Shorafa Pamodae

Kha’lessa's page

23 posts. Alias of Kemsha.




Campaign log

So, quick recap of the story so far:

You've received a briefing from Venture-Captain Arvin about a missing Starfinders spaceship and how the Starfinder Society just discovered a clue that could lead them to the missing group (some starfinder insignias that were pawned).
Following the briefing, you've met with the vesk pawnbroker Julzakama and questioned him about who sold him the insignias. You've learned that it was a ghoul named Exegara.
After learning that Exegara was bound for the sunken garden-turned-mortuary called the Vat Garden, you discovered, fought and killed him. You looted his datapad and with the help of the peculiar ysoki shop owner Lik One-Eye managed to obtain its information an brought it to Arvin.

Continuing in the gameplay thread

Use this thread for any doubts about the story or the world


Campaign log

Continuing the story so far, Venture-Captain Arvin meets you in one of the Arms of Absalom Station to receive your orders (and a ship!)

Venture-Captain Arvin stands next to the entry ramp of a sleek-looking starship. He waves his hands over the side of the starship affectionately.

“This is the Loreseeker, a Pegasus-class ship that’s one of the fastest and lightest in the Society’s fleet.
We know that a lost Starfinder vessel, the Unbounded Wayfarer, was discovered by undead creatures from a starship called the Endless Threnody. We’ve pulled some strings with our more reputable Eoxian contacts to get more information, but they’ve disavowed knowledge of the Endless Threnody entirely; this likely confirms our suspicions that the Endless Threnody is connected with the Corpse Fleet, a group of Eoxian separatists who refuse to work alongside the living.
We have the location of the Endless Threnody in the Drift, courtesy of the information you brought us. Its Drift engine is incapacitated, so it’s unable to escape the Drift. Take the Loreseeker into the Drift, cripple the Eoxian ship—as a Corpse Fleet vessel, they won’t be open to negotiations—and recover the location of the lost Starfinder vessel.


Ok guys, let's see if we can do this.
You know a bit about the setting, it's a mix between our old cyberpunk campaign and shadowrun. I'll add background information when needed.

I have a few house rules in my mind but I'm too lazy to write them down so here's what you need to know:

- 250 points
- 50 points in disadvantages and 5 in quirks
- 3 sources of power:
- Magic: Most visible effects require some sort of focus (magic wand, juju bag, etc) and you need to gesture and speak. It doesn't interact well with cyberware so you'll gain some disadvantage if you mix the two
- Psionic: Only “internal” powers (no fireballs or laser eyes). As a more “undertood” power, it has a few technologic counters (and enhancers)
- Cyberware: For now I’ll treat it like another power. It has to be a bit within technologic limits and have the disadvantage (electrical). It’ll require maintenance but you can buy new stuff with money
- No “exaggerated stuff”. This is a bit subjective (a lot actually) but it’s to try to keep the theme and feel. So no flying, car lifting superman… at least for now. Slow levitation is fine, mind control, chameleon, stuff like that. Any doubts, just ask

Basically I think that’s it… GO!


It’s still early so the bar is calm. The bartender is slowly cleaning the counter, her red hair glowing with an eerie light reflecting the neon sign behind her. “Katapult” has a nice ring to it, you wonder how the place will be in a few hours.
But you’re here on business so you walk to her and ask for Kevlar. As soon as you say the name, you hear a loud voice:

Ah! One more has arrived, good!

A bulky orc comes to greet you. He has huge fangs but one of them is broken. The scar on his face and the obvious cybered left eye add to the idea that this guy has seen a few fights in his days.

I’m Kevlar and I think we have business to discuss. Come, you’re the last one

He takes you to a table in the back of the bar where you can have a private conversation. Already in the table are 3 more runners, they must be the rest of the team. You nod and sit with the ork.

So chummers, I heard that you’re new to the shadows and are looking to get a few dollars. It just so happens that I know people here in New York, people that might need your special skills and have money to spare. It seems a good combination, no?
Since you’re new to this, we’ll start with a milk run as easy as they come. It won’t make you millionaires but it will help you know each other. Do this well and maybe I’ll remain your fixer for a few more runs.
Some things go without saying but you don’t seem the smart type so I’ll say them anyway.
I’ll arrange a meeting between you and Mr. Johnson. You’ll go, get the details of the mission and get the f@## out.
Ask him the questions you want but he’ll probably only tell you want he wants, and that’s probably way less than you need to know. Figure the rest out, or you won’t live long in this business.
Do the job any way you prefer but don’t bring problems back to me or the Johnson. You want reputation in the shadows, not with the police, understand?
Live by the old shadowrun saying and you’ll be allright: “Watch your back, shoot straight, conserve ammo and never, ever, make a deal with a dragon"
So, this is the info. When you get there, tell them Kevlar sent you. You still have a few hours, use them to get to know each other.
Do this right and we’ll talk again. Otherwise… well, there are many more low-life bums like you looking for a few bucks

He gets up and walks away, leaving a pen drive on the table. Analyzing it you see that the meeting place is in two hours in Chin Tau Den, a kiosk in the middle of the Chinese district.