Rough Rampager

Khaleros's page

9 posts. Alias of Mr Nevets.




“Listen, I wouldn’t trust just anybody with this job. I need the right person for this job. And you, my friend, look like the right person for this job.” So spoke Silas Gribb to each of you in private, just a day or two ago.

You met Silas when he was recruiting adventurers and mercenaries in the Taldan port city of Cassomir to work as protection for what the grizzled human described as a very delicate cargo that needed to be delivered on quite a tight schedule to Wispil, the 'Lumber Capital of Taldor'.

This last, he proclaimed quite proudly.

At first, the enterprise is exciting and almost fun, espcially with the thought of the promised payout at the end of the ride. Three days travel on the road to reach Wispil, with 30 gold for each of you per day, and more if any combat became necessary.

And so, with three wagons, your group set out yesterday morning, with Silas on the first of the wagons with his right hand man, Finneas; a gnome named Veltner handled the second; Gorth the half-orc driving the last, with the rest of you scattered about, two to a wagon.

Silas, on the whole, discouraged conversation amongst you all, prefering everyone to focus and be on the lookout for trouble...but thus far, the road has been clear of both obstacles and bandits, and the weather looks like it will hold. Even when the group stopped for the night, the worrisome merchant insisted on three of you on guard duty at all times.

Still, the trip through the outskirts of the Verduran forest turned out to be uneventful, and when Belhaim comes into sight, it's at least something of interest. The town itself presents a sleepy, rustic façade to all appearances, and appears in large part to be self-sufficient.

Also of interest, is a group of three guardsmen on horseback near the town entrance, and six more guards standing at attention as you approach. The lead horseman, obviously command in both his manner and medals on his armor lets the lead wagon get withing a few yards and then calls out, "I am looking for Silas Gribb! Present yourself, sir, for questioning!"

As he speaks, three more guardsmen come out of the woods along the road with crossbows trained on the wagons...


Welcome, folks, and congratulations (or condolences) on making the team!
I am GM Minotaur, your host, and welcome to the Dragon's Demand!

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First things first, here's a couple important rules all my tabletop players know about my GM'ing style:

1. If YOU can do it, the NPCs and Baddies can do it.
Basically, if you start asking for items/feats/skills/etc that are out of the norm, or worse, twist the rules in ways they really weren't intended...keep in mind that if it's approved by me, then whatever it is you're doing could be fair game for the bad guys you encounter. Fair?

2. If I ever say in an OOC comment (or send you a message) that reads:
"Do you do this of your own free will?"
...that should mean you should immediately pause and make sure you are positive that the course of action you're currently choosing is what you REALLY want to do. It's intended as a fair warning from the GM that what you are doing just might be really foolish and have disastrous results.

I won't stop you if you really want to do something horribly dumb, but what comes next is on your head. I am far from a killer-GM, but sometimes characters and players get caught up in the moment and choose...poorly.Fair?

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So, all that possible unpleasantness aside, please sign in, say Hi, and give a brief description of your character and what would be obvious to anyone who indirectly spent more than a day around them. (i.e. as a coworker you haven't really been introduced to yet).


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Dragonslayers Wanted!

Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town.

But when Belhaim's peace and quiet is shattered by the sudden collapse of the last standing tower of its founder's castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What's the sinister secret behind the strange sounds of flapping wings in the night? And what's happened to local wizard Balthus Hunclay, who's not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen?

Has Belhaim's ancient draconic nemesis returned?

********

After years of not being able to do any gaming at all, I was fortunate enough to start roleplaying here on the boards and it's definitely given me the itch to start running a game of my own. I debated whether to run a simple, small adventure or venture out with a full AP and after searching the internet, I think that Dragon's Demand offers a little bit of both options. The story allows characters to possibly achieve as high as 7th level over the course of one grand, connected adventure.

