Dexinis

Kevaras Zanorin's page

223 posts. Alias of Peasant Railgun.


Full Name

Kevaras Zanorin

Race

Drow

Classes/Levels

Protecting Paladin 14 / Hospitaler

Gender

Male

Size

Medium

Special Abilities

Darkfire

Alignment

Unaligned

Deity

The Raven Queen

Location

Our Lady of Letherna monastery

Languages

Elven, Common, some Undercommon too

Occupation

Sidhe Lord

Servants:
Mr Hates, Mrs Fugues, Mr Arson

Homepage URL

On iPlay4e

About Kevaras Zanorin

Wishlist:
17 Ring of Radiant Storm
16 Ring of Personal Gravity
14 Circlet of Arkhosia
12 Gloves of the Healer (paragon tier)
16 War Ring
15 Shield of Fellowship
14 Counterstrike Guards

Drow Paladin / Hospitaler [Divine Defender]
Level 14, Unaligned, 180 cm, 60 kg
XP: 41700
Languages: Common, Elven

Str 11 (+0) +10(Starting) +1(Level 11)
Con 16 (+3) +15(Starting) +1(Level 11)
Dex 15 (+2) +11(Starting) +2(Drow) +1(Level 8) +1(Level 11)
Int 9 (–1) +8(Starting) +1(Level 11)
Wis 16 (+3) +14(Starting) +1(Level 4) +1(Level 11)
Cha 21 (+5) +16(Starting) +2(Drow) +1(Level 4) +1(Level 8) +1(Level 11)

Hit Points
Max HP: 103 +16(Con) +15(Paladin 1) +72(Paladin 13)
Bloodied: 51
Surge: 26
Surges/Day: 13 +10(Paladin) +3(Con mod)

Defenses and Senses
AC: 31 +10(Constant) +6(1/2 Level) +2(Inherent Defense Bonus) +10(Gith Plate Armor) +3(Black Iron Armor +3) +2(Shield Defense Bonus)
+2 Dexterity modifier
Fort: 26 +10(Constant) +6(1/2 Level) +1(Fortitude Defense Class Bonus) +2(Inherent Defense Bonus) +2(Improved Defenses) +3(Superior Fortitude fort) +3(Necklace of Fate +3) +3(Con mod)
Ref: 27 +10(Constant) +6(1/2 Level) +1(Reflex Defense Class Bonus) +2(Inherent Defense Bonus) +2(Improved Defenses) +3(Necklace of Fate +3) +1(Boots of Quickness (heroic tier)) +2(Shield Defense Bonus) +2(Dex mod)
Will: 28 +10(Constant) +6(1/2 Level) +1(Will Defense Class Bonus) +2(Inherent Defense Bonus) +2(Improved Defenses) +3(Necklace of Fate +3) +1(Circlet of Indomitability (heroic tier)) +5(Cha mod)

Passive Perception: 19 +9(Perception) +10(Constant)
Passive Insight: 19 +9(Insight) +10(Constant)

Initiative: 8 +6(1/2 Level) +0(Initiative Misc) +2(Dex mod)
Speed: 5 +6(Drow)-1(Gith Plate Armor)
Vision: Darkvision

The Power(s) of Prayer:

At-Will
Melee Basic Attack [Standard Action]
Bradaman's Longsword +3
Attack: 14 vs. AC +0(Strength modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 1d8 +3 +0(Strength modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 12 vs. AC +0(Strength modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +3 +0(Strength modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 12 vs. AC +0(Strength modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +3 +0(Strength modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 9 vs. AC +0(Strength modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +3 +0(Strength modifier) +3(Enhancement bonus - Inherent Bonuses)
Ranged Basic Attack [Standard Action]
Bard's Songblade Dagger +1
Attack: 14 vs. AC +2(Dexterity modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +5 +2(Dexterity modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 14 vs. AC +2(Dexterity modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +5 +2(Dexterity modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 11 vs. AC +2(Dexterity modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +5 +2(Dexterity modifier) +3(Enhancement bonus - Inherent Bonuses)
Divine Challenge [Minor Action]
Lay on Hands [Minor Action]
Unarmed
Attack: 9 vs. unknown +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage:
Virtuous Strike [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 1d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Ardent Strike [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 1d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 1d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)

