Hennet

Lanthair's page

312 posts. Alias of Celestial Healer.


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Male Halfling Monk 18 / Ghostwalker

Lanthair continues his assault on the Mangler.

Tormented Spirit vs M2. 1d20 + 21 ⇒ (17) + 21 = 38 vs Fort. 3d6 + 18 ⇒ (4, 6, 5) + 18 = 33 necrotic damage on a hit and target is weakened to EOMNT.


Male Halfling Monk 18 / Ghostwalker

Lanthair fortifies himself against the undead abomination's flailing, tensing his muscles to resist the bow.

Immediate Interrupt: Iron Dragon Defense. Reducing damage by 15.


Male Halfling Monk 18 / Ghostwalker

Feel free to correct if I have done any of this incorrectly.

Lanthair rushes into the battle, striking at the largest of the abominations.

Storm's Wake movement technique to move to R3, avoiding OAs, to flank M2 with Raya. Storm's Wake: 1d20 + 23 ⇒ (14) + 23 = 37 vs Reflex on M2. 2d10 + 18 ⇒ (6, 9) + 18 = 33 damage on a hit. I will not push it because I like it where it is.

Send glowstone to P6 (one square N of Raya) to damage those radiant vulnerable creatures in the vicinity.


Male Halfling Monk 18 / Ghostwalker

Lanthair will attempt to hurl one of the glowstones at Raya's vicinity using his sling. What would the roll be for that?


Male Halfling Monk 18 / Ghostwalker

Lanthair adopts the crane stance and sends a spinning kick at the zombie that attacked him.

Crane's Wings: 1d20 + 21 ⇒ (20) + 21 = 41 vs Fort. 1d10 + 19 ⇒ (2) + 19 = 21 damage on a hit and push it to V7.

Edit: Crit. The damage is 3d6 + 29 ⇒ (6, 6, 4) + 29 = 45. Of course, I'm guessing it's a minion, which is a waste...


Male Halfling Monk 18 / Ghostwalker

Ha. Even I didn't notice that. I suppose Rev is just so used to Nayce... I've been playing that character since December of 2009 for the Halls of Mountain King adventure. He's practically part of the furniture now.

As it is, I think Rev looked at the right stats; 38 hits but 30 does not. 9 damage it is.


Male Halfling Monk 18 / Ghostwalker

Sure.


Male Halfling Monk 18 / Ghostwalker

I'm having trouble viewing the map. My browser is not liking Google docs at the moment. Could you please place me?


Male Halfling Monk 18 / Ghostwalker

Initiative: 1d20 + 16 ⇒ (2) + 16 = 18

If they already have radiant vulnerability, will the glowstone stack?


Male Halfling Monk 18 / Ghostwalker

"We are not here to rid Pluton of the undead scourge. That is folly. If we can bypass these foes and save our strength, we should do so."


Male Halfling Monk 18 / Ghostwalker

+1 to Dex and Wis, Evasion feat.

Lanthair seems more agile than ever and as the party continues its explorations.


Male Halfling Monk 18 / Ghostwalker

I don't have access to my books and don't have an insider sub anymore. I can get leveled up, but the only thing I am missing is what I actually get at 18. Could someone run down what this level grants?


Male Halfling Monk 18 / Ghostwalker

Like Raya, Lanthair cannot fail that Endurance check with his +15 bonus.

Initiative: 1d20 + 14 ⇒ (15) + 14 = 29

Lanthair grits his teeth and makes his way across the foul mist.


Male Halfling Monk 18 / Ghostwalker

Lanthair regards the mist warily. "This is a vile place," he says. "We would be wise to pass through quickly."


Male Halfling Monk 18 / Ghostwalker

Lanthair looks warily at Lu before stepping through the portal.

Portal Land:
Lanthair is clearly struck by the bitter cold, but does his best not to shiver.

"This place is most inhospitable," he says with a knack for understatement.


Male Halfling Monk 18 / Ghostwalker

Lanthair has a good ranged basic. If he can sling it, that's even better. Plus he's usually empty-handed, so he seems like a good choice.

Lanthair has stowed his few belongings and has a look of determination on his face.


Male Halfling Monk 18 / Ghostwalker

Lanthair shakes off the effects of his massive dose of heroin and is ready to go.


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Male Halfling Monk 18 / Ghostwalker

Lanthair is too busy experimenting with hard drugs to answer your questions.


Male Halfling Monk 18 / Ghostwalker

Lanthair's order forbids drinking alcohol, but they never said anything about smoking crack. He's always wanted to try...


Male Halfling Monk 18 / Ghostwalker

"We should be at our full strength before going to such a place," Lanthair agrees.

1d20 ⇒ 4


Male Halfling Monk 18 / Ghostwalker

Lanthair looks severe. He resents this business of bargaining and bartering, but recognizes the necessity of it and leaves the negotiation to others.

