"

"Uh, this"

"Patrick right? Umm, this is Jeremiah. Thomas is driving right now."

"Oh okay, uh, are you guys on your way back here yet?"

"Yeah, we're on our way back right now."

As the conversation took place, Thomas saw whatever was happening in Arcata, news was starting to spread fast. Already two dozen cars were heading to the highway, and a small handful were ahead and turning into the street behind Thomas taking the same route he was. People were taking to the streets here and there, and... Thomas could've sworn he saw a flash of light spark against the rainy night sky, momentarily illuminating a man who appeared to have a rifle in hand.

"Was that what I think it was? Was that guy shooting a gun?!" Jeremiah exclaimed
........................................................................... .............................................................

Location: Eureka

"Wait what?! A guy firing a gun? Are the police there?"

People who were nearby could only hear Patrick's side of the conversation, which had been fairly normal until now.

"I don't know, everything's just gone to hell. The police, they're pretty busy right now."

"Okay guys just get back here as soon as you can!"

"We're already on our way."

Patrick hung up the phone after that. He looked bewildered

"Oh man... it sounds like Arcata's having some major crisis over there or something. Thomas and Jeremiah, say they're on their way back now though."

........................................................................... .............................................................
Location: Outskirts of Arcata

Thomas and Jeremiah made it to the edge of town and put the city behind them as they drove into the night.

They drove past the dunes, and Samoa itself until they were coming upon the bridges that would let them into Eureka. Up ahead, Thomas could see several more sets of police lights.

Location: Arcata

Jeremiah was clearly shaking with anxiety and a little fear, but he seemed okay now that he and Thomas were making their way out of the danger zone.

"Yeah, I'm fine... I guess. It's just things have been crazy, but it's okay now."

Driving through the back streets of Arcata, Thomas made his way past the apparently closed off plaza and headed for main street. Deciding that Samoa Drive would probably be the best.

Apparently word of what was happening had spread quickly for now Thomas found himself in a quickly rising tide of people driving through Arcata. Some seemed panicked as they barely even slowed for stop signs to beat traffic. He turned onto a street that was just 2 blocks away from the main drag, then Thomas's phone started to ring at that moment.

Glancing down he saw that it was Patrick calling him.

"Whoah! Watch out!" he heard Jeremiah cry out in alarm.

As he shifted his gaze back to the road he took everything in, he saw a car swerving at him attempting to avoid a pedestrian who had decided to walk into the middle of the street.

Thomas, You can make either a Dc. 12 reflex save or a drive check. Either way, you gain a +2 bonus thanks to Jeremiah's warning though.

Leo exits the living room and starts wandering his way through the house, looking for useful things.

Search: 1d20 + 5 ⇒ (14) + 5 = 19

There is no door separating the kitchen from either the living room or the sink area, though there may have once been. There is a door off to one side of the kitchen that is currently closed. A computer with a printer attachment sits on a desk in one corner underneath the stairs leading up to the second floor. On the desk there is a wooden cube holding a bunch of pens and pencils next to a notepad and sticky note stack. Near the keyboard are a bunch of sticky notes with random notes.

Cracking a door off of the kitchen he finds a small bedroom. Inside there are two dressers, a vanity mirror, a closet door that is ajar with lots of thick clothing hanging inside, a t.v. sits off to one side. There is a coat rack holding several thick women's coats. Leo sees a flashlight sitting next to the t.v. Across the room is another closed door with an old looking key sitting in the lock. A large window with the blinds closed, faces west.

Walking into the sink area Leo sees what was there before. It's covered with drinks for the party. A stack of red cups. A knife block sits against the wall next to several cutting boards. Cupboards above and below reveal large and small plates, bowls, many different kinds of glasses. There is also one containing things like crackers, chips, bread, hot chocolate, marshmallows, various teas, and apple cider. A fruit basket currently holds half a dozen bananas and several apples.

A hallway leads past the door to the backyard, through a laundry room, and into the bathroom which was currently unoccupied. Leo could see the other side of the door that led to the room off of the kitchen.

