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4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha is still a further 1 XP off 3rd (even after the current XP is gained), but I'm cool with bowing out after this one, have plenty of games on plate to keep me going. Enjoyed the game immensely and look forward to rolling some virtual bones with you all down the line. Special thanks to Nik for indulging an old sparring partner. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha flashes a toothy grin at her ebullient companion; "Vas indeed Little Klubnika! I am zhinkink ve all deserve pediklaw and drinkz" Spasibo to all, especially our Kaptain - Shifty ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 4 As the group encircle the chemist Kultha moves to a better vantage (20ft Move Action) and her shoulder mounted laser swivels for another shot... (Maintain taget lock w/ Combat Tracking, and Standard Action - Overcharge Ranged Attack) Ranged Attack vs EAC (Shoulder Laser, Azimuth + Combat Tracking + Get 'Em): 1d20 + 2 + 2 + 1 ⇒ (13) + 2 + 2 + 1 = 18
Her AI's HUD again flashes: [Оставшийся лазерный заряд▸ 08/20]... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 3 As her shot goes wayward, Kultha hustles forward (25ft Move) and once again lines up another augmented shot... (Maintain taget lock w/ Combat Tracking, and Standard Action - Overcharge Ranged Attack) Her shoulder laser swivels and new telemetry is processed. Ranged Attack vs EAC (Shoulder Laser, Azimuth + Combat Tracking + Get 'Em): 1d20 + 2 + 2 + 1 ⇒ (14) + 2 + 2 + 1 = 19 Fire Damage: 1d3 + 1d6 ⇒ (1) + (3) = 4 The tek's AI's HUD once again flashes: [Оставшийся лазерный заряд▸ 11/20]... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 2 Kultha moves forward to gain a better vantage (25ft Move Action) before attempting to blast the Shob with her empowered shoulder laser; (Standard Action: Overcharge Ranged Attack vs Mean Green) Ranged Attack vs EAC (Shoulder Laser, Azimuth + Combat Tracking + Get 'Em): 1d20 + 2 + 2 + 1 ⇒ (9) + 2 + 2 + 1 = 14 1d3 + 1d6 ⇒ (1) + (2) = 3 Her AI's HUD flashes: [Оставшийся лазерный заряд▸ 14/20]... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 1 Kultha flashes a toothy grin as she is healed by Benacu; "Spasibo Komrade Zallowzpeaker." The big Vesk-tek spots their distant foe and engages her internal AI; [occ]Move Action - COMBAT TRACKING vs Green[/ooc] "Vhat plan? Terminations or kapturinks?" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Bruised and battered Kultha flashes a pained smile; "Been better, been vorse Little Klubnika." More than happy to accept :) ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Sorry Shifty - wasn't sure if you were waiting on me? Posted Evade above thinking that was my pilot actions mate Kultha drops the hammer in an attempt to get ahead of the mook-mobile; Speed Up Pilot Action DC19 (17+2): 1d20 + 6 ⇒ (1) + 6 = 7 Just wow... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As Zoey comes to her rescue, Kultha lends her own claw to proceedings (Melee Attack - Standard Action) and keeps driving defensively (Piloting - Move Action) Unarmed Attack (Pediclaw): 1d20 + 2 ⇒ (3) + 2 = 5
Evade (DC12): 1d20 + 6 ⇒ (12) + 6 = 18 (+2AC and move forward 1 zone) ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Sorry Murg - my thoughts are with Ysh onboard (and surrounded by Shobs) you'll have to T1000 it after us mate! But I'll defer to the group before acting! With Kultha being brutalised by her dash Shobhad ornament, I'm mulling switching to Auto Pilot to try and deal with it herself... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Ouch. Lucky I burned that Resolve earlier or we'd be sans driver! Through cracked teeth Kultha bellows at her companions to remove the battering Shobhad; "Zumvun get riddink of brute! I kannot drive vith zhis distraktion!" As she attempts to steer through the bulk of the pugilistic problem, the burly vesk takes hard road (Dunes) "Bukle up! Zhis vil be bumpy!" Keep Pace (DC12): 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12 Jostle Damage: 2d4 ⇒ (3, 4) = 7 DC12 Reflex for Half?: 1d20 + 4 ⇒ (18) + 4 = 22 4 more HP down :S ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 3 As the group's van bears down on the Shobhad Wagon, she rumbles her intent and guns them forward attempting get them close enough for a broadside! Double Maneouver attempted (both @ -4) Speed Up Pilot Action DC19 (17+2): 1d20 + 6 - 4 ⇒ (18) + 6 - 4 = 20
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4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() @Shifty - Thought Zone 3 was traffic congestion? Will run with that As the team's van finds itself in heavy traffic, Kultha pushes on trying to avoid the other vehicles ... Piloting/Evade DC12: 1d20 + 6 ⇒ (2) + 6 = 8 :S "Bracink for inpaktz Komrades!" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Just posting some actions to keep things rolling when I'm offline :) Not sure Shifty if above tracker shows Kultha has taken 2 actions? If so run with below on her next actions... (will likely do them round by round, unless we need her to complete a Double Manoeuvre then both of below are at -4 mod...
