DM Soanso |
Our group playtested 6 of the Advanced Classes- Arcanist (Revised), Bloodrager, Brawler, Warpriest, Slayer, and Swashbuckler. All 5th Level, 20-point buy, 2 traits, Core, APG, UM, UltCamp and UltEquip as sources. All human but the Slayer (dwarf).
If I have misinterpreted the rules anywhere, I'd appreciate any corrections, thanks in advance! I will provide some base stats, if anyone has a question or wants more, happy to provide the info.
I ran the game and played the Arcanist and Bloodrager; I'll give my thoughts on each class as individual posts to keep the Wall of Text at a manageable level.
Arcanist (revised) I liked the Arcanist overall. I think the spellcasting mechanic is nice but feels limited. I like the prepared casting fused with the spontaneous casting. I chose not to focus on metamagic, but I can see how that would give this class an additional boost to make it more in-line with the other arcane casters. I think that the Arcanist will suffer a power drag later on because the spells/day are outpaced by both parent classes. This can be addressed by giving the Arcane Exploit and Reservoir more attention.
Stats- 9 Str; 14 Dex; 12 Con; 18 Int; 12 Wis; 14 Cha.
I really liked the Arcane Exploits and Reservoir, a nice nod to the sorcerer parent class w/o totally ripping off that parent class special. Felt like a dip into the Magus special, but still a unique riff on a nice addition to the game (point-based class abilities). I chose Dimensional Slide, Force Strike, and Potent Magic.
I felt the Arcanist participated in the game. She used Dimensional Slide twice, Force Strike twice, but not Potent Magic.
Critique I like the Magic Hacker concept, but I don't like the execution as it is. It is too costly to fill the Arcane Reservoir, which is an ability that really powers this class because the spells/day are very limited.
I'd like to see an effect that allows the Arcanist some type of spell absorption to also add to their Arcane Reservoir- perhaps something like choosing to fail a save against a targeted attack on the Arcanist to both gain the spell's level in Points and the spell's effects, and/or to choose to save against a cure effect to absorb that magic (spell level again) into the Reservoir.
I liked the Exploits, more please! Used Dimensional Slide twice to make up for bad positioning, and Force Strike is Magic Missile but unique. Recharging the Arcane Reservoir is the Arcanist's biggest flaw. As written, great flavor, but I'm not going to drain wands and potions on the reg to fuel what is my go-to move, the sorcerer-inspired Exploit.