He will give up One Hundred Leaves.


Male Halfling Monk 18 / Ghostwalker

Lanthair partakes in the food with a healthy appetite for his small size. "Thank you for your hospitality, Sir James Durham-Fairfax," he says formally.


Male Halfling Monk 18 / Ghostwalker

In his typically distracted manner and addressed to no one in particular, Lanthair chimes in, "The greatest power comes from within. Those who tap that power answer to no force beyond their own discipline."


Male Halfling Monk 18 / Ghostwalker

Lol. Just to show off, he probably would...

Lanthair returns, clean and groomed, in an impossibly brief span of time. Clearly he approaches his ablutions with the same efficiency as any other activity. He sits quietly upon a cushion.


Male Halfling Monk 18 / Ghostwalker

Lanthair, who has stoically endured his personal filth, does not hesitate to take advantage of a bath when the opportunity presents itself.

"I must decline the offer of alcohol, but a quick bath will do some good. It will not do to try to negotiate with Lu in this state."


Male Halfling Monk 18 / Ghostwalker

"Neither sweets nor spirits will sharpen your abilities for where we are going," Lanthair says. "One must be clear-headed and of sound body." It's not so much a lecture as a repeated mantra.


Male Halfling Monk 18 / Ghostwalker

Lanthair feels little pity for a creature that surrounds himself with such vile abominations and looks on impassively.


Male Halfling Monk 18 / Ghostwalker

Lanthair continues to regard the fetid rot slingers with quiet disgust.


Male Halfling Monk 18 / Ghostwalker

Lanthair skips across the top of the sewage as only he could do and strikes at his foe with a small but focused blow before returning to the ledge.

Careful stride. I can move across liquid as if it were solid.

Move one square east to be adjacent with R1. Fall of the Anvil's Master 1d20 + 19 ⇒ (12) + 19 = 31 vs Fort. 3d10 + 17 ⇒ (2, 9, 5) + 17 = 33 damage on a hit and prone.

Shift back to my original square as a minor action, using Fall of the Anvil's Master movement technique.

I have +1 AC to EOMNT.


Male Halfling Monk 18 / Ghostwalker

Lanthair vaults along the ledge toward the revenant, strike at it with a mighty blow.

Storm's Wake movement technique to move 10 squares to L11.

I believe the provokes an AoO. I have +4 to all defenses and an additional +1 to AC against that attack.

Storm's Wake on R1. 1d20 + 19 ⇒ (8) + 19 = 27 vs Reflex. 2d10 + 17 ⇒ (7, 8) + 17 = 32 damage and push to J13.

I have +1 to AC to EOMNT.


Male Halfling Monk 18 / Ghostwalker

Lanthair sweeps at the revenant with a spinning kick.

Feeding the Doves. Close burst 1 (ignores invisibility). 1d20 + 19 ⇒ (17) + 19 = 36 vs Reflex on S5. 1d8 + 17 ⇒ (4) + 17 = 21 damage on a hit.


Male Halfling Monk 18 / Ghostwalker

I'm back!

Lanthair takes aim with his sling, trying to strike the thing in the water. 1d20 + 14 ⇒ (5) + 14 = 19 vs AC. 1d6 + 9 ⇒ (1) + 9 = 10 damage.


Male Halfling Monk 18 / Ghostwalker

Delay.

"I think we need to see if we can lure these things out of their foul soup."


Male Halfling Monk 18 / Ghostwalker

While he never had much of a taste for sweets, Lanthair will follow his companions' actions, taking one of the candies and stomping on the gate.


Male Halfling Monk 18 / Ghostwalker

I agree. By my count I've only used 3 today. Okay, corrected.


Male Halfling Monk 18 / Ghostwalker

I can just spend a HS and get to 97 out of 106, which is close enough for me.

Is this right? Do I only have 1 HS remaining? Something seems off about this. Maybe I forgot to reset them at last Extended Rest...


Male Halfling Monk 18 / Ghostwalker

Lanthair looks about seriously and says to no one in particular, as if reciting something, "Always have confidence in the righteousness of your cause. When you fight, fight to win, and fight with the knowledge that your enemies will do the same. Doubt makes you vulnerable in the eyes of your enemies..." He trails off pensively.


Male Halfling Monk 18 / Ghostwalker

Lanthair mutters quietly to Arishat, "I am no scholar, but I know who the Master of Secrets is. I don't know if I want his agents escaping to report back to their master."


Male Halfling Monk 18 / Ghostwalker

"Whom do you serve?" Lanthair chimes in.


Male Halfling Monk 18 / Ghostwalker

Lanthair turns to the remaining angels at launches himself at the one who cannot see him.

