Xill

Kanpo the Tardigrade's page

15 posts. Alias of Sedoriku.


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Kanpo gives a gurgle in protest at being hoisted around and missing breakfast.


Lorqinor Brightcoral wrote:
we should be grateful it was not a succubus.

At this level? I am eternally grateful it wasn't a succubus!


Oh yes! The two of them can do this! Though I'm not sure where Kanpo is on the map.
Kanpo crawls out of the pile of discarded clothes, his ears still covered against the terrible high pitched wailing of that bird-woman. He gets a sense of the anger and bitterness coursing through Master at the song. That level could only mean one thing. Betrayl. A quick glance at the people swaying in motion to the singing proves him right, everyone else was going to repeat what happened on the ship. The little familiar clambers up the leg of Wet-Friend (Lorq, if he can reach that is) and tries to stuff Mort and Ivan's under garments in the half-elf's ears.

he provokes an AoO for entering the square and for attempting a Dirty Trick if Lorq can take or would take an AoO.
Dirty Trick: 1d20 - 1 ⇒ (17) - 1 = 16


Sorry for not getting something in earlier, I got knocked out cold for a few days by a cold!

Kanpo in the row boat gets a general idea of what's going on and gives the Siren and Nice Friend as much of a look of squeamish horror as he can, before gathering together the Nice Friend's cast off clothes and trying to ignore the sounds the two give off.

He tries to stay like that for as long as possible, trying not to think about what the sounds of Startiling-Sounds Friend joining in means.


... Is there anyway that Kanpo can get over to the siren? Maybe the little guy could be a distraction and finally break the effect?

Kanpo clings on desperately, not sure about what to do now to help Nice Friend.


Climb? Ohh, perfect.
Kanpo jumps at the leg in front of him and starts using all eight legs to climb up Nice Friend.
Climb, climb speed take 10: 10 + 9 = 19


Kanpo gives a shudder as he gets a whiff of the burning animosity that Master is feeling towards the only Female friend in the group. The little tardigrade then gives his head a shake and refocuses on the task he'd set his mind to, saving Nice Friend from the Singing Enemy. The little thing jumps off Nerrot's head and lands on the deck with a heavy sounding thud before sccurying forward to Mort. He then clambers up the man's pant leg.

Not sure if that takes a double move or a single.


GM_Starson wrote:
He absolutely can reach him. :)

MUAHAHAHAHAHAHA! Perrrrffffect! =P


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Kanpo finally wakes up from his mid morning nap to digust all the lovely leafy greens he'd eaten for breakfast. The unusual rocking pattern, his Master's rapidly shift emotions of Serene Peace (something that NEVER spelled something good), anger (par for the course) and Deep Betrayal (and the seeming acceptance of that was off...). Something was Wrong.

He digs himself out of his nest of soft fabrics and pops his head into the Bubble of his carrier and scans the scene. The muffled sounds of something barely peirce the bubble of his home and he watches in horror as many of his Master's friends seem to gang up on the only girl in their circle. His horror deepens as he realizes that Master was one of them!

Popping open the door, the full effect of the song filters into his home, but the pleasently high tones for humanoid ears proves jarring and grating for his. With a squeak of pain, Kanpo dives into the fabrics and comes up with a cover for his auditory organs.

Handkerchief overing his head the little tardigrade clambers out of the carrier and up onto his Master's head. He stares around the place watching everything with little understanding, but he soon realizes what had happened. The flying woman, Enemy, was charming everyone. He tries to clamp down on Nerrot's head drawing a little bit of blood, but realizes that it does lttle but annoy his Master.

Pondering what to do, Kanpo catches sight of the Pretty and Nice white-haired Friend being charmed again. With a sense of self-righteous fury the little one prepares himself to jump off Master and go help Nice Friend.

Could Kanpo reach Mort in a round? Also sorry for not getting soemthing together earlier, for some reason I forgot Kanpo could do stuff.


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Yvonne Crownsilver wrote:
Nerrot Ergaval wrote:
Yvonne Crownsilver wrote:
Yvonne moves over and slaps Chef. "WAKE up! It's not natural"
Well we can see who your favorite is! Hrumph![/sarcasm] :-P
She think's he's the toughest!

Well then she's never seen Kanpo survive the vacumn of space!


Kanpo, still nibbling on a leaf of some sort that his master had fed him hours ago, gives little thought to the way his master was holding him. It likely meant he was going to get set down soon, though this was taking a little long...

Completely surprised by the toss, the large eight-legged thing gives a gurgle of suprise and dread as he is sent flying though the air. Landing on something soft, the tardigrade scrables with his claws to get purchase and tries to hang in place, getting his bearings and seething slightly with displeasure at being manhandled.


And that should settle that! Thanks GM!


Kanpo gives a shudder as Nerrot switches into 'bloody-Gorum-damned-ti'ked-off' voice. He tries to scramble a little faster.

Bodyguard: 1d20 + 3 ⇒ (13) + 3 = 16 AC 19
Bodyguard 2: 1d20 + 3 ⇒ (6) + 3 = 9 AC 17


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He's Kanpo the Tardigrade!
An eight legged giant lump of fun and love!

You have to worry about him only if you're a vegetable cause he's vegetarian!
He knows an astounding amount of spells and even has a direct connection to a patron of Agility!

He loves to crawl around Nerrot and likes to be involved in things when people are rough housing, trying to get in the way of things coming at Nerrot!
He's heavy and hardier than almost everyone else in the party!

He's not a spider!
He's Kanpo the Tardigrade!


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Kanpo crawls up out of Nerrot's bag and along the front of his clothes, clinging on and readying to scurry around the front of his master using his body to deflect hits.

Bodyguard, DC 10 to Aid AC: 1d20 + 3 ⇒ (18) + 3 = 21
Combt reflexes Bodyguard: 1d20 + 3 ⇒ (16) + 3 = 19
[ooc]Kanpo has combat reflexes and the bodyguard feat, along with an ability that allows him to aid AC as long as he's sharing Nerrot's square. My reading of the ability seems to suggest it would deflect ranged attacks but I'd like your opinion GM.