This is probably more of a generic GM question but since I'm reading/playing this campaign I thought I would post it here.
As I'm familiarizing myself with the campaign I notice the book is filled with lots of background information and intersting tidbits.
My question is how to you portray this onto your players?
As I read through I'm like oh that's very interesting but I look for sections where the players might find that out and there is no real way for them to. Is it just there for GMs to know everything about the world so they can act accordingly or is there something I'm missing?
Thanks.