About Korihor Blackwood-----------------------------------
xp 0/3,000 Tier 1
"Someday your happiness will drown, sputtering, coughing. It will suffer. In agony. And I will still be left with the bitter hunger of my resentment. It will never die."
Goal (what) I want to belong to one of the Houses.
Scions of innately magical bloodlines, the chosen of deities, the spawn of monsters, pawns of fate and destiny, or simply flukes of fickle magic, sorcerers look within themselves for arcane prowess and draw forth might few mortals can imagine. Emboldened by lives ever threatening to be consumed by their innate powers, these magic-touched souls endlessly indulge in and refine their mysterious abilities, gradually learning how to harness their birthright and coax forth ever greater arcane feats. Just as varied as these innately powerful spellcasters’ abilities and inspirations are the ways in which they choose to utilize their gifts. While some seek to control their abilities through meditation and discipline, becoming masters of their fantastic birthright, others give in to their magic, letting it rule their lives with often explosive results. Regardless, sorcerers live and breathe that which other spellcasters devote their lives to mastering, and for them, magic is more than a boon or a field of study; it is life itself.
Korihor's portrait ---------------------
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Feats
Languages
Carrying capacity // Encumbrance 5 lbs.
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I think I know a guy...
Age
Next level
Unconscious belief
Description:
Korihor's honey eyes are soft and warm and stark against her bronze skin. Her dark brown dreadlocks grace her shoulders. She has a noble posture, almost challenging. A tattoo of an upside-down tree runs down her neck, spreading across her shoulders. It's actually not one tattoo, but hundreds of tiny magical sigil tattoos, forming the image of a tree. Amid that is an aberrant dragonmark.
Personality:
Korihor is very against inequality. She has been an outcast, and homeless, for good portions of her life, so she feels for the underdog, the marginalized. But she feels she's been "accused" of attacks against people and places, with her magic. She worries she's a bit of an unintended terrorist. So she has latched onto a few incidences she's read about that involved real terrorists...elves. Because of her frustration over her own situation, she tends to read the worst in elves and comes across as mildly racist.
She's brilliant, but a bit of an alcoholic. She can't sleep without a drink. She loves a good cigar but will complain about someone tracking in dirt, or not washing their face. Calculating and thoughtful in her planning, she often doesn't think about what she is going to say before she says it in conversation. Background:
Korihor is a hard woman to love. She's brilliant and believes she is on a mission to civilize the world, one person at a time. She believes that society is doomed because of the way people treat each other, and the way the species treat each other. She believes that there is a problem with the rich crushing the poor, even though she doesn't believe that there is something inherently wrong with being rich.
She distrusts magic and feels it is only abused, as well as dislikes religion, feeling it is a big con. The conundrum of her life lies in the fact that she seems to seep magic from every pore. She would prefer to just read a book, cook an extravagant meal, enjoy an expensive scotch and cigar, and live out her life in a warm place overlooking the sea. Calculating and thoughtful in her planning, she often doesn't think about what she is going to say before she says it in conversation. She believes in the best of mankind, but also believes that most people are idiots; sheep, with no willpower, to make an informed choice for themselves, bent on treating each other poorly simply for a lack of understanding, or because they want a cookie. She was born to the north of Cyre, in the small village of Little Mingin, a dirty fishing village on the Cyre River. Her family sent her away to school in Metrol because "weird things always happened around her", the final straw is when she gave the mayor's daughter a purple beard. At fifteen her tattoo appeared, growing steadily down her back. She was afraid it was a disease or infection of some sort. Her fears, it seems to her, were confirmed. She is infected with magical energy. It took the form of a slowly growing upside-down tree, made of thousands of tiny arcane symbols, one by one appearing on her skin, bleeding down her back, slowly over the years. Every time something strange happened around her, the tattoo grew a little more. At the age of 21, she awoke in an inn she was staying at in the city of Seaside in Cyre, while working as a freelance researcher for Venture Captain Obo...or what remained of the inn. Her bed alone stood unharmed, on an untouched rise in a crater where the 'Three Barmaids' once stood. She believes she destroyed it with her magic. That was when her Mark changed from a tiny shoot to a tiny sapling on her back. It was also the day before the Day of Mourning. She left on a ship mere hours before it happened. She wants nothing more than to control this magic, so it can't hurt anyone else. She can't let this thing inside her destroy everything around her. Unbeknownst to her, her family's home was destroyed in the same fashion, at that same moment, back in Little Mingin. Fleeing, she jumped a ship heading up the Cyre River, up past Thronehold and down the Brey River into Lake Brey. Over the next year, driven by fear of hurting anyone, she made her way to Starilaskur, where the amount of alcohol they served seemed to match her thirst well. Fleeing a misunderstanding and a debt, she boarded a lightning rail bound for Sharn. She is a human, and rumor had it her grandmother was a tiefling, being from Cyre, but she honestly considers herself human (no matter what those kids said). She cannot stand racism, and will quickly lose her cool if she sees it in practice. She is not a hero and has done nothing she considers special. “I prefer not to use my family name, thank you.” —Gaven, half-elf ranger Sometimes being a member of a dragonmarked house means power, prestige, and influence. Sometimes it means living firmly under the thumb of a controlling relative until you can find a way to escape. Congratulations—you’ve found a way. Adventuring: You adventure because it’s better than the alternative, a tightly controlled life as part of a dragon-marked house. Your family thinks you should be home, putting your talents to use in the service of your house. Your mother wants you where she can keep an eye on you and make sure you don’t get into any trouble. Your father wants to find you someone appropriate to marry and keep your children close at hand. Fundamentally, you adventure because you know your family hates it. You might not know yet what you want to do with your life—adventuring might just be something you’re doing to kill time until you figure it out—but you know it won’t involve the work of your house. Personality: Clearly, you’ve got a rebellious streak. You don’t necessarily reject all authority, but you certainly don’t like to be under anyone’s thumb. You can be sardonic, cynical, and harsh sometimes, especially when the people around you start sounding like they think they own you. But you’re not bad at heart. Is it so wrong to want to shape your own destiny? Behavior: Even though you’ve probably been disowned, you’re used to a life of relative luxury, and your habits and mannerisms reflect that. You prefer to stay in upper-class hotels rather than common inns and to feast in a private dining room rather than squeeze into a spot at
Language: You were brought up well, and your manner of speaking reflects that. You have an educated vocabulary and a solid grasp of correct grammar. You avoid slang and vulgar language unless you intend to shock or provoke. Of course, house renegades live to shock and provoke,
Variants: You might be a younger child of a noble family rather than a dragonmarked house, or even a former rising star in a church hierarchy fleeing from the controlling influence of a religious mentor. In addition, your reasons for fleeing your family might vary: Perhaps you
Goals:
Korihor wants to figure out why her tree tattoo began to develop on both her and her sister...and what it means. She also wants to know why Ceilidh got a dragonmark, and she got an aberrant mark.
Aside from that, she is really wanting to learn how to cook rice the way they did in Cyre, before the Day of Mourning. It was like little pillows of air. That, and the perfect scotch. She hears rumors that there is a scotch from the Demon Wastes that have stopped the battle there, simply so demons and Paladins could share it. Build in future:
Alacritous cogitation Retributive spell Wildblood mage psionic feat Egoist Fleshbinder Psion/ mind mage Reserve feats • Least Aberrant Dragonmark - You may use Charm Person as a spell-like ability a number of times per day equal to 1 + your Cha modifier (6) (caster level equals your character level) (1st)- if you have multiple spells they share a single pool of uses. Man vs. reality |