Machine Slayer

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Dark Archive

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Twist Away
Your quick reflexes and dexterous movements make up for your lack of stamina.
Prerequisite: Evasion.
Benefit: While you are wearing light armor or no armor, if you are forced to attempt a Fortitude saving throw, you can use an immediate action to instead attempt a Reflex saving throw (at the same DC). If you succeed at this saving throw and the attack has a reduced effect on a successful save, you avoid the effect entirely. Whether the saving throw is successful or not, you are staggered until the end of your next turn

Does this feat ONLY work on effects that have a reduced effect on a successful fortitude save? I would think that it's intended for all fortitude saves, but i find the bolded text slightly confusing.

Regards

Dark Archive

Simple question:

Destruction: The inquisitor is filled with divine wrath, gaining a +1 sacred bonus on all weapon damage rolls. This bonus increases by +1 for every three inquisitor levels she possesses.

I could be confused since i'm used to see this kind of increases on spells (which list the cap), but does this means that the inquisitor get's the increment at levels 3, 6 ,9 ,12 ,15 and 18?

Regards

Dark Archive

I'm gonna start with Stolen Lands the next week, and the party i'll run consists of:

Paladin (Erastil)
Cleric (Erastil)
Inquisitor (Erastil)

I'm having some issues to make diferences on how each class would approach it's worship to the "old deadeye", so every player can roleplay something different. Any suggestions?

Regards