Giant Frog

Kaval Treehopper's page

100 posts. Alias of Raisse.


RSS

1 to 50 of 100 << first < prev | 1 | 2 | next > last >>

Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

*Ribbit*


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 2

"Watch out for those clubs, they look awfully heavy," Kaval said as he ducked under an errant swing. "I'll keep them busy while you guys get up here."

Flurry 1 (Punch) targeting the enemy on my left: 1d20 + 8 ⇒ (6) + 8 = 14, Damage: 1d4 ⇒ 3
Flurry 2 (Kick) targeting the enemy on my right: 1d20 + 8 ⇒ (10) + 8 = 18, Damage: 1d4 ⇒ 4

Status:
AC 24, T 20, FF 19, CMD 20
HP: 26/26
Heavenly Fire: 7/7
Stunning Fist: 2/2
Spells (1st): 3/5
Active Spells: mage armor, bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Can I make it there with a standard action left? If so...

Standard Action:
Cast burning hands to get as many of the mongrelmen as possible:
Burning Hands (DC 15): 2d4 ⇒ (4, 1) = 5


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Does a climb speed help speed up climbing over the barricade?

After seeing Kel hesitate, Kaval darted forward and attempted to leap over the barricade.

Acrobatics: 1d20 + 9 ⇒ (14) + 9 = 23

He didn't quite clear it, but he grabbed hold and began to clamber over the top.

Status:
AC 24, T 20, FF 19, CMD 20
HP: 26/26
Heavenly Fire: 7/7
Stunning Fist: 2/2
Spells (1st): 4/5
Active Spells: bless, mage armor


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"If you have an idea, go for it. I was just going to try to jump over it."

Delay until after Kel.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Initiative: 1d20 + 4 ⇒ (15) + 4 = 19


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"I generally prefer a careful, stealthy approach when dealing with those tainted by demons... but that armor is pretty clanky. They'd probably hear us from far away. I'll go with whatever plan you prefer."

Kaval made a few quick gestures and said a brief arcane phrase before his tongue reached up and touched his forehead, causing a shimmering field of force to ripple down his body. "All set!"

Status:
AC 24, T 20, FF 19, CMD 20
HP: 26/26
Heavenly Fire: 7/7
Stunning Fist: 2/2
Spells (1st): 4/5
Active Spells: mage armor


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Who are we waiting on?


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Just finished leveling, here's the changes:

Various numeric increases to hp, saves, uses/day and modifiers.
New Spell: Message
New Feat: Combat Reflexes
New Ability: Evasion


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Sweet, I'll level up when I get home tonight. I'm pretty sure level 2 doesn't have much exciting stuff to it, but level 3 is a magical level where my damage suddenly becomes relevant (thanks to DEX to damage feat).


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

I honestly having been paying attention to the loot at all.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Aravashnial, why don't we let the others prepare for our journey while we go explore the town and meet the people?" Kaval offers. When things are settled, Kaval leads Aravashnial around, describing everything he can see. After an hour or two, they return to the rest of the group to bed down for the night.

When they rise in the morning, Kaval approaches Aravashnial again. "You're a wizard right? That means you need to use a spellbook to get your spells ready every day? If you have it with you, maybe... maybe I could help you get ready by reading the book to you?"

After their morning preparations and a decent breakfast, Kaval leads his eight companions to see Chief Sull again so they can get directions. "We could probably sneak past the demon-loving mongrel men, but perhaps it would be better to weaken their hold down here? If we drive them off we won't have to worry about them attacking us from behind, and it will allow our new friends to join us on the surface more easily.
"Chief Sull, do you have any idea how many of the mongrel men are in league with the demons? Do you know if they have any important things we could sabotage to drive them away?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"You will? Hooray! We'll drive them back and give 'em a good punch right in their abyssal faces!" Kaval exclaimed as he began to bound around punching invisible demons.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Kaval peered around at his companions before stepping forward. "Nice to meet you Chief Sull. My name is Kaval Treehopper. I live up on the surface in Kenabres where I am training to be a crusader. Or... at least I was. The city was attacked by demons, we were overrun, and Terendelev was slain by a massive demon. Moments before her death, she saved my companions and me by casting a spell right as a massive sinkhole opened up beneath us. When we gathered our wits, we found ourselves trapped in a cavern deep underground with the image of Terendelev's death fresh in our minds.

