Khalib

Karse's page

Goblin Squad Member. 303 posts. No reviews. 1 list. No wishlists.



2 people marked this as FAQ candidate. 1 person marked this as a favorite.

The Ultimate Magic got an FAQ on this:

Quote:


Summoner: Can a synthesist (page 80) use spells on himself that don't affect outsiders, even though he is treated as his own type or the outsider type, "whichever is worse"?

Yes, because the normal eidolon's share spells ability says "A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon's type (outsider)," and the synthesist archetype doesn't change that.

Note: This is a revision of an earlier question that used enlarge person as an example. FAQ pending about size-changing magic and a synthesist (because of the limitation of "the eidolon must be at least the same size as the synthesist" rule).

So I was wondering if the Rules Team ever made an FAQ about size-changing magic or is it still pending up to today? If not then.... Can we get the clarification on size-changing magic on the next FAQ update?


3 people marked this as FAQ candidate. 1 person marked this as a favorite.

Example: Robot, Annihilator
Weakness: vulnerable to electricity
Resist: electricity 30

Lets say that enemy got hit by a maximized electricity Dragon Breath for 12d6 = 72 dmg

1. Which will be applied first, Vulnerability or Resist element?

2. Resistances and Vulnerabilities go after or before the reflex save?

3. How much damage will it take if successfully save?

4. How much damage will it take if fail the save?


2 people marked this as FAQ candidate. 1 person marked this as a favorite.

Combat Reflexes (Combat)

You can make additional attacks of opportunity.

Benefit: You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.

Fighter with Combat Reflexes Dex 14(+2) = 3 attacks of Opportunities per round.

I had this situation on the last game session.

Players Roll Initiative

Round 1 Starts
Cleric Turn
Monster 1 Turn
Monster 2 Turn
Monster 3 Turn
Fighter Turn
Wizard Turn
Monster 4 Turn
End of Round 1

Round 2 Starts
Cleric Turn
Monster 1 Turn
Monster 2 Turn
Monster 3 Turn
Fighter Turn
Wizard Turn
Monster 4 Turn
End of Round 2

Lets say that Monster 1, 2 and 3 provoke an attack of Opportunity from the Fighter which have a Maximum of 3 Attacks of Opportunities.

All of these attacks were made before his turn because Combat Reflex allows it.

So lets say now that Monster 4 also provokes an attack of Opportunity from the fighter. Would the Fighter be able to have/use attacks of Opportunities again since his passed his turn? (he got back all 3 atatcks of Opportunities?)

Or The Fighter recover all of his attacks of Opportunities after Round 2 of combat had Started? Because if the fighter gets back all his 3 attacks of Opportunities after his turn, then it still be the same 1st round of combat, so it wouldnt make sense he can keep doing Attacks of Opportunities.