Kaval Treehopper
Male grippli monk (unchained) 2/sorcerer (wildblooded) 2/gestalt 2 (Pathfinder RPG Bestiary 2 149, Pathfinder RPG Ultimate Magic 70, Pathfinder Unchained 14)
LG Small humanoid (grippli)
Init +4;
Senses darkvision 60 ft.; Perception +9
--------------------
Defense
--------------------
AC 20, touch 20, flat-footed 15 (+4 Dex, +1 dodge, +1 size, +4 Wis)
hp 26 (2d10+6)
Fort +6,
Ref +7,
Will +7
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 30 ft., climb 20 ft.
Melee dagger +7 (1d3/19-20) or
. . mwk cold iron fighting fan +8/+8 (1d3/×3) or
. . unarmed strike +7/+7 (1d4)
Ranged cold iron shuriken +7/+7 (1)
Special Attacks flurry of blows (unchained), stunning fist (2/day, DC 15)
Sorcerer Spell-Like Abilities (CL 2nd; concentration +8)
. . 7/day—heavenly fire (1d4+1 divine energy)
Sorcerer (Wildblooded) Spells Known (CL 2nd; concentration +8)
. . 1st (5/day)—burning hands (DC 15), mage armor
. . 0 (at will)—detect magic, light, message, prestidigitation, read magic
. .
Bloodline Empyreal
--------------------
Statistics
--------------------
Str 10,
Dex 18,
Con 15,
Int 13,
Wis 18,
Cha 10
Base Atk +2;
CMB +1;
CMD 20
Feats Agile Tongue[ARG], Combat Reflexes, Dodge, Eschew Materials, Improved Unarmed Strike, Stunning Fist, Weapon Finesse
Traits resilient, riftwarden orphan
Skills Acrobatics +9, Climb +12, Escape Artist +8, Heal +6, Knowledge (arcana) +5, Knowledge (religion) +7, Perception +9, Sleight of Hand +5, Spellcraft +5, Stealth +12, Swim +4
Languages Common, Draconic, Grippli
SQ glider, jumper
Combat Gear potion of cure light wounds,
scroll of comprehend languages,
scroll of magic weapon,
scroll of protection from evil, acid (2), alchemist's fire (2), holy water (2);
Other Gear cold iron shuriken (50), dagger, mwk cold iron fighting fan[UC],
terendelev's scales (sacred weaponry), masterwork backpack[APG], silk rope (50 ft.), spell component pouch, trail rations (4), waterskin, wrist sheath, spring loaded, wrist sheath, spring loaded, 85 gp
--------------------
Special Abilities
--------------------
Agile Tongue Your long pink tongue is capable of manipulating small items and even stealing objects.
Climbing (20 feet) You have a Climb speed.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empyreal Your heavenly power derives from insight rather than force of personality.
Associated Bloodline: Celestial.
Bloodline Arcana: Unlike most sorcerers whose innate magic is powered by force of personality, you use pure willpower to m
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Glider Halve falling distance, may move horizontally during fall half of vertical distance fallen.
Heavenly Fire (1d4+1 divine energy, 7/day) (Sp) Ranged touch attack harms evil and heals good. Neutral unaffected.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Jumper You always are considered to have a running start when jumping.
Stunning Fist (2/day, DC 15) You can stun an opponent with an unarmed attack.