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Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() After mention of using the art in public being foolish, Kasyomnite tries to disappear from the minds of the rest by drawing as little attention to himself as possible. I guess I should be more careful about using magic. How would I know they would react that badly? Magic is a fun and nice thing. --- "I guess I'll go in, in case he is indeed a sorcerer." Kasyomnite comments and follow after Chaïa. --- "Ah, Lhazare himself is playing. May we watch the master himself at work? That would be a wonderful opportunity." Kasyomnite inquires after looking over the participants in the games. As they make their way over he tries to whisper to the others. "I guess that's our robed man." ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Kasyomnite shakes his head in dismay and disappointment. "I have no idea why they acted like that. I just tried to get some information out of the courtesans all discreetly and suddenly we are thrown out as they remembered a previous arrangement. They seemed all happy to see us at the start. Why didn't they just tell us about their plans up front?" He looks to Janus and the others who were inside there with him. "Do any of you have any idea what happened?" ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() @Janus: I got two cool options for you:
Of course you could probably pass off those boons on some other deity, but those were the ones who struck me. I know there were recently released several new boons, but they are not available online and I don't have the books, but there might be even better options there. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() @Janus: It's common knowledge in FR that anyone without a diety don't get an after life. So you might want to actually pick something seriously;). ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() So it might help for Kasyomnite to pull out his holy symbol? Though I guess most people likely wouldn't recognize it anyway... Sorry for not posting much, being sick has stolen quite a bit of the little free time I usually have in weekends. It doesn't help that it's getting colder either (hence making it much more difficult to use the phone outside). I heard there was snow falling today some places. I hope to get in some posts a bit later in the day. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Janus Alistair Eden wrote:
I'll leave that to all those "foolish" people with a positive wisdom nod to understand. ;) It's not like Kasyomnite has traveled all that much around yet either. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Thank you for that. It did clear up one thing for me that will be nice to know going forward. I had assumed magic was more commonplace and less suspicious. Though for Kasyomnite having grown up in amongst so much magic, it might actually be a justifiable belief, even if it was wrong. I guess Kasyomnite's plan failed pretty badly, but it's not like anyone is hurt over it, so it could be much worse. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Oh, by "ruining the fun", I meant Kasyomnite potentially ruining Janus' fun with the girls by making the host throw us out when the girls started acting wierd... Which I'm not really sorry for, hence the smily. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Why would he clarify? There is ambiguity in real world reactions, why wouldn't it be that way in the game? So we might never know why they did react that way now. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Uh, the whole reason I did pull out magic was because we were thrown out. Here is the order things happened in:
Samnell wrote:
Kasyomnite Farcaller wrote:
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Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Who are you talking to Lu? Kasyomnite or the host? Though I think it would be even more fun if it was in response to the barbarian, but he's not in here yet. Kasyomnite shakes his head. "You misunderstood my intent good man. I did not mean to deny you these other customers. Rather, I would function as part of your crew, to satisfy their varied tastes. That way we'll both get what we want. Isn't that a good solution?" The gnome finishes with a smile. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() I know it still provokes attack of opportunity, which is kinda weird, since the rules also state this: A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. @Saeri: I hate splitting the party. Sorry for suggesting it. My idea was that we would all go to the same inn, but split off to different parts of the room, though obviously it didn't quite work out th ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() I got both silent image and ghost sound as SLAs, that'll serve my purpose for tricky spells nicely. Too bad I didn't think of it earlier. @Saeri: I hate splitting the party. Sorry for suggesting it. My idea was that we would all go to the same inn, but split off to different parts of the room, though obviously it didn't quite work out that way. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Kasyomnite nudges Lucrecia and motions for her to bend down so he can whisper in her ear. "If we could talk to them while they are enjoying themselves, it might give us information they otherwise wouldn't share." He then looks at their host and speaks out loud. "Extensive appetites you say? What if what they want is not amongst the things you can provide?" He chants a quick cantrip and blue dots of light starts dancing over his clothes in a marvelous display. "I've always drawn more satisfaction from pleasing than being pleased in turn. Why don't you let me remain here and maybe both they and us can have some fun? You'll still get your pay of course." Prestidigitation, Diplomacy with enhanced diplomacy: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31 ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Samnell wrote:
Thank you, I think I'll go with the outside the brothel in advance option if that's alright. Earlier outside the brothel...
