About Lara JohnsonA waifish girl with a parasite growing inside her body must fight to recover her memories and escape the horrors that surround her. Description:
Lara looks to be in her twenties, though there is evidence that she has had a hard life up until now. Her teeth are bad, she is especially skinny, and her skin is toughened and weathered from living outdoors. Her feet are bare. She has dirty brown hair that has been cropped short, and her nails are cut clean. She wears a dark-colored cloak and black clothing beneath a suit of studded leather armor, and carries a crossbow slung over her shoulder. She has a brace of daggers at her belt and a quiver full of bolts.
Her midsection appears strangely distended, as if she were nine months pregnant. When she summons her eidolon, it emerges through her stomach as if crawling out of her body. Her skin often ripples and undulates as if there were things moving within her, and she seems to have a perpetual expression of stoically enduring pain. Her voice is high-pitched, hesitant, and quiet. She is generally in a state of heightened emotions, though whether that is her own psyche or something she is sharing with her passenger is unclear. Str 8 (-1) Dex 14 (+2) Con 18 (+4) Int 12 (+1) Wis 14 (+2) Cha 8 (-1)
Initiative +2 (+2[DEX])
HP 21 (8+5[2d8]+8[CONx2]) Fortitude +4* (+0[base]+4[CON], +1*[vs aberrations (trait)])
AC 15 (10[base]+2[DEX]+3[armor])
BAB +1 CMB +0 (+1[BAB]-1[STR])
MSB +2 (2[levels])
PSB +0 (+1[BAB]-1[CHA])
Weapons
dagger, silver: +3* (1d4-2* piercing/slashing damage, 19-20/x2)
light crossbow: +3* (1d8* piercing damage, 19-20/x2, 80' range)
Armor
Human Focused Study, Skilled FCB (summoner) +2 eidolon's hp Alignment Neutral Deity none Background none Traits Criminal* (Disable Device) (social, from Additional Traits), Foe of the Strange (campaign), Scout's Eyes* (combat, from Additional Traits) Summoner 2 (Aberrant / Champion Summoner) aberration focus, blended training, casting (Mid-Caster), casting tradition (Psychic Incubator), eidolon, eldritch pact, life link, martial tradition (Lookout), spell pool (class levelx2+CON), summon monster i; bond senses Casting Tradition (Psychic Incubator): Lara carries an aberration inside her body, though she has no idea how it got there. This parasite feeds on her life-force, but also creates a symbiotic relationship between the two of them that Lara can draw upon to create magical effects.
Magic Type Psychic
Martial Tradition (Lookout):
Though Lara has lost her memories, she instinctively knows how to assess and identify enemies, and she is skilled at wielding ranged weapons. It is as if she has practiced standing guard with a crossbow while others engaged in nefarious activities.
Bonus Talents: • Equipment: Huntsman Training
Feats Combat Expertise* (bonus), Deadly Aim* (bonus), Extra Combat Talent (level 1), Power Attack* (bonus), Skill Focus* (Perception) (human 1), Weapon Finesse* (bonus, exchanged for Finesse Fighting talent); Additional Traits (level 2) Skills (5 ranks/level, +1 Skilled)
Languages Aklo, Common Combat Talents: x7 (x1 blended training, x2 feats, x4 martial tradition); DC 14 (10[base]+0[half BAB]+4[CON])
Equipment sphere (from martial tradition)
Scoundrel sphere (from martial tradition)
Scout sphere (from martial tradition), Scout
Magic Talents:
x3 (x2 casting tradition, x1 eldritch pact)
Alteration sphere (from eldritch pact), Shapeshift (Blank Transformation); CL +2; DC 15 (10[base]+1[half CL]+4[CON])
Life sphere (from casting tradition), Cure, Invigorate, Restore; CL +1; DC 14 (10[base]+0[half CL]+4[CON])
Equipment belt pouch (1 gp), burglar's outfit (free), cold iron dagger (4 gp), blunt durable crossbow bolts x15 (30 gp), crossbow bolts x30 (3 gp), durable crossbow bolts x30 (30 gp), light crossbow (35 gp), masterwork backpack (50 gp), masterwork studded leather armor (175 gp), masterwork thieves' cloak (50 gp), masterwork thieves' tools (100 gp), silver dagger (22 gp) Eidolon:
The creature that Lara summons appears to be a human child, but with a surprisingly long neck and additional useless limbs that make it seem almost like a crab or a spider as it crawls forward. These appendages look like arms and legs, though they are in a constant state of change-- growing in and out of its torso as if it cannot make up its mind what it should look like. Lara calls it "Baby."
Str 10+1 (+0) Dex 14+1 (+2) Con 13 (+1) Int 7 (-2) Wis 10 (+0) Cha 11 (+0) Size Small Initiative +2 (+2[DEX])
HP 20 (10+6[2d10]+2[CONx2]+2[FCB]) Fortitude +4 (+3[base]+1[CON])
AC 17 (10[base]+2[DEX]+4[natural armor]+1[size])
BAB +2 CMB +1 (+2[BAB]+0[STR]-1[size])
PSB +1 (+2[BAB]+0[CHA]-1[size])
Weapons
tentacles x2: +6* (1d3* bludgeoning damage, 20/x2)
unarmed strike: +6* (1d3* bludgeoning damage, 20/x2)
Armor none ACP 0 Base Type Horror (bite 1d4, 2 tentacles 1d3) Alignment Neutral Deity none Eidolon 2 (Aberrant) aberration breed (Mutant: Biped), aberration eidolon, armor bonus +2, darkvision, evasion, link, max attacks x3, share spells, Str/Dex bonus +1 Evolutions (x3: x2 levels, x1 biped)
Feats Combat Expertise* (bonus), Deadly Aim* (bonus), Extra Combat Talent (level 1), Power Attack* (bonus), Weapon Finesse* (bonus) Skills (4 ranks/level)
Languages Aklo, Common Combat Talents x1 (x1 feats); DC 11 (10[base]+1[half BAB]+0[WIS])
|