![]()
![]()
![]() "So why bust ME out?" "I get what you're getting at with the "drug", but seems like you'd be better served getting someone with a better working knowledge of how the nanomachines actually WORK than just someone who knows how to use them, and looks good doing it." he shrugs. "But I guess I owe you one either way." ![]()
![]() Lance throws off all pretense of being asleep and cycles through his options, running through mental simulations as quickly as possible. Finally (almost a full 6 seconds later, just as Knightingale's flurry of attacks has finished) he settles on one. "Looks like we're hitting a bit of turbulence! You guys better hang on." he says, and winks at Knightingale and the robot. Currently active powers: Regeneration (Torso), Super Senses (Head), Leaping (Legs), Machine Control (Computer Nexus) He interfaces with the airbus, takes a bare moment to familiarize himself with its inner workings, and sets about making the inside a very unpleasant place to be. The ship yaws up, down, side to side, and he tries his best to make it do a loop de loop (though alas, it nearly stalls and he lets that one go). Knightingale and Golem are nimble enough to keep their footing or grab on to something sturdy. Lance is securely fastened inside a metal and plexiglas cage, bolted to the floor. Many of the guards...are not so lucky. The fortunate ones are bumped around, knocked over or out by being rattled around the inside of the bus. The less fortunate ones go tumbling out the open door, screams snatched away by the wind, except for those who can hear their terror echo through the radio links in their helmets. ![]()
![]() Gravewound locks the plane's controls, sending it spiraling towards the ground. If it's at all computerized/electronic, that includes the ejector seat. Despite trying to play asleep, Lance can't help but smirk a little. If possible, I'd like to invoke a bit of a complication here: The guards see this and put two and two together once they realize the plane has gone down. ![]()
![]() I think someone's trying to bring this plane down. That wouldn't be fun with my nanites offline. Then again, no other way out of here. This pod is some ridiculous tech. Gravewound decides to flip the coin, and tries to disable a plane's controls. May as well speed this up, go for the undamaged one. Portflank ASSUMING DIRECT CONTROL: 1d20 + 10 ⇒ (10) + 10 = 20 Not sure if the power even works though. If necessary, I'm fine with spending Extra Effort to get it through, or just be disappointed when nothing happens. ![]()
![]() Gravewound comes to again, and perks up as best someone who has been made deathly ill can. He tries to pass it off as simply rolling his head in his sleep, and begins feeling around. I can sense, can I touch? He strains against the suppressor and tries to see if he can get inside any of the machines around. ![]()
![]() Will: 1d20 + 8 ⇒ (1) + 8 = 9 Facka you too dice. Hero Point. Re-Roll: 1d20 + 8 ⇒ (6) + 8 = 14 Use of the Hero point makes that roll effectively a 24, so I pass. Lance grins. "Worth a little shock." he says, cracking his neck a bit as his nanite regeneration kicks on. My Bruised condition recovers instantly with no check required, I can make a check to throw off the injury a minute from now. He then casts out his datalink to find whatever machine is controlling these arms. Machine Control: 1d20 + 10 ⇒ (19) + 10 = 29 Vs the machine's Will save result. If it fails, I tell the machine to shut down. Mentally, not aloud. ![]()
![]() Init: 1d20 + 7 ⇒ (13) + 7 = 20 "Keep those arms off me for a second while I wreck these wires!" Lance says, and since he decides finesse hasn't served them well SO far, he'll just start ripping wires from the hull, focusing on the emitters and whatever is between him and the next one. Strongth: 1d20 + 1 ⇒ (18) + 1 = 19 ![]()
![]() Let's see what I can do about that. Side note I find it kinda weird that everyone thinks of Lance as "Gravewound" even when he named himself as Lance first. =) "Break me off a chair leg to use as a crowbar or something, I might need it!" he calls down. Assuming they do, Lance scrambles as quick as he can for the source of the humming. ![]()
![]() "The doors are electronic. You turn that thing off and we have no problem getting out." "Even with a deadbolt lock or something, I think we have enough firepower to bust it between us." "I was fine sticking around when it was the best option, but if they're going to be zapping us any time someone goes a little crazy...f+&+ 'em." ![]()
![]() Fort: 1d20 + 10 ⇒ (8) + 10 = 18 "AAAAGH!" Lance screams as he's electrocuted. Lance's nanomachines fight valiantly to shrug off the electric surge, but they're so inhibited at this point that it's all they can do to keep him conscious. He sways, almost falling out of his chair, struck by a sudden sense of vertigo. ![]()
