Radosek Pavril

Kordrek Golka's page

14 posts. Alias of lunkhead.


Full Name

Kordrek Golka

Race

| HP 9/9 | AC 12 (12 Touch, 10 Flat-Footed) | CMB -1, CMD 11 | Fort. +2, Ref. +2, Will +3 | Init. +2 | Perc. +1, Sense Motive +1

Classes/Levels

| Speed 20ft | | Spells:Cantrips: Arcane Mark, Light, Read Magic, 1st: Mage Armor, Sleep DC 14 | Active conditions: None.

Gender

CG Male Dwarf(House Garess) Witch 1

Size

Medium

Age

41

Deity

Erastil

Languages

Common, Dwarven, Orc, Goblin, Terran

Strength 8
Dexterity 14
Constitution 14
Intelligence 17
Wisdom 12
Charisma 10

About Kordrek Golka

Kordrek Golka
CG Medium humanoid (Dwarf)
Init +2; Senses Perception +1
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Defense
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AC 12, touch 12, flat-footed 10 +2 dex)
hp 9 (1d6+2, +1 favored class)
Fort +2, Ref +2, Will +3
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Offense
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Speed 20 ft.

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Statistics
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Str 8, Dex 14, Con 14, Int 17, Wis 12, Cha 10
Base Atk +0; CMB -1; CMD 11
Feats Extra hex
Traits Noble Born- Garess
Skills Heal +5, Knowledge (history) +7, Knowledge (Nature) +8, Spellcraft +7, Use Magic Devise +4
Languages Common, Dwarven, Goblin, Orc, Terran

SQ: Darkvision, Defensive Training, Greed, Hardy, Hatred, Slow and Steady, Stability, Stonecunning

Combat Gear
(He is still a dwarf even if he is a witch, need to have his trusty axe)
Battleaxe
Dagger
Light Crossbow
Warhammer
20x crossbow bolts
Scroll of Reduce Person

Other Gear
Backpack, Bedroll, Belt Pouch, Flint and Steel, Black Ink, Inkpen, Parchment, Rope, Spell component pouch, Trail Rations x3, Waterskin, 3 sp

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Special Abilities
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Hexes:
Evil Eye (6 Rounds DC 13 Will)(Su)
Cackle

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Spells
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Spells known by Suori (Lizard Familiar):
0-level:
all 0-level Witch Spells
1-level:
Cure Light Wounds
Enlarge Person
Identify
Mage Armor
Ray of Enfeeblement
Sleep

Spells Prepared by Kordrek
0-Level
Arcane Mark, Light, Read Magic
1-Level
Mage Armor, Sleep DC 14

Cousin to Toval Golka, Kordrek Golka was in Highdelve when the vanishing occurred. Young, by dwarven standards, Toval took him as his ward. Over the past 10 years, he has studied at court and anvil, but his heart yearned for something else. While on a scouting task back into the mountains, Toval never gave up hope on finding clues as to what happened to Golushkin, he locked eyes with a lizard along one of the tunnel walls. Entranced by what he saw, he could see himself within the animal and called to it. Losing all track of time, he spent three weeks within the tunnels with his new found friend. As the days went by he realized by talking to the lizard, he was able to manifest parts of himself into various effects. He was able to project his stubbornness as an invisible barrier about him. He could channel his compassion to heal creature’s wounds. He could use his anger to weaken those around him.

Eventually he was found by a party led by Toval himself. Finding Kordrek muttering about nonsense with a common lizard, House Garess officials quickly told Toval that Kordrek needed to leave before rumors of a crazy cousin helped fan the sparks of tension of a dwarf being named heir-apparent. He needed to distance himself from his crazy cousin. On their march back Kordrek had a dream; to the south was a land where the animals called to him. A giant lizard the size of a dragon whispered to him, “Come seek me out and I will give you the power to defend my domain. White-eyed but no fool he knew he couldn’t just set out into the wilderness. He overheard Toval the next day arguing with the captain of the guard, “This is a ploy mark my words. They’re setting up for the storm that be ‘a brewin. The swordlords be looking to putting them and their own down into the greenbelt. Nice tidy set of resources that would be for them.” Realizing his chance, and not wanting to be a hindrance to his cousin who had looked after him for the past 10 years, Kordrek set out that night splitting off from the main camp headed for Rostland.