Move to J13 using Storm's Wake movement technique.

Storm's Wake on S1. 1d20 + 21 ⇒ (5) + 21 = 26 vs Reflex. 2d10 + 17 ⇒ (9, 6) + 17 = 32 damage on a hit and I push both S1 and S2 3 squares to the north.

I have +1 to AC to EOMNT.


Male Halfling Monk 18 / Ghostwalker

Lanthair wades into the battle and strikes a forceful blow at the Angel of Authority.

Move to K14. Fall of the Anvil's Master 1d20 + 21 ⇒ (5) + 21 = 26 vs Fort. 1d10 + 17 ⇒ (5) + 17 = 22 damage on a hit, push to H17 and knock it prone.

If that hits by some miracle, I use the associated movement technique to shift to J15 as a minor action. If that misses, I still use the movement technique but shift to L14 instead.


Male Halfling Monk 18 / Ghostwalker

No longer bloodied.


Male Halfling Monk 18 / Ghostwalker

Lanthair is in uncharacteristically rough shape. Down to 27 hp. I will take my second wind on my turn, if I am still up (the Angels of Supremacy have their turns before me).


Male Halfling Monk 18 / Ghostwalker

Lanthair fortifies himself against the angel's attacks. Immediate interrupt: Iron Dragon Defense to reduce the damage by 14. Still bloodied, but not as badly.

Lanthair flits across the battle, striking his foes as he moves before taking a safe distance from his foes.

Crane Dance. Vs S2 1d20 + 19 ⇒ (3) + 19 = 22 vs Reflex. 2d8 + 9 ⇒ (3, 6) + 9 = 18 damage.
Shift to H12. Vs S1 1d20 + 19 ⇒ (11) + 19 = 30 vs Reflex. 2d8 + 9 ⇒ (4, 8) + 9 = 21 damage.
Shift to H11. Vs AA 1d20 + 19 ⇒ (3) + 19 = 22 vs Reflex. 2d8 + 9 ⇒ (6, 2) + 9 = 17 damage.
Shift to J10.

Any of those that I hit are knocked prone in addition to that damage. These attacks do half damage on a miss. If any one of them hit, I do an extra 6 damage for flurry of blows on AA and S1. I also slide S1 to G13.

Assuming I hit S1, I also baffle it. Altered Awareness - Trigger: You hit an enemy with a melee attack; Target: The enemy you hit; Effect: You are invisible to the target until the end of your next turn.

That was all a standard action. Then I move to O14.


Male Halfling Monk 18 / Ghostwalker

Lanthair grabs at the newly arrive Angel of Supremacy and shunts it across the field of battle, arriving beside it to batter it with an otherworldly blow.

Tormented Spirit movement technique - teleporting myself and S1 away from the middle of things. It grants CA to me to EOMNT.

Tormented Spirit vs S1 with CA. 1d20 + 21 ⇒ (14) + 21 = 35 vs fort. 3d6 + 15 ⇒ (4, 4, 3) + 15 = 26 damage on a hit plus 6 flurry of blows damage to A1 (NB: A1 is conveniently more than 8 squares away from AA). S1 is weakened to EOMNT.

I have concealment vs S1 due to the CA, and +1 to AC to EOMNT.

Save vs Brand 1d20 ⇒ 12

Having removed the immediate threat from his allies, he calls back, "Keep going after the leader. Don't let it get away."


Male Halfling Monk 18 / Ghostwalker

Melee basic 1d20 + 25 ⇒ (5) + 25 = 30 vs AC. 1d8 + 8 ⇒ (4) + 8 = 12 damage.


Male Halfling Monk 18 / Ghostwalker

"Separate them!" Lanthair yells. "They draw their strength from each other."

I think we need some battlefield control. We need to separate the AA from the Angels of Light so that they can be killed. Let's keep pushing the AA northward and try to force the ALs southward.


Male Halfling Monk 18 / Ghostwalker

Lanthair leaps over the battle to come down behind the Angel of Authority, striking at it with a swift kick.

Ring the Golden Bell. Jump to K17.
Vs AA: 1d20 + 20 ⇒ (7) + 20 = 27 vs Reflex.
Vs A4 1d20 + 19 ⇒ (5) + 19 = 24 vs Reflex.
4d6 + 17 ⇒ (3, 4, 5, 5) + 17 = 34 damage.
(Only 4d6+9 on A4.)
On a hit, target is dazed (SE). On a miss, half damage and dazed to EOMNT.


Male Halfling Monk 18 / Ghostwalker

"Is he the only one who can provide us the information we seek?" Lanthair asks.


Male Halfling Monk 18 / Ghostwalker

"I agree," Lanthair says. He does address the angels, however. "To what task have you been assigned? I ask so that we can assure that our paths do not cross in the future."

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