Encounter
Darkfire [Minor Action]
Unarmed
Attack: 20 vs. Reflex +6(power modifier) +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage:
Valorous Smite [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 2d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Divine Mettle [Minor Action]
Divine Strength [Minor Action]
Virtue [Minor Action]
Deliverance of Faith [Minor Action]
Resurgent Smite [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 2d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Benediction [Immediate Reaction]
Unarmed
Attack: 9 vs. unknown +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage:
Warding Blow [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 2d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Compel Obedience [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 3d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Second Wind [Standard Action]
Action Point [Free Action]

Daily
Majestic Halo [Standard Action]
Bradaman's Longsword +3
Attack: 19 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack]) +2(Feat bonus - Heavy Blade Expertise)
Damage: 3d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Bard's Songblade Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Distance Dagger +1
Attack: 17 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(proficiency bonus) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. AC +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d4 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Name of Might [Standard Action]
Bradaman's Longsword +3
Attack: 14 vs. Fortitude +5(Charisma modifier) +6(1/2 Level) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Damage: 3d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Symbol of Hope +1
Attack: 14 vs. Fortitude +5(Charisma modifier) +6(1/2 Level) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d8 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. Fortitude +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 3d8 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Crown of Glory [Standard Action]
Bradaman's Longsword +3
Attack: 14 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Damage: 2d8 +8 +5(Charisma modifier) +3(enhancement bonus) +3(Enhancement bonus - Inherent Bonuses [Doesn't Stack])
Symbol of Hope +1
Attack: 14 vs. Will +5(Charisma modifier) +6(1/2 Level) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d8 +8 +5(Charisma modifier) +1(enhancement bonus. [Doesn't Stack]) +3(Enhancement bonus - Inherent Bonuses)
Unarmed
Attack: 14 vs. Will +5(Charisma modifier) +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage: 2d8 +8 +5(Charisma modifier) +3(Enhancement bonus - Inherent Bonuses)
Healing Font [Minor Action]
Unarmed
Attack: 9 vs. unknown +6(1/2 Level) +3(Enhancement bonus - Inherent Bonuses)
Damage:

Race and Class Features
Trance (Drow) [Drow]
Meditate aware 4 hours instead of sleep.
Lolthtouched [Drow]
You have your choice of either the cloud of darkness or darkfire power
Darkfire Charisma [Drow]
Use CHA for Darkfire
Fey Origin [Drow]
Your origin is fey, not natural
Intimidate Bonus [Drow]

Stealth Bonus [Drow]

Channel Divinity [Paladin]

Divine Challenge [Paladin]
Use divine challenge as an at-will power; minor action.
Lay on Hands [Paladin]
Use lay on hands as an at-will (special) power; minor.
Hospitaler's Action [Hospitaler]
When you spend an action point (extra action), allies within 5 sq. regain [Wis mod] hit points
Hospitaler's Blessing [Hospitaler]
When a challenged foe attacks your ally and excludes you from the attack, that ally regains hp (1/2 level + [Wis mod])

Feats
Timely Respite
Virtuous Recovery
Heavy Blade Expertise
Improved Defenses
Lend Health
Superior Fortitude
Hero's Poise
Untiring Virtue

