The Society has tasked you with investigating fundamental dualities of existences as part of an ongoing effort to understand the enigmatic actions of beings know as aeons. The aeons have recently been witnessed congregating in significant numbers on the plane of Axis, and the Decemvirate worries that this portends either a worrisome change in the beings' behavior, or serves as an indicator that the aeons were never understood as well as scholars of extraplanar lore believed. Choose one of the following duality pairings to research: birth/death, creation/destruction, or fate/freedom. Cross the other entries off your Chronicle sheet. Once you have checked at least one box that precedes the boon, you gain an insight bonus on the listed rolls equal to half the number of boxes checked (rounded down, minimum 1).
☐ ☐ ☐ ☐ Life/Death: To research life and death, you have been tasked with making detailed observations of creatures in situations where these forces can be most clearly observed. Whenever you cast a spell such as raise dead or breath of life (including from a scroll) that successfully returns a character to life, or whenever you are reduced to 0 or fewer hit points and recover without dying, you may check one box next to this entry. You gain a bonus on Fortitude saving throws made to resist positive energy, negative energy, and death effects.
☐ ☐ ☐ ☐ Creation/Destruction: To understand the forces of creation and destruction, you endeavor to observe these forces in action. Whenever you witness a piece of magical gear (including weapons, armor, wands, staves, and wondrous item) destroyed by a sunder combat maneuver, shatter, mage's disjunction, or similar effect during a combat encounter listed in an adventure, or when you restore a destroyed piece of magical gear with make whole or a similar ability, you may check a box next to this entry. You gain a bonus on all CMB checks made to perform sunder maneuvers, on Craft checks, and as a bonus to the number of hit points restored when using your spells and abilities to repair objects (such as make whole).
☐ ☐ ☐ ☐ Fate/Freedom: You have been tasked with recording observations on the duality of fate and freedom. Whenever you succeed at a check to grapple a creature during an encounter in an adventure or whenever you succeed at an Escape Artist check or a grapple check to escape or take control of a grapple, you may check a box next to this entry. You gain a bonus on all saving throws against effects that would cause the entangled or paralyzed conditions, and on Escape Artist skill checks and CMB checks made as part of a grapple check.