Kraq's goals are as follows: Firstly he is trying to regain the missing artifacts of Rull(Axe, Armor, Staff, Robes, and Ring, feel free to change any of these as you see fit for the story, I just went with what seemed appropriate), he knows not where to find these things but that leads him to goal number two. Goal number two is finding the great blue dragon known as Boraksaphegirag, a great blue dragon that has help protect the Storm-Screamers from many foe, with only the occasional "donation" from our people to keep him satiated. The dragon may hold the key to finding the artifacts, he may have them or have some type of knowledge of where they are. Lastly Kraq wants to become the highest ranked shaman for all of the Orcish peoples, he wants to begin schools for various mystical arts and train others, make a more civilized Belkzen.
Kraq was born to two half-orc parents, both of which were great and mighty warriors, and Kraq was immediately accepted into the Storm-Screamers clan. Being inquisitive and intelligent at an early age he was separated from the other members of the clan and taken into shaman training. The tribe sequesters the shaman candidates because they are often smaller and weaker then the typical half-orcs and definitely weaker then the full orc counterparts, but the clan wants to cultivate as many shaman as possible to appease the great Rull. The clan often trains many shaman at once to trade to other clans for warriors, weapons, or mega-fauna, and it is a great honor to be selected to go to another clan and become a lead shaman. Kraq's parents were at first disappointed in their son not following in their martial footsteps, but soon they heard how well he was doing in shaman training. Many students are thinned at this point in training either killing themselves with their own power, the lead shaman killing them outright for being insolent, or other students killing rivals. Kraq was often tested more difficultly than other students by the lead shaman, mostly due to Kraq being an arcane caster with no ability to heal, and the lead shaman was a druid with the ability to call storms and heal. Kraq passed all tests set before him and was released to the clan as a fresh shaman right before the great clan gathering. Kraq had always wondered why training had to always be as dangerous as it apparently was, and he was hoping for something to happen at the meeting so he can perhaps one day effect the way training of shaman in the future.
On his way to leaving for the great clan meeting Kraq's arcane leader informed him that he had a vision about Rull missing his weapons and armor, upon praying about it further it was revealed to him that his godly artifacts were stolen by an unknown entity and that Kraq should find out more about the missing implements while at the clan gathering.