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I have a question about the range of low light vision. While in a pitch black cave, with the light spell casted what would be my range of vision? I thought it would be 40 feet of normal light plus 40 dim, but my dm said its only 20 feet normal and 40 dim. Any ideas?

Thanks


Hi,
I have a player running a 6 lvl Oracle and an 2nd lvl Unchained Monk. On his herolab sheet it gives him the d10 damage die but none of the other monk abilities. Is he supposed to get this damage increase or is this a bug?
I cannot find anything on this.

Thanks


Are Eidolons considered Outsiders?

I'm wondering because of antilife shell spell, I want to know if they bypass it.

Also, this is a regular summoner, not an unchained one.

Thanks


So, we currently running in a evil campaign. We have a wizard in our group who has been slowly trying to take over. He has been called out a few times and has backed down.
Now he has offered to not only craft items and weapons for us but will also pay half of the gold himself.
He is a sneaky bugger this guy and we are trying to figure out what he angle is, if any.
When you craft can you do anything to it so it gets deactivated at a later point? If you guys could help us with suggestions on what he is doing that be great.
P.s.
We enjoy playing with this guy, he keeps us on our toes lol. Maybe he just being nice.


Hi everyone,
Our group is about to start this adventure path, and I'm having trouble making a character. I believe our group will have firepower: a fighter, gunslinger, and ranger. We also have a bard and a divine oracle.
I've never played a druid before and I wanted to try the aquatic archetype.
I've been reading ‎Treantmonk's guide to druid, does it still hold up today and for this quest?
I'm curious to see if anyone else has tried a druid for this adventure path and how they build your character.
I guess another question I should ask is: Is a druid even worth playing in this adventure?

Thanks for any advice.
KBo