Back to the present where he uses the spell to whisper to the girls.
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Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Sorry for not asking you how you want to play things first... 1) I guess you answered this already, but the verbal components of message means that it's not actually useful for stealthy stuff unless you cast it beforehand. 2) Do you have to chose the targets when you cast the message spell, or can you chose them later? 3) Can I use ghost sound for noise canceling? In the real world it would certainly work if you knew exactly what sounds you wanted to negate.. It should have long enough duration for the casting of a spell. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Quote: You can whisper messages and receive whispered replies. Those nearby can hear these messages with a DC 25 Perception check. You point your finger at each creature you want to receive the message. I was under the impression the whisper made as part of the spell was the verbal components, but if you are ruling different I might have to reconsider. Though they might still not recognize magic for what it is. Alternatively, could I have cast the spell outside the room and used it after we came in? The duration is rather long. Would that be acceptable? ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() As Haytham leads the group inwards Kasyomnite is careful to remain in the background, though still tagging along. While the girls are busy presenting themselves and Haytham is busy feasting his eyes on the girls, Kasyomnite is already busy at work with his magic. He sends a magical whispered message to the girl's, one after another. "A group of Waterdevians recently arrived in town. If you have spoken to them or know where they are, please nod so we may speak in private." Using the spell message to find out if any of the girls are worth talking to. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() For talking to npcs I greatly prefer that what you say counts too, not just how you roll. Then everyone can participate, even if the actual roll ends up as aid another. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() @Haytham: I must say that I agree with Rednald in that I'm not a fan of stealth in pbp. If you do use it, all the rest of the group has to wait, potentially for days or weeks, while you scout. Waiting around is boring and cause people to lose interest. I'm also puzzled about the choice for your character specifically. No dex bonus, medium size and armor all makes it much harder to pull off. Perception is often the monster's highest skill and they often get many rolls to beat your one. I think it would be more fun if you were to look at other options. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() "Let's not be too hasty with the pointy arguments, eh?" The pale gnome raises a white eyebrow. "We don't need to fight them and we don't know how it'll turn out. If we can make friends of some of them I'm sure it would be easier to make them talk. How about we try that first? If they have a guide, we don't know who it is, so that would be a difficult angle to work. Ideally we wouldn't approach them all at once either. It's much easier to make friends one on one than if we try to press them all together. If we can find them in the taven, buy them a drink and offer to listen to their troubles we might just get the whole story tumbling out." Kasyomnite smiles, he's quite happy with the plan and sure it'll work, why would it not? ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Kasyomnite nods with a smile. "Can't expect you to tell me things if I don't find out things in turn. Besides, this sounds quite interesting. We might discover a thing or two no one has seen before in a mighty long while. First we should talk to the Waterdevians, then hopefully we'll learn enough from them to find this tomb by ourselves first. They might be reluctant to talk though. I wish I knew about something or someone they wanted, then we could perhaps imitate that to make it more likely that they'll tell us what they know." He doesn't seem particularly worried about the prospect of competing with another group of adventurers for this tomb, rather he seems optimistic and sure that they will succeed. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() So I guess it would be better to find another forest then. I don't think i'll have time to look through the options today. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() I swapped Yuriwood for Ardeep Forest in Kasyomnite's backstory. However it doesn't fit in quite as smoothly. There is no settlement like Relkath's Foot there. If we aren't actually going there I could probably just add such a place though, right? If Kasyomnite is from Ardeep he would be pretty much local. I also fixed languages. Should I do more out of it, that is, try to find a more suitable place, or is it fine as it is? @Janus, Lucrecia: It sounds like a completely different build to me. Also a lot of people don't like taking a bunch of dips in order to gain small mechanical edges, so I would at least be cautious about suggesting it (personally I have nothing against dips and will for example take only a single level of Swashbuckler with Kasyomnite). By going strength you free up feats for other stuff (for example I would suggest Master Performer) and level 3 is a long time to wait in pbp. I guess we are waiting on everyone to fix up backstories before we start? ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() I was actually thinking it would really fun to have the opening scene be us all crowding in somewhere to get readings then all of a sudden someone shows up and go like. "You there, are you up for a job?" @Chaïa: Since you said any advice would be appreciated: You don't need weapon finesse to set up flanking, you only need a weapon in hand (may I suggest a spiked gauntlet). My advice would be to skip the Weapon Finesse unless you are planning to use melee touch spells. There are several decent options for low level casters (even if the truly exciting options aren't til later). If you want, I can produce a longer list of advice of where to take things. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Ah, I didn't think languages were that radically different for other races. I thought just the regional languages would be different. Normally gnomes start with common, gnome and sylvan. Here gnomes doesn't even have their own language and what passes for Sylvan is probably reorganized into other languages. So if we are using those languages, which ones would I start with (before int/linguistics)? ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Saeri, Professional Harrower wrote: All right, in addition to Chondathan and Illuskan, I decided to grab High Dwarvish, Regal Elfin, and Seelie. I figured that Saeri would like to be fluent when dealing with non-human customers, since a lot of Harrowing is putting on a good show. XD Her Charisma is only a bit above average, so she's emphasizing wit over charm. Is Seelie the same as Sylvan? Isn't elven and dwarven more common than the higher versions? I doubt you'll have many royal customers. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() That reminds me of the spellcombat discussion there was earlier. I didn't give my opinion as it might not matter, but now it'll definetly come into play: Normally spell combat specifies melee weapons, however not melee attacks. Hence spell combat can normally be used with say a thrown starknife, but not a melee attack from a chakram. The Spell Hurling enchantment supports this interpretation. This means a Card Caster could RAW use spell combat and harrowed spellstrike with thrown daggers. It seems really weird that they build an archtype for cards, yet it only works with daggers and starknives and the like. I think this is an oversight and RAI you should be able to use cards just as well as you do daggers. It helps a lot that the archtype Eldritch Archer exists and sets a precedent. They are certainly not opposed to the idea of ranged spell combat, though here it is with a bow instead of thrown weapons. I'll ask you Samnell to reconsider and let Saeri have the ranged spell combat (perhaps only allowing spell combat with cards?). I don't think she'll outshine the rest of us and it'll certainly make things more fun to not have to juggle abilities that not quite work. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Kasyomnite can still run up to them, feint with his knife and when they try to dodge out of the way, he'll hit them with an fountain of colors right in the face (well technically that doesn't work as he won't get any of the feint feats nor spellcombat, but I can still fluff it that way). ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Kasyomnite: Will benefit from inspire courage by making opportune riposte and parry better.
