Karlak
The Blooded
Male Tiefling (Demon Spawn) Bloodrager (Abyssal) 1
Stats
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Size/Type: Medium Native Outsider
Alignment: True Neutral (N/N)
Deity: Sarenrae
Age: 26
Init: +1; Senses Perception +4, Darkvision 60'
Languages: Common, Abyssal
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Attributes
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Str 18 (+4)
Dex 13 (+1)
Con 14 (+2)
Int 8 (-1)
Wis 10 (+0)
Cha 14 (+2)
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Offense
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Speed 40 ft
Melee
Lucerne Hammer
Attack: +5 (+1 BAB, +4 STR)
Damage: 1d12+6/x2, Reach 10ft
Bite
Attack: +5 (+1 BAB, +4 STR)
Damage: 1d6+4/x2 (1d6+6 if only natural attack taken) OR (only if raging) Bite +7 (1d6+6), and two claws +7 each (1d6+6 each)
Ranged
Ammentum with Javelins
Attack: +2, Range 50ft
Damage: 1d6+4, x2
Sling
Attack: +2, Range 50ft
Damage: 1d4+4, x2
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Defense
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AC 17, Touch 11, Flat-footed 16 (+5 Armor, +1 Natural, +1 Dex)
HP 13 (1 HD; 1d10+2+1 Favored Class)
Fort +4, Ref +1, Will +1
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Magic
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Not until level 4
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Statistics
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Base Atk +1; CMB +5; CMD 16
Feats: Combat Expertise, Deadly Aim, Power Attack, Unarmed Strike, Weapon Finesse (all previous are bonus), Intimidating Prowess
Traits: Bastard (+1 Will, penalty dealing w/nobles), Deft Dodger (+1 Reflex), Fiend Blood (+1 intimidate/class skill)
Languages: Common, Abyssal
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Special Abilities
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Scaled Skin Resist Fire 5 and +1 Natural Armor
Vestigial Wings +4 to fly skill
Maw or Claw Gain 1d6 bite attack
Prehensile Tail Grab small stowed items as a swift action
Bloodrage +4 Str/Con/Will save, -2 AC, can't do think-y stuff, get powers
Bloodline - Abyssal It's that demon blood that leads to all the fun rages
Bloodline Power - Claws Grow two 1d6 claws when raging
Fast Movement - 10ft Speed increases in light/medium/no armor
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Skills
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Skills with Ranks:
Intimidate: +10
Perception: +5
Acrobatics: +4 (without AC penalty)
Craft (painting): +3
Profession (soldier): +4
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Gear
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Weapons
Lucerne Hammer: 1d12+Str(x1.5), 20/x2, 15lbs, Brace, Reach
Club: 1d6+Str(x1.5 if two-handed), 20/x2, 10ft ranged or melee
Ammentum with Javelins: 1d6+Str, 20/x2, 50ft ranged, x5 javelins
Sling: 1d4+Str, 50ft ranged
Armor
Scale Mail: +5 AC, +3 Max Dex, -4 AC Penalty, 30lbs
Other Equipped Gear
Cold-Weather Outfit: +5 Fort vs Cold Weather
Containers
Backpack, Common: 2lbs, 2 cubic feet container
Pouch, Belt: 1/2lb, 1/5 cubic ft container
Canteen: 1lb more resistant water container
Scroll Box: 1 lb, holds 10 scrolls, hardness 5, 5 hit points, break DC 20, water-tight.
Other Gear
Rice Paper x10
Inkpen x2
Ink vial
Bedroll: 5lbs
Marbles: 2lbs
Money
3pp
5gp
8sp
8cp