Making his way outside to the garage, Leo now heard the cheers and groans of the majority of the party goers. "RAGE CAGE!!!
Ha ha ha!!
Oh man is that his third one in a row?!
Come on man you can do it! Sink that ball!
+2 man, +2!!"

Leo walked into a scene of intense merriment as the rest of the group were focused on the game at hand. They were all standing around a table they had set up with a large pile of red cups in the middle. Lexus was downing a cup of alcohol at a furious pace while holding a ping pong ball in his off hand.

Search: 1d20 + 5 ⇒ (12) + 5 = 17

Looking around the garage, a multitude of things were strewn about. Several ladders of varying heights were in one corner. Old bikes hung on rafter hooks. Looking up Leo saw that a large pile of containers and the like had been set up into the rafters which were about 10 feet off the ground. A large pile of work tools were piled right beside the entrance. Shovels, axes, a mattock, 2 pile drivers, and several hedge clippers all lay together. Two coolers were stacked on top of each other and a couple of fold out chairs were laying next to them. A large freezer sat off in the far corner next to some tool chests. A couple of hammers hung on a rack nearby. An old set of gym weights and home workout devices lay among several tarps, and old bed frames, and a large pile of boxes held unknown objects.

Patrick looked like he'd been reminded of something really important.

"Oh shoot, no I completely forgot to check. I'll give him a call now."

Following along. Laura nods, seeming grateful for the change in conversation. "Well I met Patrick through my sister actually. Normally she would have been here too, but she had work this evening."

Alyssa nods to John. "Yeah, I wanted to get into it back in college after I learned that my one of my uncles was having problems with drugs. I started studying psychology, which eventually led me to focus more on sociology and criminal justice. I got into the job about 3 years ago while I was trying to find a government job. I ended up interning doing some paperwork and ride-along's for a few months as a corrections officer before I was offered a real position."

"I met Patrick in a fairly long running Gurps campaign, that a friend of ours was running."

Hmm, yes thank you John. I definitely had posted for Thomas. It's understandable to skim over a post, especially when there's so many others going up.

As a note, sorry for the lack mid-afternoon/ reasonable night time responses. My work schedule did a 180 on me and has me working from 5-1 a.m. now.

Location: Arcata

Thomas unlocked the car door and let Jeremiah into the car.

"Thomas, man I am so glad you're here. Let's get out of here! Arcata's gone completely nuts tonight!"

As Thomas reversed his car and started to exit the Safeway parking lot, Jeremiah kept talking.

"I mean, I was just waiting for my ride and they never showed up. I tried calling and texting but there was no answer. While I waited people started to come by and there was some guy saying something about the police trying to take in a bunch of people or something. Then I thought of you so I called and as I was waiting, some guy came running, yelling something about a bunch of people getting shot at by the police. He seemed kinda crazy the way he was talking but then like a minute later half a dozen police cars came tearing there way in to the plaza with their lights flashing and on loud speakers saying everyone needed to evacuate the area. A lot of people just started running every direction and I decided that Safeway was the best place to be." He finished and seemed to be out of breath for a few seconds.

Okay Thomas, there are a number of ways to get from Arcata back to Eureka. Option 1: Make it to the highway and try to go back that way. Option 2: Use old Arcata road, which will take you by Sunnybrae, Bayside, and Freshwater. Option 3: Use Samoa Drive which will take you by the beaches and Samoa before hitting the three bridges by the bay.

1.Yes you get the +2 after stats are picked.

2. I'd actually forgotten about the slightly adjusted point buy system from back then. Um, I think we're going to stick with the newer point buy build system.

3. Sure traits are cool and add a little more variety to who people are. Lets say everyone gets 2 traits.

4. I can certainly make profiles on Paizo with what I find to be the closest match of a picture, with a link to who would be "playing" them. If you think that will help.

