Ilarris Zeleshi

Kellandra Voss's page

2 posts. Alias of Escharid Blackrose.


Full Name

Kellandra Voss

Race

Half Elf

Classes/Levels

Fighter 2/ Bard 3

Gender

Female

Size

medium

Special Abilities

Low light Vision

Alignment

CG

Languages

Common, Elf

Strength 14
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 10
Charisma 16

About Kellandra Voss

25 points stats Str 13 Dex 14 Con 14 Int 12 Wis 10 Cha 16; +2 to Dex; +1 Str Lvl 4

Half-Elf Racial Traits:

+2 to One Ability Score: Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Half-elves are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Half-elves have a base speed of 30 feet.

Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light. See Additional Rules.

Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.

Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. See Classes for more information about favored classes.

Languages: Half-elves begin play speaking Common and Elven.

Age
Class / Level: Fighter 2/ Bard 3
FC +1 HP to Fighter
FC +1 skill to Bard
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BUFFS AND CONSUMABLES
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DEFENSE
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Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).
Weapon and Armor Proficiency: A bard is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are also proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor and use a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bard wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.

AC, touch, flat-footed
(+ 0 Armor, + 0 Dex, +0 Shield, +0 Other)

Hp 42/42 Temp hp []
Fort +3 , Ref +3, Will+3

Bravery +1: +1 Will vs Fear

Well-Versed (Ex): At 2nd level, the bard becomes resistant to the bardic performance of others, and to sonic effects in general. The bard gains a +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
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OFFENSE
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Speed 30
Melee

Ranged

Special Attacks

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STATISTICS
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Str 14, Dex 16, Con 14 , Int 12, Wis 10 , Cha 16
Racial bonus:+2 to Dex

Base Atk+2
CMB +4 CMD 16

Feats
Race: Skill focus ( Diplomacy)
L1 Toughness
F1 Exotic weapon (Bastard sword)
F2 Deadly aim
L3 Alertness
L5 Pass for human

Traits
Seeker: You are always on the lookout for reward and danger. You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.

Tactician: You know how to take advantage of enemies who are unprepared for your assault. You gain a +1 trait bonus on initiative checks. In addition, once per day when you make an attack of opportunity, you gain a +2 trait bonus on the attack roll.

Bardic Knowledge (Ex): A bard adds half his class level (minimum 1) on all Knowledge skill checks and may make all Knowledge skill checks untrained.(+2)

Bardic Performance: A bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. At each level after 1st a bard can use bardic performance for 2 additional rounds per day. Each round, the bard can produce any one of the types of bardic performance that he has mastered, as indicated by his level.(11 rounds/day)
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SKILLS (Base + Int+ FC+ race= total)
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Skills (Fighter 3/lvl, Bard 8/lvl)
Handle Animals 1 (+7)
Ride 1 (+7)
Survival 2 (+5)
Perception 2 (+6)
Acrobatics 2 (+8)
Appraise 2 (+6)
Bluff 2 (+8)
Diplomacy 3 (+9/+12)
Intimidate 2 (+8)
Perform String 2 (+8)
Know Nature 2 (+7)
Know Dungeonering 1 (+6)
Stealth 1 (+7)
Use magic Device 1 (+7)
Disguise 2 (+8)
Spellcraft 1 (+5)
Know Arcana 2 (+7)
Know Local 1 (+6)

Background skills (10)
Know History 1 (+6)
Lore-Elf poetry 1 (+6)
Artistry-Painting 1(+7)
Know Engineering 1 (+6)
Linguistics 2
Perform Dance 1 (+7)
Perform Sing 3 (9)

Languages
Common,Elf, Goblin

Magic:
Cantrips known (6) Dancing Lights, Detect Magic, Know Direction, Mage Hand, Mending, Read Magic
L1 spells known (4) Charm Person, Chord of Shards, Cure Light Wounds, Vanish
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SPECIAL QUALITIES
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SQ
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EQUIPMENT AND GOLD
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PP
GP 3450
SP
CP

Armor ( )
Weapons ( )
Gear ( )
Load
Light
Medium
Heavy

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APPEARANCE
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Height
Weight
Eye Color
Hair Color
General appearance:

Region of Origin
Deity

Backstory:

Personality