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Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() While archeologist is an awesome archtype (especially if you have no other use for your swift actions), your bardic performance will help out everyone except Chaïa, so it's going to be pretty good. If you don't want to spend actions on performing, I would suggest the Duettist archtype. That does get versatile performance as well. I think going with one of the two other options is probably better. Despite the feat to make my attack/damage passable and the mostly martial bent on one side of the gestalt, my character will primarily be focused on battlefield control through spells. His skill with the Starknife will mostly be used for parrying, though I might pick up named bullet once we get that far. Thinking about it, that spell might be even more fitting/fun for Saeri. It sounds quite cool to write someone's name on a card in order to have it cause a fantastic explosion once it hits it's target. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Chaïa Pomala wrote:
I see you haven't picked an archetype for your oracle side. If you want to disable traps/locks then the Seeker archtype will help out quite a bit. It does replace the 3rd and 15th level relevations as well as the class skills from mystery, but the relevations can be gotten back by feats anyway. It's a nice archtype if you are planning to use your mystery spells a lot. You'll get more mileage out of the archtype than I will, since i'm only taking 1-2 oracle levels. We really only need one with disable device though, if you are getting it, then I don't need to and visa versa. If I were to pick it, I would have +3 at level 1, +7 at level 2 (+10 with guidance and masterwork tools), but pretty much stay there until level 6, where it would increase by 5 or so, then continue to go up as we level. What would you be looking at instead and would you give up much to get it? 2 oracles, a cleric, a wizard, a witch, a sorcerer and a magus. And I'm going oracle next level folllowed by rage prophet. Well, we certainly got magic covered. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Yeah I noticed the shield. I was wondering if you would use it for twf and if so how you would qualify, but that's what the ranger combat style does eh? That's kinda cool. You can always just pick extra slayer talent instead of a feat if you want it from a feat... ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Given that they have the same name I'm sure you can use the flavor of one and the benefit of the other. Can you open up gameplay so we can post to get this game in our campaign tabs? I plan to just post then delete my post (though you have to avoid deleting yours or it'll make the thread unusable). @Haytham: I assumed you were mostly a caster since your strength is medium and your wis so high. Sorry for assuming wrong. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() @Haythan: With a dex of 10 I assume you won't be doing much disabling of traps? Though I guess finding them is a good first step. And your character will be awesome at that if you want it. Are there anyone who think they could work in the ability to disable traps and locks into their build? I could pick up seeker for my oracle next level, but I won't have much spare skill points to put into it before level 6 as various prerequisites require pretty much all of them, but I could probably spare a point at level 2. I'm kinda wary of not having the ability right away though. Maybe I should just switch a point into it already even if it's not a class skill. Anyone else feel it could fit in well for them? The location in my original background was apparently a mostly half-elven town. I guess it wouldn't be too bad to replace it with elves though. I'll read up on Ardeep. I guess I should replace the scroll of enlarge person that I picked up. There is no Namtar in the party. Perhaps I can get thives tools instead. @Haythan: There are two traits named missionary and both give you knowledge religion as a class skill. This one gives a number of other benefits in addition though. Or was that the one you picked? I can't see the spells picked listed on your profile. ![]()
Gnome Swashbuckler // Sorcerer Init:+6 | HP:13/13 | AC:14 T:13 FF:12 CMD:11 | F:+3 R:+4 W:+1 | Perc:+5 SM:-1 | Panache: 5/5 | Spells: 1st: 5/5 | SLAs: Grease, Silent Image, 4x Ghost Sound
![]() Thanks so much for choosing me. Wow what an untraditional party. I don't think we have a single character mostly focused on martial stuff. At least the slayer will have the option of picking up trapfinding, though armor might make disabling them rough. I have no idea how much traps there are in this though. ![]()
![]() Thank you so much for allowing more of us to game. Waterdeep is more familiar to me than Unther and my character is from far away. I'm not actually sure where Waterdeep is in relation to Yuriwood though. It's also a really a really long time ago i've read anything about it, so I would have to brush up for it. Will you make a blurb for us Waterdeepians? Thank you for having me. I'm not too sad about being relocated. ![]()
![]() Quote:
Kasyomnite's IC response to Ingrid:
The pale gnome's eyes are burning with an intense desire and hope to get further in his search. "I hope I get to participate in Zummabu's next venture. If I help him, maybe he'll help me with what happened with him and my mother and potentially even my father in the past. He's the only lead I got."
