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While it’s not listed explicitly under basic undead benefits for a skeleton PC, it seems reasonable that a skeleton character wouldn’t need to breathe. Thus they could operate under water without a method of breathing water or an air supply, and wouldn’t suffocate or need to hold their breath if swallowed whole. Air born poisons could still be a problem if interpreted to be contact-based rather than inhaled. The undead benefits are pretty explicit about poison, simply granting a saving throw bonus.
I can see where not needing to breathe might be considered OP, but it is a rare ancestry only accessible via a rather expensive boon that can be purchased only once per player.
Is there any official ruling on this?