![]() Lance is basically in the same boat, but just sits calmly where he is. "Why are you people trying to STOP him? Follow the man or get out of his way, this is THEIR problem." he says and points at one of the cameras. I am confused by this out of character as well. Did I miss something in the original briefing where the inmates were supposed to stop breakouts? I suppose we could try to follow him out (which would be fun to me), but it would ruin the whole Suicide Squad game idea. ![]()
![]() "Plans for what? If you're in here, you already f+~$ed up. They know you now, you're on the radar. You bust out and all the 'heroes' are on you before you make it out of the county. And if you do manage to get away, they still have countermeasure for your powers now. Anything you try better be damn creative, because you've only got one shot before it's right back here. Except next time it won't be such comfortable accomodations. They might put you in a glass box and leave you to rot alone." "May as well relax, serve your time, and get out early for good behavior. Then you can slowly drift under the radar again and carry out whatever plans you have when nobody expects it." ![]()
![]() Kid Alchemy wrote: I truly love the Horror, he makes the game for me. Agreed. At dinner: Lance seems much more relaxed now that he's had his "fix". "Seem weird to anyone else that they're using us for stuff like that? Seems almost like they're trying to see what we're capable of."
Lance heads to his bunk without a fuss. Plenty of time to ask questions tomorrow. ![]()
![]() Lance's pride wars heavily with his desire to keep his head down and serve his time. He mulls it over for a moment, and as he does so he begins to seethe. This is really all they think I'm capable of? They think I'm some two-bit hacker? With a thought, Lance pulls up the needed file, and sets it to the side for now. And now for a little fun. He spends his time determinedly f!+%ing with the guy on the other end of the computer, turning his own "challenges" against him even faster than his so-called opponent can manufacture them. Lance always leaves him just enough leeway to code his way out of the problem, but never lets up, producing more errors, layers of security, and other measures every time the man tries to do something. Once he feels the man has been punished enough (or, more likely, he gives up or phones the guards), Lance smugly procures the file as commanded. ![]()
![]() How CSI: Cyber thinks hacking works: Lance cracks his neck. "All right, enough playing." He flexes his mental muscles, imposing his will on the machine. Give me everything. Full Administrator rights and access. FORFEIT YOUR SOUL: 1d20 + 10 ⇒ (16) + 10 = 26 The computer, presumably, yields under the onslaught of Lance's nano-enhanced digital connection, yielding its secrets. ![]()
![]() Gravewound: Lance leans back and crosses his arms, then closes his eyes. "Hope you don't mind. Keyboards just slow me down." He takes a quick stab at the security on the computer, testing to see how much effort this is going to take. Take 10 for a 21 on computers. If he can manage it, he goes digging around for other information while he's there, anything else interesting that might be hidden on the computer. Might be able to gain some leverage while I'm in here. ![]()
![]() Gravewound: Lance relaxes slightly, as if a mild irritant he'd barely noticed had been eliminated. "Yeah, I can manage it." he cracks his neck and fingers as he extends his sense, testing what range they've given him. Are there any other electronic devices within range? A guard's phone, a security camera, anything of that nature? ![]()
![]() Demoniac wrote: "To be fair," Jimmy points out in a conversational tone, "we don't know that Dunwich is immortal. Any more than we know you lot aren't, anyway. Have any of you died ever?" He glances around at the group expectantly, waiting to hear when the last time they died was. "I caught a bullet right through the heart a year back. Took me a week for the nanomachines to fix the damage. Guess technically I was dead. No heart or brain function." "Still seem to age though." ![]()
![]() "You must be new to the prison game if you're asking that." "They could put us back in gen pop, that's already worse than this cushy appointment. Or solitary. Or a good old fashioned beating with a stun baton." "Or hell, we 'resisted arrest'. Maybe we get shot. 'Oops, had no choice. It was him or me'." "Lots of worse things than being somewhere with less people, decent food, and reasonably comfortable beds."
|