Amiri

Kytana Oblivionem's page

121 posts. Alias of Tirion Jörðhár.


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Female Human(Garundi-Osirian) Witch 3

I reach up and scratch Maggi's chin while continuing to carefully watch Neheb's every move and expression.

Sense Motive: 1d20 + 8 ⇒ (13) + 8 = 21

And what would make you think that we are more than merely treasure seekers? Would that make you more than merely a collector of rare Osirian artifacts?


Female Human(Garundi-Osirian) Witch 3

I sit back and quietly listen to the interactions, waiting should any questions come up with which I can assist.


Female Human(Garundi-Osirian) Witch 3

As an FYI for all, I may be off the boards from Friday the 18th until Monday the 28th. I have attempted to download a program which allows me to tether my PC through my Iphone, but do not know whether it will work where I am going. Thus, I hope to keep up with my characters, but if I fall behind, feel free to DMPC me as necessary.


Female Human(Garundi-Osirian) Witch 3

I am more interested in seeing his response, perhaps we can get something else for him rather than the eyeglass. Do you guys have anything else? We definitely want to make the trade, but if necessary, we could undertake a mission to recover something else for him to exchange for the box - or even to be able to examine the box and see if we can open it.


Female Human(Garundi-Osirian) Witch 3

Aid Another(diplomacy): 1d20 ⇒ 14
--> Maybe the bow was close to what it was supposed to be.


Female Human(Garundi-Osirian) Witch 3

Knowledge(local): 1d20 + 5 ⇒ (3) + 5 = 8

I stand and bow in what I hope is the appropriate manner for his station, although I am fairly sure that I got it wrong.

Ancient Osiriani: It is an honor to meet you Master Neheb.


Female Human(Garundi-Osirian) Witch 3

Well, if you rip off his head, he will probably not mind if we take his unopened chest.


Female Human(Garundi-Osirian) Witch 3

I turn and look at Noor. You better do the talking, I may be great at coming up with ideas, but have never been very good at explaining them to others.


Female Human(Garundi-Osirian) Witch 3

I cast detect magic on the amulet, not knowing what it is.

I don't think that we should give away anything we need. But remember, we are selling artifacts here. If you are using that simply as a magical item, I imagine that we could purchase another normal non-ancient item for what he will pay us.


Female Human(Garundi-Osirian) Witch 3

I can give you good luck, but the way that I maintain it beyond a few seconds is by cackling madly and while this is quite effective during combat, it tends to be rather disconcerting to people in more social situations.


Female Human(Garundi-Osirian) Witch 3

Once we are back at the Inn - Well, I have nothing to bargain with, and don't really have the social skills to do much bargaining. So, what is the plan?


Female Human(Garundi-Osirian) Witch 3

Hellbeast? Do you mean some type of devil? I always hope they will stay north in Cheliax and leave our good land alone.


Female Human(Garundi-Osirian) Witch 3

Doh - spend too much time yesterday trying to come up with a creative tiefling character, sorry.

So my cleric friend, what has your enlightenment shown you?


Female Human(Garundi-Osirian) Witch 3

Kytana nods to Setesh and then stands up ready to follow the rest and see what our stoned cleric is up to.


Female Human(Garundi-Osirian) Witch 3

After quietly listening to Noor suddenly lose her cool, Kytana speaks up:

The real question is what type of things would he entertain an interest in? My friends have spent many a day travelling across the wide desert sands and in that time have seen and gathered many wonders. If we knew what the councilman's tastes were, then perhaps we could determine what treats or trinkets he might be interested in.


Female Human(Garundi-Osirian) Witch 3

What was the Councilman most interested in? I know that he enjoys a wide range of ancient goods. Was there something in particular that he took particular interest in? Or something that he was willing to pay top dollar for?


Female Human(Garundi-Osirian) Witch 3

Hearing the mention of an unopenable box, my ears perk up.

Could you describe these unopenable boxes?


Female Human(Garundi-Osirian) Witch 3

Welcome back - I think I will let the others ask questions being new to the group and not having the highest charisma.


Female Human(Garundi-Osirian) Witch 3

Woohoo - party. Now we just need some beetles to make it really fun. Er, ok, actually, come to think of it, we can skip the beetles.


Female Human(Garundi-Osirian) Witch 3

I understand how it is with a new member of the family.

Birth, the Third World.


Female Human(Garundi-Osirian) Witch 3

FYI - DM VoV's wife went into labor today. He posted on another thread. I do not think that there will be much action for the next few days.

Which I guess means that Grynbarl's trip is gonna be really long.


Female Human(Garundi-Osirian) Witch 3

Still almost glowing with embarrassment, Kytana follows the rest of the crew downstairs to get something to drink and watch the dwarf aimlessly wander around his head.


Female Human(Garundi-Osirian) Witch 3
DM - Voice of the Voiceless wrote:
Message is ok by me.

Thanks, I consider it one of the most useful cantrips. Yeh, Mending is nice, but there are only so many holes in pants that can be fixed. I find it particularly useful for keeping in touch with scouts as long as they stay within the range - currently 130 feet at level 3.

It is up to you guys how you use the Message, but I always preface what I am saying with "Whisper - " so that the DM knows it is not spoken out loud.


Female Human(Garundi-Osirian) Witch 3

I have not been posting it, but can I assume that I have a Message Spell running with those ahead of me, in this case since there are only 3 people, with everyone - I don't thing whispering to Grynbarl would be particularly helpful right now. Generally with all arcane casters, I try to keep a Message up constantly. At 3rd level I can affect 3 people plus myself and it allows us to communicate up to 130' for 30 minutes, and this should be pretty easy to keep up.

You see Kytana turn bright red as she notices the weapons which are not being concealed beneath the bubbles.

