Male Mandolorean Soldier
The low hum of the vibro-dagger fills Karvals ears as he slips it from the protective sheathe. It'd been a while since he'd had a clean combat and silence was of the utmost, the blood courses through his veins as he identifies one of the rebel guards and prepares to pounce. Stealth: 2d12 + 1d8 ⇒ (5, 2) + (5) = 12
Keeping low, his legs pump like pistons as he swings the blade in a low arc against his opponent. Grimly determined, the Mandolorean knows that his actions may determine the fate of an entire planet and the beautiful Empress' burgeoning Empire. Melee: 3d12 + 1d8 ⇒ (4, 7, 8) + (4) = 23
Stealth is 4 failures, 2 threats - 3 Successes & advantage = 1 Failure, 1 Threat.
Male Mandolorean Soldier
Karval nods and mounts up ready to intercept the rebels, his manner that of roused lion ready for the hunt. Adjusting the vibro-knife in it's sheathe as he prepares for a potential conflict or at least a diversionary tactic. "Needs be, we can always draw the patrol away from the turret - if we approach them as if we're not attacking the turret." Karval adds.
Male Mandolorean Soldier
Despite the ice-water that flows through his veins, the Mandolorean is getting a hint of apprehension about the silence. Though he trusts the other parties to fulfil their obligations and mission, the tension is rising. He looks over to Zaleos; "It'll be alright, she'll be fine - she's done this before, many times." Can Karval use his computer use, to monitor the systems of the rebels & maybe see if there is any potential problems or codes that are brewing? As well as potentially enhancing our own comms. in case of jamming.
Male Mandolorean Soldier
After checking his weapons, ensuring the bikes are working & that the comms are secure - all of which although essential to ensuring the mission is a success, are really just to take his mind off the fact they've sent others to act on their orders. Karval isn't much of a soldier, but more of a free agent. And after all the deaths that've surrounded him when he's taken charge, this time he vows it to be different... Perception: 1d12 + 1d8 ⇒ (7) + (5) = 12 Success & 2 Advantages
Male Mandolorean Soldier
"Damaging the power cables and conduits would be best. I'm sure they'll have some back-up supply, but it'll probably be insufficient to power the lasers." Karval ponders, glad to see old comrades - although still slightly reticent of them especially Yallie. "Infiltration and demolition is a good idea." he agrees.
Male Mandolorean Soldier
Karval has Know(Outer Rim)/1 & Stealth/2, but would probably not be the best to let him be the primary source of the rolls. "Probably..." Karval curtly replies to Darius, in his usual gruff manner. Although he does rub his brow to focus himself. Using his knowledge of the likely seedier sides of the city and where he'd expect good patrol positions or frequented highways, Karval looks at the map pointing out a couple of alleys & places that may be suitable for stealth.
Male Mandolorean Soldier
Keeping a tight grip upon the sides of Janitors speeder, the urban Mandolorean isn't excessively used to piloting such a craft. His pale tale whips in the air behind him. Co-Ord Check: 1d12 + 2d8 + 1d6 ⇒ (4) + (6, 4) + (4) = 18
3 Failures, 1 Threat, 2 Successes, 2 Successes & 1 Advantage + 1 Success & Advantage....which may go to a 2 Success & 1 Advantage
Male Mandolorean Soldier
He nods happily with Zaleos' informing of the Commander, then looks around the cabin. "Great shooting and piloting, you are truly elite." Then they quickly move onto the next objective. "The most obvious and destructive one could be to bail out & crash the ship into the defenses - though doing that without being shot out of the air..." he ponders. "A high parabolic arc then even if it does get blown up debris will shower upon the defenders. Of course if they have bunkers, it could be slightly futile. But we could see if Tavoes wishes to co-ordinate a ground effort with our strike?" "Are there nearby civilian targets, like these cowards like hiding behind?" He goes to check the local map.
Male Mandolorean Soldier
Karval moves over to the computer screen and turns on the scanners, trying to ascertain the location and trajectory of the AA batteries. Knowing his gunnery skill isn't enough to avoid hitting civilian areas nearby, that the dodgy rebels would place near to their batteries. He calls out over the comms to both Arana and Darius to help them avoid and hit the flak, respectively. Quickly calculating the best vectors to get them away from the immediate area, the Mandolorean is satisfied that they avoided the aerial bombardment and have slowed the rebels air superiority. Computers for Observation: 1d12 + 2d8 ⇒ (9) + (8, 7) = 24
Male Mandolorean Soldier
Sorry had a busy weekend & wasn't sure if anyone else was due to be up first. The ex-gladiator moves to the nearby crowd, his blade held low in his hand and he swings at one of the new rebel soldiers trying to clip the man across the side and put him out of the action - for needless cruelty or death isn't in his nature. Melee: 3d12 + 1d8 + 1d6 ⇒ (4, 2, 4) + (6) + (3) = 19
So 6 successes & an advantage countered by a threat.