"After that, we started our journey to find the surface, defending our wounded from monstrous vermin and crazed dwarves. We even found an undead creature inside of a desecrated temple of Torag which we fixed up and spent the night at. When we found your friends we helped them pull Crel from the rubble and then came to see you. We had no idea Neathholm existed down here until Lann told us about it.

"I'd love to stay and chat, but my family is in danger with the demons in the city and I really need to go help them escape. Do you think you could help show us the way to the surface? Oh! And could my parents come and stay with you if we can't drive the demons away?"

Kaval paused for a moment to think, then added "Have you had any problems down here with the demons?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"I had no idea there were lakes below the ground!" Kaval turned to the mongrelmen excitedly, "Have the waters been tainted by the Worldwound? Or is it safe to swim in?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Those unholy symbols might come in handy if we need to infiltrate the infiltrators! Do you think they have many grippli priests?" Kaval pondered aloud.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Serves them right for attacking our home. I'm sure these two would be happy to know their gold is now serving Iomedae's cause. Does anyone need these chain shirts or weapons? If nothing else, our soldiers up above can always use more equipment."

What was the scroll?


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Kn. Religion: 1d20 + 7 ⇒ (7) + 7 = 14

Read magic on the scroll.

Spellcraft on the potion: 1d20 + 5 ⇒ (1) + 5 = 6


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Wait for me!" Kaval squeaked as he clambered after Shimmer.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Well that's a stroke of good luck for once." Motioning towards the two bodies, Kaval asks the mongrelmen, "Are those friends of yours? Perhaps we should bring back their bodies for loved ones?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"So I'm filing this one under 'Do not lick' then? Does holding your breath help protect you? Perhaps we can all just hold our breath and sneak past it."


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Last time I saw a 5d6 shocking grasp at level 1, my only other grippli character died. Nearly saw a repeat here.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"No need to be so stoic and not admit when you're hurt. We're all safer if you're tip top. Now, this may burn a bit..."

Heavenly Fire: 1d4 ⇒ 2

Status:
AC 20, T 20, FF 15, CMD 19
HP: 13/13
Heavenly Fire: 3/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Definitely more useful than the previous revision.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Are the mongrelmen wearing armor? If not, I offer to cast mage armor on each of them, if they think the trip to their village will take less than 1 hour.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Not only did they attack, they swarmed Kenabres. The last thing we saw was Terendelev being decapitated by a huge demon with a whip and sword. I'm guessing we'll be lucky to find small pockets of resistance left in the city, not a united front." Kaval says forlornly. After a moment, he seems to shake off his malaise and adds, "But we can help save those left, and drive back the demons. We just have to find a way back to the surface and then figure out how best to hit the demons where it hurts them the most."

By the way, Kaval tends to be easily excitable and willing to give things a try or lend a hand, even if he's not very well suited for the task. Feel free to step in and suggest your character take the lead on certain things or ask Kaval to back off to allow a spot for you. He'll happily oblige if you have the better chance to succeed.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Yes, we were trapped in the collapse as well. Demons attacked the city and tore great holes in the ground. We're trying to find our way to the surface so we can assess the damage and assist the soldiers still fighting there but we seem to have fallen a long way.

The second path you have may not be safe, but neither has our path to you thus far, so I think together we should be able to make it to your village safely."


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

The mighty grippli leaps to the rock and helps his companions lift it off the trapped person.