"He'll surely know by now that there is no one more interested in finding, figuring out and experiencing new things than me. My enthusiasm is sure to be infectious and drive things forward." Suddenly his voice grows a bit worried as he continues. "I do love my tricks, but who doesn't like a little joke or prank here or there? I'm sure I've seen him laugh more often than not. Besides, playing all this tricks has taught me skills useful in many a situation. If you show or tell someone what they want to see, they'll be much more likely to help you in turn, even if they wouldn't normally do so. I might value a good joke or discovering something cool. But I wouldn't someone to be harmed over it. Well, I guess unless said someone was doing bad things. If someone is tormenting others just for their own enjoyment they shouldn't be allowed to continue. This slavery you have down here is quite foreign to me, we didn't have anything like it back in Yuriwood. It's not foreign in a good way, I don't like it. Still it's not like I'm going to try to fundamentally change the things you do. Things down here right after arriving. Now if Zummambu started to see things my way, that would be great. Maybe I can work him over with time?" Somehow amidst the uncertainty of not fitting in there is an intense optimism. Kasyomnite really believes that things can work out. Though his voice grow more somber as he mentions the worst moment of his life to date. "I do hope there is no one on the mission who reacts to me like Neria though. That wouldn't be pleasant for either of us. In that regard what Saeri said worries me, maybe i'll find love only to be vehemently rejected. Though she also said I'll easily be able to make close friends, maybe it's hope that I'll get along with the others." Sorry for flooding the thread. I Guess people are anoxious to know the results. ![]()
![]() You can't really use probability like that though, since these aren't equally likely independent trials. Odds are he'll make his choices based on what characters he wants in his game the most. That'll depend on a lot of factors, though primarily those mentioned in the very first post. If you manage to make him excited enough about your character you'll make it in regardless of how many others are applying. ![]()
![]() I was a bit confused by the order, but I guess you were doing lawful then neutrals then chaotic, rather than good, neutral, evil as I expected. Kasyomnite makes wide eyes in wonder and surprise as the telling goes on, though the warning signs of caution from the cards make him from. "Wow, it's amazing what insight you can gain from these cards indeed. You mentioned chaotic good at the start, yet there was no card matching that. Does that mean anything? It seems like the two strongest influences are that of the repeated keep matching it's suit and the liar that also matches the board as well as the charisma you mentioned initatially. When I was younger it was said that I never gave up when I wanted to do something, no matter how great obstacles were put in place, that my desire to see things through was irripressible. This might be what the positive keep of the present tell of. I won't give up anything that's worth doing. The signs of the liar worries me though. Will my lost love come to haunt me even more? Will I be betrayed by those close to me? Will I find my father only to discover that doing so was a big mistake? Only one way to truly tell what the future will bring and that is to live it. Thanks for the words of caution. I'll be sure to keep them in mind." So looking forward to meet Darth Wader now. My strongest card being one of my chosen traits is also really cool. Can the liar also symbolize his usage of illusion? ![]()
![]() I think that if you want to make something like a magus, using both spells and weapons with the same actions, you probably want to pick up a bit of magus and then either combine it with something like inspired swashbuckler for a magus with more melee power or combine it with an int based caster for more spells (as Rednald has done). Though much more important than mechanics is creating a character you are excited about that you can see fitting into the setting/story. ![]()
![]() An almost deathly pale gnome with white hair sees the lady laying out cards in the corner and smiles. "What's this, fortune telling? How interesting. I want to know more about what future has in store." He bows his head respectfully before the woman. "It's a pleasure to meet one such as you miss. My name is Kasyomnite Farcaller and I've come calling calling from far away to learn more about myself and otherwise. Your amazing powers could make quite the difference in my search. Would you please be so kind as to read what fate has in store for me?" Since it's now wrong on the submission's sheet, I should note that Kasyomnite's alignment changed to chaotic good. ![]()
![]() I updated Kasyomnite's crunch with the new choices (as a swashbuckler he is now good at diplomacy and got better defenses). I also added more of a background. I hope you like it. Missing a few sections on appearance and personality though. As Dommer above I'm happy to answer any questions you might have or to change things if you think it would make things better. ![]()
![]() I'm thinking to alter my character slightly mechanically. Would you allow Deana's Shooting Star for Sehaine Moonbow and to use a starknife with it (as the feat is written)? Sehaine is the diety of stars, so it would make sense that a section of her faith trained with such a weapon. Perhaps a group of star elves in Yuriwood? The plan for my character would mostly stay the same, but I would start off with a single level of swashbuckler (and move stats around a tad). You can find the feat here under the name Way of the shooting star. If you don't like it, i'll just stick with what I got. Edit: Looking closer I guess the feat doesn't require worship exactly (it's just easier to get for clergy of said deity), but it would be fitting and to flavor it as a cult to Sehaine Moonbow I think.
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