Skills
Acrobatics: 4 +6(1/2 Level) +0(Acrobatics Misc)-4(Armor Penalty) +2(Dex mod)
Arcana: 5 +6(1/2 Level) +0(Arcana Misc)-1(Int mod)
Athletics: 2 +6(1/2 Level) +0(Athletics Misc)-4(Armor Penalty) +0(Str mod)
Bluff: 11 +6(1/2 Level) +0(Bluff Misc) +5(Cha mod)
Diplomacy: 16 +6(1/2 Level) +5(Trained) +0(Diplomacy Misc) +5(Cha mod)
Dungeoneering: 9 +6(1/2 Level) +0(Dungeoneering Misc) +3(Wis mod)
Endurance: 10 +6(1/2 Level) +5(Trained) +0(Endurance Misc)-4(Armor Penalty) +3(Con mod)
Heal: 9 +6(1/2 Level) +0(Heal Misc) +3(Wis mod)
History: 10 +6(1/2 Level) +5(Trained) +0(History Misc)-1(Int mod)
Insight: 9 +6(1/2 Level) +0(Insight Misc) +3(Wis mod)
Intimidate: 13 +6(1/2 Level) +2(Intimidate Misc) +5(Cha mod)
Nature: 9 +6(1/2 Level) +0(Nature Misc) +3(Wis mod)
Perception: 9 +6(1/2 Level) +0(Perception Misc) +3(Wis mod)
Religion: 10 +6(1/2 Level) +5(Trained) +0(Religion Misc)-1(Int mod)
Stealth: 6 +6(1/2 Level) +2(Stealth Misc)-4(Armor Penalty) +2(Dex mod)
Streetwise: 11 +6(1/2 Level) +0(Streetwise Misc) +5(Cha mod)
Thievery: 4 +6(1/2 Level) +0(Thievery Misc)-4(Armor Penalty) +2(Dex mod)

Inventory
Weapons
Longsword, Bradaman's Weapon +3 (1 of 1 equipped)
Dagger, Distance Weapon +1 (0 of 1 equipped)
Dagger, Bard's Songblade +1 (0 of 1 equipped)

Armor
Heavy Shield, Floating Shield (heroic tier) (1 of 1 equipped)
Gith Plate Armor, Black Iron Armor +3 (1 of 1 equipped)

Magic Items
Gloves of Grace (heroic tier) (1 of 1 equipped)
Circlet of Indomitability (heroic tier) (1 of 1 equipped)
Bracers of Mental Might (heroic tier) (1 of 1 equipped)
Belt of Vigor (heroic tier) (1 of 1 equipped)
Boots of Quickness (heroic tier) (1 of 1 equipped)
Necklace of Fate +3 (1 of 1 equipped)
Symbol of Hope +1 (0 of 1 equipped)

Other
Climber's Kit (0 of 1 equipped)
Adventurer's Kit (0 of 1 equipped)

Coin
Carried:
Stored:

Proficiencies
Weapons
Implement Proficiency [Paladin]
Military Melee [Paladin]
Simple Melee [Paladin]
Simple Ranged [Paladin]

Armor
Cloth [Paladin]
Leather [Paladin]
Hide [Paladin]
Chainmail [Paladin]
Scale [Paladin]
Plate [Paladin]
Heavy Shield [Paladin]
Light Shield [Paladin]

***
Drow Paladin / Hospitaler [Divine Defender]
Level 14, Unaligned, 180cm, 60kg
XP: 41700
Languages: Common, Elven

Ability Scores, (Modifier) and Check
Str 11 (+0) +7
Con 16 (+3) +10
Dex 15 (+2) +10
Int 9 (–1) +6
Wis 16 (+3) +10
Cha 21 (+5) +13

Hit Points
Max HP: 103
Bloodied: 51
Surge: 26
Surges/Day: 13

Defenses and Senses
AC: 31, Fort: 26, Ref: 27, Will: 28
Passive Perception: 19, Passive Insight: 19

Initiative: 8, Speed: 5 (25ft.),
Vision: Darkvision

Prayers
Standard Action

Virtuous Strike:

Charisma (+21) vs. AC 1d8+9 radiant damage
The clean light of your weapon pierces your enemies and fills you with resolve.
At-Will ♦ Divine, Radiant, Weapon
Standard Action Melee weapon
Target One creature
Attack Charisma vs. AC
Hit 1[W] + Charisma modifier radiant damage, and you gain a +2 bonus to saving throws until the start of your next turn.
Level 21: 2[W] + Charisma modifier radiant damage.
Special This power can be used as a melee basic attack.