Buoyed by their success Kutha gleefully keeps her boot to the floor and attempts to line the enemy vehicle for weapon volleys and potential boarding actions! "OH VHAT A DAY!" Speed Up Pilot Action DC19 (17+2): 1d20 + 6 ⇒ (12) + 6 = 18 Kough. Aid Anyvun? Kough Engage Another Vehicle Pilot Action DC ?? (Shobhad Wagon's EAC): 1d20 + 6 ⇒ (11) + 6 = 17 Shifty: As/when/if we catch the Shobhad wheels, Kultha will maintain Engagement or Keep Pace if they Break Free. Baseline Pilot Checks if needed: 1d20 + 6 ⇒ (17) + 6 = 23
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4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Morning gang - just a wee heads up that I'm in today for lockdown overdue surgery on my sinuses. Not a major procedure but means I'll likely be out of the loop for 24-72 depending on success, pain meds and all that fun stuff. Apologies on the timing Shifty - Please bot Kultha as necessary until I'm fit for service again. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Cool - happy to run with that. Jacked in, Kultha checks everyone is onboard, then floors the acceleration pedal gunning the van toward an access tunnel as she hopes to bring the enemy van within their range... Speed Up Pilot Action DC19 (17+2): 1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19 Our Van moves 1 zone forward immediately (and move 1 zone forward in chase progress phase) ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha hops aboard the van, immediately jacking in her custom rig to provide the battered vehicle with some augmentation; "Bit vorse for vare, but it vill do! Lets be katchink them!" Boon▸ In-the-Vehicle-Training:
Hours of traversing Vabaimus’s uneven ground has given you valuable experience when manoeuvring a vehicle in dangerous conditions. Benefit▸ While operating a vehicle (but not a starship), you increase its EAC,KAC, and hardness by 1. When a vehicle you are operating would be wrecked, you can cross this boon off your Chronicle sheet and attempt a Piloting check; the vehicle is instead reduced to 1 Hit Point and remains operable for a number of rounds equal half the result of your Piloting check unless it is reduced to 0 Hit Points first. Kultha has Piloting +6 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha falls in line, still a little vague on the previous missions findings and observations... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Also intrigued by the pool Kultha shadows Benacu and Murgatroyd; "Nyet your uzual hot-tub I am thinkink..." She dispels images of bubble-bath covered Domakayo and focusses, eyes swivelling to peer into the pool; "Vhat you make of it Komrades? Maybe ve take zample?" Perception: 1d20 + 6 ⇒ (1) + 6 = 7 Cleary her mind ain't on the job (or is depending on how you look at it! ;P) ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As she waits to be filled in on the previous missions, Kultha's eyes swivel over the equipment recovered and vandelism unearthed; Perception: 1d20 + 6 ⇒ (19) + 6 = 25 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha nods in agreement at Benacu's request; "Da. Another myzterioz lab? Mad Zcientizt?! Must admit I hav nyet read data-reportinks from zhat mizzion. Please enlighten to vhat vas diskovered." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Bereft of her rest, Kultha rumbles to herself and presses on with the others. When Zoey is zapped, she watches, eyes swivelling in concern, then attempts to pat her friends hair flat; "Interestink look Little Klubnika. Maybe vun left for diskoklub on Absalom Zation..." The big Vesk then assists any braver souls tinkering with the dangerous tek; Computers (Aid): 1d20 + 7 ⇒ (17) + 7 = 24 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As the group prepare to move onward, Kultha holds up a pediclawed hand; "Press on Komradez. I vil take a breath to gather my ztrength..." Ideally Kultha spend a Resolve Point and grab a 10 minute rest as per Take A Breather action to recover her Stamina points. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() The brutes death throes are enough to cause Kultha drop to one knee, hissing her pain; "Ach Komradez! Zhey hit like Pover Loader..." She reaches for a small cannister and chugs the contents; Healing Serum Mk 1: 1d8 ⇒ 5 HP back up to 16/18 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 2 Kultha reels from the giant creatures bludgeoning assault and immediately engages her AI on the brute... (Combat Tracking on Black - Move Action) "Po Shkalam Zavoyevatelya! You vil pay for zhat ugly!" Vesk:
"By the Conqueror's Scales!" ...before blasting it with her empowered shoulder laser; (Standard Action: Overcharge Ranged Attack vs Black) Ranged Attack vs Black EAC (Shoulder Laser, Azimuth + Combat Tracking + Get 'Em): 1d20 + 2 + 2 + 1 ⇒ (14) + 2 + 2 + 1 = 19 Fire Damage vs Black: 1d3 + 1d6 ⇒ (1) + (4) = 5 Her AI's dutifully HUD flashes: [Оставшийся лазерный заряд ▸ 14/20]... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() George Miller's vision of future Oz looking more prophetic every day! Glad you're safe and well chief. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha stands ready should the computer hacking fail... Engineering: 1d20 + 11 ⇒ (7) + 11 = 18 Should that also fail the taps the sledge at her hip; "If all fail, zhere iz Der Happy Stik*." *Couldn't resist the 2000AD reference :) EDIT: Ninja'd by the Ninja ;) ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As she dismounts Kultha's eyes swivel with interest taking in the facility and its interior... Perception: 1d20 + 7 ⇒ (12) + 7 = 19
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4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha bids Domakayo an overly fond farewell, then strides to where Zoey is loitering; "Hoi-Hoi Little Klubnika. Vhat next move? After all zhat exzitment, am hopink no more distraktion from male Vesk danzerz." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() From her vantage Kultha offers her expertise also; Computers (Aid Another): 1d20 + 7 ⇒ (8) + 7 = 15 "Puzh reset button? Or hit vith hammer??" She then turns her attention back to Domakayo, casting her eyes and pediclawed hands upon his muscled chest; "You are net hurt my statnyy?! Let Kulthalovosh khek for woundink" Vesk:
statnyy = handsome Medicine: 1d20 + 6 ⇒ (19) + 6 = 25 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As the ranks of their foes thin considerably Kultha shifts closer to Domakayo; (Guarded Step - Move Action) "Kannot haf you gettink hurt! Best keep you klose..." She'll hold position next to the entertainer should further threats appear ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 2 As her target shifts behind a patron, Kultha curses and deactivates the link. "Po Shkalam Zavoyevatelya!" Vesk:
Vesk: "Conqueror's Scales!" She immediately shifts it to one of the nearer mercies (Combat Tracking on Yellow - Move Action) before blasting it with her empowered shoulder laser; (Standard Action: Overcharge Ranged Attack vs Yellow) Ranged Attack (Shoulder Laser, Azimuth + Combat Tracking + Get 'Em): 1d20 + 2 + 2 + 1 ⇒ (16) + 2 + 2 + 1 = 21 Fire Damage vs Yellow: 1d3 + 1d6 ⇒ (3) + (2) = 5 Her AI's HUD flashes: [Оставшийся лазерный заряд ▸ 17/20]... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() ROUND 1 As the mercenaries engage, Kutha rumbles in anger and concerned the group are bunching up, backs up slightly (Guarded Step - Move Action) "Vatch for grenadinks!" From her vantage across the bar the big Vesk, engages her engages her AI's Kombat Trakink (Combat Tracking - Move Action), which locks onto mere opposite (Orange) with a slew of range telemetry... ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha's eyes swivel independently, one remain focussed on the rippling muscles and scales of Domakayo, while the other flicks back to Zoey; "Da. Little Klubnika has right of it. Believe you spoke vith him? Know vhere he kan be found?" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha's scales ripple in delighted colour as she eyes up Domakayo; "Da. Beeg fanz. My name iz Kulthalovosh. Vas qvite the zhow. Lithe and muskular. Chudnyy!" Vesk:
Chudnyy = marvelous, dreamy She keeps her composure and continues; "Ve hav zum qvestionz for you Domakayo... if you vil indulge?" Diplomacy (Aid Another): 1d20 ⇒ 12 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha eyes the multitude of screens with interest; "Very imprezziv. I hav been on spas vessel vith less komputerinks. Profitable too? How zo?" Diplomacy: 1d20 ⇒ 19 ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() As the Bouncer extends Zoey the opportunity to see the backroom alone, one of Kultha's eyes warily swivel from the entertainment; "Hold up little Klubnika, I vil kome too." She flashes a toothy grin toward the bouncer; "Too much Domakayo gettink Kultha hot under kollar. Lookink at zom technikal equivpments vill kool me off." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha rumbles a chuckle as she watches her companions forlornly return; "Ach komrades. Pleaze tell Kultha zhat you are nyet kleaned out already?" The tech gestures towards the performing Domakayo; "You miss zome imprezzive tail vhips and hip thruzts!" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() With no interest in gambling but much more in the gamboling dancer, Kultha declines to be parted from her well earned credits. "I ztay and vatch Domakayo. More fun than loosink monies." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kutha flashes a toothy smile again; "Okay Ve haf ride. Now let uz gain more valuable intel..." She waves at pediclaw toward the Vesk performer, beckoning him over... Its pretty clear where Kultha's line of questioning will start. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha's scales ripple in colour as her eyes swivel to admire the dancer once more; "Domakayo did zpeak vith Firiz. Ve zhould at least qvestion him... He might reveal... zomethink... useful..." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha hovers nearby also, offering her own expertise whilst engaging with the Trucker; Computers (Aid): 1d20 + 7 ⇒ (13) + 7 = 20 "Ho-ho. You very lucky Komrade. Ve are expertz in Komputers... Now little Klubnika mention zhis Firiz perzon. Do you know ov him?" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha listens to the conversation intently, whilst one eye swivels to track the gyrations of the entertainment. At the appearance of the data pad she pipes in, with a nod toward Ysh'yaal; "Glitzink Datapad. Not so good Komrade. I more fixer of spas-ship. but am sure betveen myzelf and my friend ve kud fix izzues... At least try, Da?" She moves forward eying the pad with a toothy smile; "Vhat you zink Ysh'yaar?" ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha pays the tab with a returned nod; "Spasibo." She raises a toast to the gyrating performer, then gestures toward Bolgrin; "Let's go speak to Spas Trucker..." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Sorry all - been battered with meetings all day, and troubleshooting offshore ops Kultha takes in the ambience of the bar, pausing to focus on the Vesk performer... "Po Shkalam Zavoyevatelya! I like vhat I see so far Komrades..." Vesk:
"By the Conqueror's Scales!" Her scales flush and ripple with colour as she pulls herself from ogling the muscular entertainer. She nods towards the bartender; "Veskarium 7 Led Vodka for me. And vun on tab of zexy Domakayo there too..." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha flashes a grin toward Zoey; "Ztay klose little Klubnika! Who knows vhat zhis "Show" iz." The big Vesk-Tech pays the entry fee also, then enters.. ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kutha nods, then rumbles a chuckle at Zoey's comment; "Ho-ho-ho. You funny little Klubnika! Clever too." ![]()
4669-702 | Female Vesk [Exocortex] Mechanic 2 | Init▸ +1 | EAC▸ 13 KAC▸ 16 CMAC▸ 24 | SP▸ 0/18 HP▸ 17/18 | RP▸ 2/3 | Saves F▸ +5 R▸ +4 W▸ +0 [+4 vs. Fear effects] | Movement▸ 25ft | Perc▸ +6; Low Light Vision
![]() Kultha listens with interest, noting the disdain of the circumstances surrounding their "agents" operation; "Krooked Doshko? Huh. Is zhis Vesk establishment?" She mulls the potential of running into other Vesk as concern raised about locking claws with these unscrupulous mercenaries; "Danger? Do nyet vurry Komrade. I always karry protektions..." The vesk-tech pats the heavy sledge at her hip with a toothy grin. "Trankvilizator." Kultha lets her rumbling laugh subside, then focusses on the mission; "Oki Komrades. Ve need digital ID of your missink agent. Also need vay of him trustink us, Da? Kode-vurd or zomezuch. Like in spy trids..."
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