Male Mandolorean Soldier
Karval raises an eyebrow at the rebels insukt, "Stunned, hah, if they can do that - I'll be amazed." He says quietly to himself as he barrels next to Zaleos with a sly look to force user. Flowing with extreme grace he moves towards the shuttle and tries to interpose himself between any shots. In a single motion he draws his blade ready as they get close to the rebels guarding the shuttle.
Male Mandolorean Soldier
"Escort us to the ship and no-one gets killed." Karval adds in his gravely tones, not as a threat but a warning. His stance subtly shifts as he moves, taking up a defensive fencers posture as he slips onto the balls of his feet. Fingers twitching slowly as a gunfighter preparing to draw. Cool: 1d12 + 2d8 ⇒ (2) + (7, 7) = 16 3 Successes, 2 Advantages
Male Mandolorean Soldier
Karval nods to the Lambda class shuttle, with a slight nidge of Janitors elbow. 'We don't want too heavy a transport, lest they already have occupants - or a freighter. A shuttle should be straight-forward enough.' he thinks, however he's not too confident of his own piloting skill.
Male Mandolorean Soldier
Karval walks firmly and authoritatively to the patrol; "Straighten up soldier." he barks in a gruff voice. His eyes inspecting the man, trying to put on the air of a sergeant, he checks the speaker for any untidiness in his uniform. "This place is a mess. Don't you know that General Solo is coming for an inspection?"
Male Mandolorean Soldier
Turning to Zaleos, a grim look on his face Karval replies; "Do it, I'll try and draw some of the attention away from you..." He moves in the opposite direction to the noble and towards a number of crates (or oxygen cylinders) stacked up. Trying to find if any are haphazardly stacked, if there are - he'll 'accidentally' stagger into them. (Maybe even appearing slightly drunk - if those guys that we ambushed did?) Probably some sort of luck./ bluff roll, to try and distract from Zaleos handiwork?
Male Mandolorean Soldier
[smaller]"We do want any collateral damage, that's why we're doing this - rather than an orbital bombardment." he says softly under his breath, before adding. "My mechanical expertise is limited to the human body or computers and minimal at that." However he does keep an air of militaristic nonchalance whilst looking around carefully, softly conversing with the others.
Male Mandolorean Soldier
"....but they might do." Karval hoarsely whispers, his mind a whirl over the best way to shut down the hanger without a huge loss of life. Clearly disabling either the ships or the take-off area would be best - removing the pilots could be a possibility, but quite hazardous to remove all of them. He glances around to see if there's a pilots lounge, where they could all be hobbled. Knowledge (Education): 3d8 ⇒ (5, 2, 7) = 14
2Success, 2 advantages & 2 Failures, 2 Threats. So a blank
Male Mandolorean Soldier
Walking boldly upto the guards with Zaleos at his side, Karval lets the guards scan his helmet for identification. "Don't worry, you're not missing much tonight. The town is fairly dull, what with the tension and all. Maybe once it all settles down." He tries to reassure the sentinels that they aren't missing out on anything and distract them from there work with the narrative - whilst putting the thought in their head out finishing work. He glances to Zaleos hoping he can add to the deception, from the initial start. Charm: 2d8 + 1d12 ⇒ (6, 1) + (12) = 19Advantage, Blank & a Triumph
Male Mandolorean Soldier
"Good idea Darius. Although we should not separate too far - if questioned the bar closed or there was a disturbance so we left." He looks around the group; "Hence, Zaleos and Janitor do you want to split up with me? Whilst Janitor and Arana go in as a pair. So each of us has a 'wingman' - which shouldn't be too unusual."
Male Mandolorean Soldier
"Yep, hopefully. If you get their boots too." he looks down at the floor of the alley with some disdain. "I wouldn't want to walk down this with bare feet and a ringing head." After a quick check of them for alcohol to pour upon the victims - who've just left the tavern - to hamper more of their credibility. "So we find another alley and get changed quickly...?"
Male Mandolorean Soldier
SHuffling back on the balls of his feet, Karval focuses his mind on the job at hand. His thick hand slips to the hilt of his blade and reverses the grip, thus ensuring the pommel be the weapon of choice. Cool: 1d12 + 2d8 + 2d6 ⇒ (2) + (1, 1) + (2, 4) = 10
Male Mandolorean Soldier
From the folds of the shadows, amongst the detritus of the city - that's meandered it's way into the alleyway, Karval thinks. 'Well there's the final two pilots, we'd need... but is this the most opportune time? No time like the present...since the Empress is relying on us.' He motions across the way to the others, "We go?" His eyes seem to say.
Male Mandolorean Soldier
The lithe form of the gladiator keeps to the shadows. Their ephemeral form clings to him and the folds of his billowing silken shirt. Agility & Stealth + Boost: 2d12 + 1d8 + 3d6 ⇒ (9, 11) + (7) + (3, 3, 4) = 37
Having spend many years in his Hutt run homeworld, Karval is used to hiding in the shadows of alleyways and helps his more naive friend Zaleos to slide away - whilst letting Darius hide the evidence of the scuffle.
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