Yeah, sorry Leo. It would be a little strange at this point to have you be with Thomas.
Fair enough, John, I had a little more build up in mind but it's taken a fair bit longer to get here than I thought so I'll keep things moving.

Inside the house, Patrick seemed a little more relaxed now. He shivered a little from the cold and rubbed his hands through his hair.

"Sorry about that. I'm not the greatest about dealing with people who are clearly on some sort of drug or treatment plan."

"We'll send an officer over right away sir." John heard from the dispatch officer as the phone call ended.

The commotion of everyone coming back inside and then calling the police had drawn the attention of the gamers.

"Is everything alright, Patrick?" Danny asked, pausing the game and turning to look at the group.

Alyssa stood up, a serious expression on her face. "You said there might be narcotics involved, John? Well don't worry too much, I've dealt with people like this before. I'm actually a parole officer, so I'm used to handling people like that."

At Nodin's commentary there was a brief break in the tension as everyone in the room laughed along with him.
"Well if you're resorting to that, I may be able to help you out." Laura said, continuing the joke.

"Heh, not at my party, you can do that on your own time." Patrick said following along.

S. motive- John: 1d20 + 6 ⇒ (16) + 6 = 22
S. motive- Nodin: 1d20 ⇒ 10
S. motive- Leo: 1d20 + 1 ⇒ (17) + 1 = 18

It was clear to John and Leo that Laura seemed uncomfortable now and seemed to be steering the conversation away from the more serious problem at hand. Danny and Alyssa however, remained focused on the pressing issue.

Danny turned to pull back a curtain and glance out the window looking into the street.

Location: 232 Huntoon Street.

The man said nothing in response to John's call. He continued to amble his way down the stairs until he hit the bottom and kept walking forward.

Patrick stopped what he was doing and looked over at the man. He shook his head and looking more than a little bit nervous, he said "Yeah, you know what that's a great idea. Lets get back inside right now!"

Patrick threw the fuse box latch closed and didn't bother to lock it as he hurriedly moved up the stairs to get back inside.

"I don't remember his name, but I can never ever remember seeing him leave his house unless it was day time. He's never come out at night from what I know. Maybe we should call 911 for emergency services."

Location: Arcata

Thomas reversed his car and headed for the parking lot of Safeway. The amount of foot traffic was surprising, a lot of college kids ran from one side of the street to the other. Some seemed to be heading back to the dorms at this point while others seemed to be waiting to find out what was happening.

Thomas got to the paking lot of Safeway, he noticed a fair sized congregation of people toward the center of the parking lot. The lights of an ambulance as well as a police car flared here as well.

Then he saw Jeremiah who came waving his arms near the currently closed Papa Murpheys.

"Thomas! Hey Thomas!"

That's understandable. Health comes first and all that. Also, noting some confusion from the posting a bit. The location is at a house, not an apartment complex, the figure you're seeing happens to be across the street 2 houses down to the left.

"Huh, what?" Patrick asked as he stopped what he was doing and walked to the corner of the house to look at what John was pointing to.

Nodin and John puzzled at the curious figures behavior for a moment, the flashlights effect was somewhat muted due to the rain, but even so the two of them could see the figure was male now. Middle aged, wearing a striped dark blue and white robe, that appeared to have some dark splotches covering it here and there.

"Oh, that's my neighbor, weird guy, opens his door and steps outside whenever he hears any commotion going on, no matter what time it is. I swear he never sleeps."

The man seemed to recoil slightly from the prolonged exposure of the light, his head jerked to the right and he nearly stumbled as he fell back at his door but he caught himself. From their point of view Nodin and John could now see the light from inside casting shadows upon the wall, it was as though it was coming from the floor.

Then the man started to come forward. Making his way down the stairs.

Oh yes, it's d-20 modern, not pathfinder. Sorry if there was confusion on that part.

Also I got a bit distracted from it being the new years eve. Went to a party earlier and am quite tired now, post is coming in the morning. I will try to let people know when I am busy for the day in the future.

1 to 50 of 94 << first < prev | 1 | 2 | next > last >>