Whisper - I see no weapons in their belongings. Be careful, it is likely they have decided to share their baths with their favorite poking devices. --> DC25 to overhear.

Kytana turns an even darker shade of red after realizing how she misphrased this.


Female Human(Garundi-Osirian) Witch 3

I look to my companions expecting one of the better spoken to direct the conversation.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25 <-- do I see anything noticeable?


Female Human(Garundi-Osirian) Witch 3

I watch the dwarf with concern not knowing how this will end. Having seen and heard of many people who never returned from such experiences, I leave his side with great trepidation. Nonetheless, we must find what these adventurers learned in the desert, so I follow our hostess with the mostess upstairs.


Female Human(Garundi-Osirian) Witch 3

Ma'am, perhaps you heard of the strange man made of scarabs who appeared yesterday a short way from here. We believe that it might be looking for something these individuals brought back to the city with them. While your clients may enjoy some, er . . . unusual . . . pleasures, I do not think it would be particularly good for your business if an ancient magical creature made of scarabs appeared in your business and began to consume people.

I look around the room briefly. Or, considering the nature of your den, perhaps it might help business, but I doubt you would want to take that risk.


Female Human(Garundi-Osirian) Witch 3

Congrats. I have a 5 and a 7 year old. So I have been there. Take all the time you need and thanks for the heads up.


Female Human(Garundi-Osirian) Witch 3

Unsure of what exactly the concoctions might be, but having seen many a soul high and lost on similar stuffs, she steers clear of them and hopes that her companions will as well.

Thank you M'lady, but I do not believe I can enjoy the affect that your . . . wares . . . might have today. However, I would be most interested in meeting these adventurers.

Diplomacy: 1d20 ⇒ 20

Knowledge(local): 1d20 + 5 ⇒ (4) + 5 = 9


Female Human(Garundi-Osirian) Witch 3

Not having the greatest people skills, Kytana simply stands behind the others and carefully watches to see the guards reaction.

Sense Motive: 1d20 + 8 ⇒ (9) + 8 = 17


Female Human(Garundi-Osirian) Witch 3

I simply stay behind Tarik and watch him and the guards.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


Female Human(Garundi-Osirian) Witch 3

You can never have too much information. Lets see what they know about Neheb.


Female Human(Garundi-Osirian) Witch 3

Listening quietly, I nod my head to Tarik, acknowledging that this might work.


Female Human(Garundi-Osirian) Witch 3

That sounds reasonable if you are willing to risk letting others know we have it. But, it is your treasure and your choice as neither Grynbarl nor I were involved in acquiring them.


Female Human(Garundi-Osirian) Witch 3

Works for me. Gotta remember, I am rather new so you guys are the ones making the real decisions at this point.


Female Human(Garundi-Osirian) Witch 3

What of the dagger or whatever it was you all mentioned from the spider woman? Don't recall exactly what it was, but didn't you find some evil religious stuff?


Female Human(Garundi-Osirian) Witch 3

But what do we have? Did you all bring the fancy chest this key was in? Or do you have something else?


Female Human(Garundi-Osirian) Witch 3

Ah, my bad, did not know that was the name of the place.

I look to the others. Shall we go and see who these other adventurers are? If you wish to know what was hunted, might as well ask the hunter.


Female Human(Garundi-Osirian) Witch 3

Knowledge(local): 1d20 + 5 ⇒ (7) + 5 = 12 --> do I know about The Sins of the Sultan.

Do you mean that this group is still in Neheb's residence? Or that they are shacked up at The Sins of the Sultan.


Female Human(Garundi-Osirian) Witch 3

Kytana shrugs and begins to look at the wares as she has not previously explored this particular shop.


Female Human(Garundi-Osirian) Witch 3

Could we meet the honorable Nehab? Perhaps we could help find something for him. Especially if we knew what sort of item he was interested in.


Female Human(Garundi-Osirian) Witch 3

Well met Master shopkeeper. Yes, these brave folk saved me from some of your local thugs, however, immediately thereafter some creature appeared. It was seeking artifacts from a bygone era. It described one such item and we were wondering if you might be able to help us discern its location before this creature finds it.

I look to the others to back me up and provide additional information on the item we are seeking.


Female Human(Garundi-Osirian) Witch 3
Grynbarl Oukhreid wrote:
Antique dealer is the best course IMO. And I really need to remember to check ALL my threads when I come to Paizo.

I just have a bookmark to take me to my campaigns tab. That way all the campaigns with new posts just show up.


Female Human(Garundi-Osirian) Witch 3

Heading to the antique dealer is fine.


Female Human(Garundi-Osirian) Witch 3

How hard was it to release the key from the box? Perhaps he does not even know that he has it.


Female Human(Garundi-Osirian) Witch 3

Where did you all get the first key?


Female Human(Garundi-Osirian) Witch 3
DM - Voice of the Voiceless wrote:
:) - there is always lying...

Kytana raises her hand and points at anyone else with her 19 Int and 10 Cha while saying - Not It.


Female Human(Garundi-Osirian) Witch 3

I am not even sure IC or OOC what you have for artifacts. So I cannot give a lot of input on this.


Female Human(Garundi-Osirian) Witch 3

Ok, then waiting on input from others before we do anything.


Female Human(Garundi-Osirian) Witch 3

So, he carries it with him sometimes, but not others. Or - perhaps, he just purchased it and the movement you detected was related to him returning it to his home, not just wandering about the city with it.

We might want to investigate whether there are and dealers in ancient Osirian artifacts with whom we could discuss the key. Perhaps there was an auction or sale.

Knowledge(Geography): 1d20 + 5 ⇒ (5) + 5 = 10
Knowledge(Local): 1d20 + 5 ⇒ (20) + 5 = 25
Knowledge(History): 1d20 + 9 ⇒ (1) + 9 = 10

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