I have only done 2 so far but am looking for input on what I have, I'm also converting the base classes from the book into pathfinder hybrid classes. (Swordsage = Monk/Magus, Warblade = Monk/Barbarian, Crusader = Monk/paladin).
These are the two styles I have made and am seeking critical input and suggestions for balancing.
Prerequisites- Wis 12, Stealthy feat, Stealth 1 rank, or sneak attack +1d6.
Benefit- whenever you and an ally are adjacent to a creature you and that ally gain the benefit of flanking.
Normal: You and an ally must be on opposite sides of the creature to gain flanking benefits.
Prerequisites- Wis 15,Shadow style, Stealth 3 ranks, or sneak attack +2d6 and Shadow Style.
Benefit- You gain sneak attack +1d6. Whenever you are using Shadow style you gain a +2 on damage while you are flanking a target.
Shadow Stalker Strike-
Prerequisites- Wis 17, Shadow Strike, Spring attack Stealth 5 ranks, or Sneak attack +4d6 and Shadow strike.
Benefit- You can move at full speed while stealthed and only take a -5 penalty to your check. You can use the spring attack feat and retain your concealment to strike a target. If you end your turn where you could make a stealth check to retain your concealment you can take it as a free action.
Prerequisite- Int 12, Weapon focus (light blade*), or Fighter level 1.
Benefit: While in this stance each successive miss by an opponent grants you a +2 dodge bonus to AC against that opponent, This bonus lasts until the start of your next turn.
* light blade refers to any weapon in the light blade weapon group*
Prerequisite- Int 15, Diamond style, or Fighter level 3 and Diamond style.
Benefit: While in your diamond style stance, for each miss made by an opponent against you during the last round you get a +1 damage bonus, this bonus becomes a +2 bonus when you are wielding a light blade*.
Also, as a standard action you may make a melee attack as a touch attack against an opponent you could normally attack.
Prerequisite- Int 17, Diamond strike, or Fighter level 5 and Diamond Strike.
Benefit: As a full round action make an attack against a target at your highest base attack bonus, if you hit you may make another attack at a -5 penalty. Continue this process until miss the target with an attack. If that target attack and missed you at least once during the last round of combat these attacks are considered touch attacks.