Half-Orc

Kraq Skysplitter's page

113 posts. Alias of Choant.


RSS

1 to 50 of 113 << first < prev | 1 | 2 | 3 | next > last >>

hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Following the directions given to him from the watered down orc protoplasm, Kraq heads into the bar, moving up to the bar and asks whomever is behind it if Chaga is around.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

I would assume there is a tavern where most half-orcs congregate?
Giving a nod to Choot, Kraq turns and walks off rubbing his feeble chest, looking for a group of half-orcs and attempting to find a place were they socialize without the baby skinned humans.

"Do you know where I can get a few drinks with my kin?"
Kraq asks with a grin to a group of half-orcs.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Whispered to Thoku away from prying ears,

"Maybe some of our kin would amiable to our cause, perhaps they are not completely infected with humanity and may be of some use to us? Also perhaps we should scout this town for weapon strongholds and arcane cashes?"


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Barbarians, seriously... What a terrible pile of pink refuse these creatures are!

Kraq remains silent and smiling while the whining humans complain about their weakling spawn.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Back to the land of the living!


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Hey I am going to be out of town for several days for the holiday and will not be able to post, sorry!


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Hope I am not included in that... task... far beneath me to use a shovel!


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Sorry Thoku!

Kraq will finish the transaction with the couple,

"An excellent selection of the finest mahogany, this casket is fit for the Finest warrior indeed."

Kraq doing his best to hide his disdain and sarcasm from the couple.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Poet warrior? Eh... No wonder we shall retake this land, absoloutly pathetic... I mean I am no warrior but at the very least I am capable in battle and will one day with the grace of Rull shall become a power wizard.

Looking to Thoku and miming his facial expressions as well as he can, staying silent.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

I can build Choot's Lich tomb!


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

"We also have fine crafted caskets of whatever exotic material you can bring us, we travel the world assisting others with next life transitions!" Do his best sales voice.

Lets say theoretically we have to make a coffin, could I use craft sculpture? I believe I have masterwork for such things also.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

"Then I shall also travel into the town with you, being half-orc should let me into the town with you. There may be things to learn of the weaker race, or knowledge glean or to steal." Kraq finishes with a smile.

Also Ready


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Sense Motive Aid: 1d20 + 1 ⇒ (11) + 1 = 12

"I concur Choot..."

Whatever it is he says that is :)


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Keep the trolls and casters, kill the rest, then infiltrate/take the town, I like that one.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Intimidate aid: 1d20 + 1 ⇒ (12) + 1 = 13

Loud noises!

"I suggest you listen to my party here or there may be some dire consequences for those of you that remain."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Moved myself by Thoku as previously stated, looks like what we have here is a Mexican standoff!


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Stepping up behind Thoku, surveying the camp site and ready to cast a spell should the need arise.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Whew! ;-)


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Whispering to Thoku,

"Perhaps we can use diplomacy and scout the town, assuming we can get in the town with him? Otherwise he is worthless meat..."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Whispering to his comrades under his breath,

This could be quite fortuitous if we are the group of travelers he believes us to be.

"Is that us?"

Kraq then looks up at the new orc with a smile and waits for one of his more eloquent companions to speak up.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Back and forth 18 times? omg omg omg... lol


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

And Kraq follows Kern,

"Well at least we have not appeared to have attracted too much attention."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

"I would like to add the scrolls to the tribes... Arcane library..." Kraq says with a smile.

If we get some free funds I can make scrolls of whatever spells I have in my spell book for whomever, just let me know what you want and we can deduct it. I am thinking Cause Fear and Color Spray would be good to have on a few people.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Kraq moves up towards one of the spiders, casting a spell

Acid Splash

Range Touch: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 161d3 + 1 ⇒ (3) + 1 = 4


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Yeah... entangled sucks lol


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Kraq advances with purpose but not too close to draw the spiders to him,

"Vile creatures!" Kraq mutters between clinched teeth knowing battle will surely ruin any chance of surprise.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

From the rear, Kraq agrees,

"Yes scout ahead, if we can determine numbers and layout we will have the advantage!"


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Congrats indeed! I have been with my wife the same amount of time, its a lot of good work in the end.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Nodding to the hunter,

"Yes use your magic, it is imperative we are not caught unaware.

Feeble 'weed magic', what a waste of talent.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

I also have craft sculpture :)


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Intelligence: 1d20 + 5 ⇒ (3) + 5 = 8

K.History: 1d20 + 9 ⇒ (6) + 9 = 15

K.Geography: 1d20 + 9 ⇒ (8) + 9 = 17

Crazy child right now, short cut pass on pertinent info :)


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Bah! Sorry had a bunch of life crap bite me in the ass this week. Of course now I miss the intelligence stuff! Anyway I am fine with riding, we should have the funds for mounts? Or do we prefer to walk?


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

"Yes let us show our true might by bringing our power to bear on the lesser races of this plane, we need to keep them under our boot!"

I am fine with going forward


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Maybe just a crappy one that dies right away in the Hobbit or LotR, regardless I try to play casters as much as possible so I put the dice rolling in the GMs hands :)


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

You do seem to roll poorly, nearly every time lol! Comedic relief in the tribe I suppose, 3 stooges rolled into 1! Nyuk Nyuk Nyuk


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Trying to hide his excitement about his tribe winning another trial,

"Come tribesman, show them this trial is beneath us..."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Kraq makes another competitor sound like a crying female child with his Ghost Sound spell, while still remaining discrete.

"Looks that one there sounds like a mewling human girl!"

Kraq gives a hearty laugh encouraging others to do the same.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

What a complete Orc challenge, run through a gauntlet of death, pretend it does not hurt, and see who can do it the best, no wonder we are not respected as a race, this will need to change. It is entertaining to observe however...


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Sorry had some family stuff suddenly come up, I am back now

Retro:

Kraq uses ghost sound to make it seem the closest rivals in the trial are screaming in weakling pain.

"Look those ones cry like feeble human children!" Kraq says with a laugh at the competitors.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Is it possible to ghost sound some enemies making screams and noises? What would you want to disguise the spell casting?


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Kraq continues to watch from the top, his tribe doing well in yet another trial.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Yes lets finish all the trials.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Bleeding Storm just seems more orcy to me, twisted nail and all that stuff, just seems 2 words works better.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Sell the slaves, Bleeding storm or Stormbloods also works for me.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Kraq walks down to the pit with the others, saying to no one in particular after so many accomplishments,

"Weakling tribes, I suspect we will have victory yet again."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Is it a new day? I will change my spells before the trials if it is.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Bleeding storm works for me also. I will check my funds and get the new scrolls out early this afternoon then.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

I think latin may be too much, and I would like some storminess in there also.


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

Yeah I will take them all, copy to my book, then make scrolls and return them to everyone, I would assume wares and such are available at the gathering for such things? I have parchment just need the reagents

Nodding to Choot

"These will bring our tribe continued power and might, let me study them."


hp 18/18 | AC 12, T 12, FF 10 | CMB: -1, CMD: 11 | Fort +4, Ref +4, Wis +6 | Init +4 | Perc +4, Darkvision 60 ft

"Choot, let me utilize those scrolls for the greater knowledge of the tribe, I can then return them to you many fold over, it would be a good investment in the tribes future. Today is a great day indeed, we shall be a powerful tribe, Rull has blessed this gathering."