Strength to Aid: 1d20 ⇒ 10


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"We're here to help! I'm not the best at moving big heavy things, but I'll do what I can." Kaval approaches the strange looking pair and inspects the rubble to make sure he won't cause the stones to shift dangerously, then looks for some of the smaller stones and begins moving them. "Aravashnial, do you have any spells that might help us move the stones of a collapsed tower off of someone pinned beneath them?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Sounds like someone was caught in the collapse up ahead and his friends are trying to get him out. We should help!" Kaval whispers back to the rest of his companions.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Dennis, why don't you wear the dwarf's cloak. It might be smelly, but it will help prevent you from falling victim to those types of magical attacks again," Kaval says, offering the slightly damp and stained cloak.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

With the channel, I'm full health.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Read magic on the scroll, spellcraft for the others.

Spellcraft, Potion 1: 1d20 + 5 ⇒ (16) + 5 = 21
Spellcraft, Potion 2: 1d20 + 5 ⇒ (17) + 5 = 22
Spellcraft, Cloak: 1d20 + 5 ⇒ (16) + 5 = 21

Kaval will share any information about the identified items he learns. Does the statuette have any religious/historical significance, or just art?

Kn. Religion, if relevant: 1d20 + 7 ⇒ (14) + 7 = 21

Looking up from the dwarf, Kaval explains, "I can't find any indication of overt demonic influence. The best I can tell is that he's just a paranoid man, possibly been down here for quite some time." Kaval's tongue darts out to lick his eye before continuing, "He'll recover from his injuries in time, but only if nothing down here gets to him first. We could carry him with us, but he seemed very concerned that we would capture him, and playing to that fear might not be in his best interest. Any thoughts?"


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Kaval gingerly touches the livid bruises appearing where he was struck by the magical bolts. Leaning against a wall, he pulls a potion out of his wrist sheathe and drinks it down, visibly recovering from the dwarf's attack.

Cure Light Wounds Potion: 1d8 + 1 ⇒ (7) + 1 = 8

After recovering his breath, Kaval hops over to the downed dwarf to see if he can determine what drove him to attack. It might have been simple madness, but perhaps something more sinister? Possibly some form of demonic infestation? Can't be too careful, and if we can save him, that's one more capable man to fight the horde above...

Heal, to inspect the dwarf: 1d20 + 4 ⇒ (12) + 4 = 16

"Does anyone know why this man would suddenly attack us like this?"

Status:
AC 20, T 20, FF 15, CMD 19
HP: 9/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 5
"Ow ow ow. Guys, might be a good time to just hit him hard." Badly injured, Kaval steps into a flanking position and attempts to take the dwarf down before it's too late.

Unarmed Strike: 1d20 + 9 ⇒ (6) + 9 = 15, Damage (nonlethal): 1d4 ⇒ 2
Unarmed Strike: 1d20 + 9 ⇒ (4) + 9 = 13, Damage (nonlethal): 1d4 ⇒ 4

Status:
AC 20, T 20, FF 15, CMD 19
HP: 1/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

AoO (Unarmed Strike): 1d20 + 7 ⇒ (2) + 7 = 9
or
Lucky Presence: 1d20 + 7 ⇒ (6) + 7 = 13
Damage (nonlethal): 1d4 ⇒ 1

Status:
AC 20, T 20, FF 15, CMD 19
HP: 11/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 4

Kaval continues his assault to subdue the misdirected dwarf.

Flurry of blows, nonlethal
Unarmed Strike: 1d20 + 7 ⇒ (5) + 7 = 12, Damage: 1d4 ⇒ 4
Unarmed Strike: 1d20 + 7 ⇒ (15) + 7 = 22, Damage: 1d4 ⇒ 2

"We don't want to hurt you, but we will defend ourselves."

Status:
AC 20, T 20, FF 15, CMD 19
HP: 11/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Sorry, forgot to mention, both of those attacks are nonlethal.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 3

"I'm really sorry about this, friend." Kaval sighs as he handsprings forward for a quick double kick.

