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Dark Archive

So I have a question about the three above abilities. Is there a way to combine them such that the green scourge druid gets more advanced natural armaments? For example a first level druid getting +2 shillelagh, rather than the standard +1?

If it is possible, do I have to prepare the shillelagh's (the spell I will be using for my build) to get the effect?

This is for PFS, if that changes anything.
Relevant links:
Green Scourge
Heigten Spell
Magical Lineage

Dark Archive

Hi!

I'm trying to put together a Green Scourge Druid, and I'm trying to figure out how Nature's Armaments work on the Oaken Staff.

Natures Armaments allows the druid to turn spell slots into Shillelagh's, but as the druid levels, the Shillelagh add a greater bonus to the staff.

The Oaken staff can be targeted by Shillelagh, unlike most magical staves. However, it says that when it is targeted, it's enhancement bonus increases by 1.

I have several theories on what happen when a high level spell slot is cast on the Oaken staff:

1: The Oaken Staff deals 2d6 + 1(from the staff)+(The bonus from a high level Shillelagh)

2: The Oaken staff deals 1d6 + 1 + (The bonus from a high level Shillelagh)

3: The Oaken staff deals 1d6 + 1 + 1 (If high level Shillelagh only add +1 to the staff)

Which one is right?

Thanks!

Green Scourge

Oaken Staff

Shillelagh

Dark Archive

Hi, I'm building a Shillelagh using druid. I'm trying to determine if the bonus from flanking or Shillelagh applies to the CMB check for Hydraulic Push.
Thank you!

Dark Archive

In my latest campaign, the PC's raided a hobgoblin base. I gave one of the Hobgoblin monk Throwback Arrows, from the Ranged Tactics Toolbox. My question comes up with alchemist in the party. Can the monk throw the bomb back at the party? My argument is that while the bombs are class abilities, anyone with a ring of spell turning could send a spell back, even though the spell is a class ability, but I do not know exactly what the rules say. Another issue, is the party level. The party is second level, and the bombs do 2d6 + 10.
Thank You