My background?: I used to run Marvel Superheroes and 3.5 D&D for our gaming group, both tabletop and pbp, but we've all grown up and moved to different parts of the country, so that's not really possible anymore. Though I play Pathfinder now, I've never run a game with this system, so I might need a bit of patience if I make any mistakes. Feel free to point them out…but be kind. :D

My goal? I want to work with the players to tell an exciting and fun story using the PF1e rules, with Core classes and races only, really going for a “Classic Fantasy” game feel. I know this might not work for everyone, but that’s why there’s so many different game recruitments on the boards, right? Something for everyone.

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Character Creation Summary
System:
Pathfinder 1E
Starting Level:
First Level
Ability Scores:
20 point buy
Races:
Core only, though alternate racial traits will be allowed.
Alignment:
Any Non-Evil.
Classes:
Any Core Paizo, (including Unchained versions), Only 1 Archetype allowed per character. No Occult or Psionic, No Base or Hybrid.
Skills:
Background skills
Feats:
Elephant in the Room
Traits:
Two, no Flaws
Wealth:
Class average wealth for Level 1
Hit Points:
Max at first level, Rolled or Average every level thereafter (whichever is better)
Religion
Standard Golarion
Background:
2-3 paragraphs minimum. None of the characters will be from Belhaim, and the opening will be that they are traveling with a caravan to the town, possibly acting as guards for what turned out to be a rather uneventful, boring trip.
Posting Expectations:
I’ll hope for one post each weekday and one on the weekend, though in reality I’ll ask for a minimum of four posts a week.

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I’ll be accepting 5 or 6 characters, depending on the mix and number of applications and will be aiming for a reasonably balanced group…though we’ll see how that works out. I’ll leave this recruitment open until Wednesday, April 6th at 11:59pm EST.


1 person marked this as a favorite.

Dragonslayers Wanted!

Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town.

But when Belhaim's peace and quiet is shattered by the sudden collapse of the last standing tower of its founder's castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What's the sinister secret behind the strange sounds of flapping wings in the night? And what's happened to local wizard Balthus Hunclay, who's not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen?

Has Belhaim's ancient draconic nemesis returned?

********

So, after years of not gaming at all, playing here on the boards has definitely given me the itch to start running a game of my own. I debated starting with a small adventure or an AP and after searching the internet, I think that Dragon's Demand offers a little bit of both, allowing characters to possibly achieve as high as 7th level.

A little background: I used to run 3.5 D&D for our tabletop group, but we've all grown up and moved to different parts of the country, so that's not really possible anymore. Though I play Pathfinder now, I've never run a game with this system, so I might need a bit of patience if I make any mistakes.

After a lot of thought, I've decided I want to run this using PF1e rules, with Core classes and races only. I really want to go for a classic game feel. Sorry that doesn't work for everyone, and I know this could be a dealbreaker for some...which is part of why this is an interest check. :) ..also, the fact that I know there is at least one other version of this adventure currently running on the boards. So there's that.

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- Unchained versions of classes and alternate racial traits WILL be allowed. No occult or psionic classes, however.

- Will be taking 5 or 6 characters, depending on the mix and interest level.

- Characters will start at first level and a point buy of 20. Starting wealth will be average.

- Max Hit Points for first level. Rolled after that, or half, whichever is better.

- Characters get 2 traits and I'll allow a drawback, but will expect it roleplayed.

- No EVIL characters.

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So, that's my sales pitch. Whattaya' think? Would there be any interest in this?


While I've run games for years on tabletop, (though not recently, to be fair) and I'm really not sure if I'm up for it here, yet...I just can't get the idea out of my head to run something, y'know?

I figured I'd look around and see what I might be interested in offering, and I stumbled upon this classic from the relaunch of 3.5 D&D. I remember those days and new and exciting, and frankly, fun.

So, even though a quick search shows that this has indeed been run here before, would anyone be interested in delving into the Sunless Citadel? As a starting point, I think I'd go with all Base and Core classes and races, but without Archetypes. Probably 20 pt build.

Again, this is just an interest check at this point...and opening for discussion.