Unarmed Strike: 1d20 + 7 ⇒ (8) + 7 = 15, Damage: 1d4 ⇒ 2
Unarmed Strike: 1d20 + 7 ⇒ (7) + 7 = 14, Damage: 1d4 ⇒ 3

Status:
AC 20, T 20, FF 15, CMD 19
HP: 11/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 2

"Dennis will be fine, in a minute or two." Kaval whispers back, then drags Dennis back from the opening and steps forward, hands open in a nonthreatening manner and addresses the dwarf. "Why don't both of you," Kaval glances back towards Efin before looking back to the dwarf and continuing, "calm down for a moment and we can talk this out. If you're not convinced afterwards that we mean you no harm, we can go back to fighting if you'd like."


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19

Will: 1d20 + 6 ⇒ (15) + 6 = 21

"Now, there's really no reason to start blasting us with spells like that." Kaval said after the waves of color had subsided. "We're not here to hurt you, and you need to conserve your spells in case a real threat comes along. There's plenty of those to go around today."


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Then just delay for me I guess.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Does the dwarf have a weapon?

"Calm down, buddy. We won't hurt you."

Kaval stays behind Dennis, so as not to be threatening to the obviously distressed dwarf, but remains ready to defend his companion if needed.

If the dwarf has a weapon:
Ready an action to disarm the dwarf if he attacks anyone with it, using Agile Tongue (10 ft. reach).
Disarm: 1d20 + 5 ⇒ (8) + 5 = 13

Status:
AC 20, T 20, FF 15, CMD 19
HP: 11/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Kaval is right behind Dennis.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"One moment, those creatures got some nasty bites on some of us. Let's patch ourselves up. Horgus, Efin?"

Heavenly Fire, me: 1d4 ⇒ 1
Heavenly Fire, Efin: 1d4 ⇒ 1
Heavenly Fire, Horgus (if he's good aligned): 1d4 ⇒ 1

Wooooow, amazing healing right there.

Status:
AC 20, T 20, FF 15, CMD 19
HP: 10/13
Heavenly Fire: 4/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Just a quick heads up. I'll be heading to GenCon for the next week so my posts will be a bit sporadic probably until next Tuesday (August 4). Feel free to control me as needed.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

No problem here. I frequently use the technique myself since after a certain point the battle is no longer in question and there's better use of time than another set of dice rolling for someone to finish it off.


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Round 2

If there is one within 5 ft. step flurry of blows, otherwise move to an undamaged one and single attack (just take the first one).

Kaval tries to keep the flying creature on the ground with a focused attack.

Unarmed Strike, Stunning Fist (DC 14): 1d20 + 7 ⇒ (18) + 7 = 25, Damage: 1d4 ⇒ 1
Unarmed Strike: 1d20 + 7 ⇒ (12) + 7 = 19, Damage: 1d4 ⇒ 2

Status:
AC 20, T 20, FF 15, CMD 19
HP: 13/13
Heavenly Fire: 7/7
Stunning Fist: 0/1
Spells (1st): 3/4
Active Spells: bless


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

"Don't worry Horgus, we can handle this. Here, my magic can protect you." Kaval says he hops next to Horgus and begins chanting an incantation.

Cast mage armor on Horgus and stand next to him.

Status:
AC 20, T 20, FF 15, CMD 19
HP: 13/13
Heavenly Fire: 7/7
Stunning Fist: 1/1
Spells (1st): 3/4
Active Spells: bless

If any of them provoke an AoO:
Kaval focuses his strike to stop the flying creature before it can retreat.
Stunning Fist (DC 14)
Unarmed Strike: 1d20 + 7 ⇒ (5) + 7 = 12, Damage: 1d4 ⇒ 4
Stunning Fist: 0/1


Male Grippli Sorcerer/Monk 2 | Max HP 26 | Fort +6, Ref +7, Will +7 | AC 24, T 20, FF 19, CMD 20 | Perc. +9 | Init +4

Kaval looks down at the large silver scale in his hand quietly for a few long moments before looking up at those around him, "She's really gone isn't she? I remember seeing her every so often while I was training, as she flew off on important business. I never saw her fight until today, but you could see the respect in the commanders' eyes when they caught sight of her. What... are we supposed... to do without her?"