![]()
![]()
![]() Jutmon supports the ranged people when that is needed. When it goes to melee he steps up and holds the line. He is capable as a scout so the party scout won't have to go it alone. Plus he is a decent tracker. The game design wants everyone to specialize, but it's never really wise to put one's eggs all in one basket. That is where Jutmon steps in. Personality is always a description I have trouble with. I'll put something up tonight. ![]()
![]() Hi. I'm posting to express interest in this game. If selected, I will be using this alias. He's going to turn into a ranger though. It's a character I ran in Kingmaker for awhile, till real life ate our GM. I don't have the player's guide downloaded, so I'll have to do that and read it. Then Jutmon will endure his transformation into a ranger. Hope I can get it done before the deadline. Ranger is one of my favorite classes and I never seem to play one. Edit: I post on Arizona time. That's Mountain Standard, but we don't do the Daylight Savings thing. ![]()
Male Human,
![]() We encountered a mite before. Inuki rolled a 21 on the knowledge roll for that. It's on page 5 of our thread. Roga's horse stomped it's head. Anyway maybe he remembers that incident? I probably wouldn't mention it, but it happened a long time ago, in real time. All PbP games move so slow. ![]()
Male Human,
![]() "I can leave Sevrina to look over the prisoners. Few would pay attention to a hawk perched in a tree."
Jutmon figures that if the bandits escape, they will just grab some of the loot and leave. He is actually more worried about something fierce coming along, and chewing the prisoner's faces off, while they are tied up, helpless. ![]()
Male Human,
![]() Jutmon shrugs. "It's all right, and good to take these bandits in for a proper trial. If we preside over it, they may actually get a fair one." Jutmon spins his staff between his fingers, then strikes the snow. "What bothers me, is the time frame. Taking prisoners back to Oleg's takes time. Making sure they receive proper justice, will take even more time. I'm not sure we have so very much time." "That bandit woman that ran off; said some things that worry me."
If we go back to Oleg's now, she will be." ![]()
Male Human,
![]() Jutmon frowns. "We'll get back to you, he tells the bandit."
Jutmon leans over to whisper in Nareth's ear."This is their trial. Oleg does not have the authority; I don't think Krestle cares." "We need to deliberate. In private." Jutmon states aloud. ![]()
Male Human,
![]() Jutmon also asks each one personal questions about their history.
Do they have any other skills? How did it feel when they made their first kill? If they could do their life over, what would they change? Jutmon's Sense motive is only +1, but he is trying to judge each one's character. Trying to come up with a more satisfactory way of dealing with these bandits. ![]()
Male Human,
![]() Thanks Inuki. "We have reason to believe these are the ones who stole Svetlana's wedding band. If that's who they are, they kill and rob. They are the bandits we are commissioned to destroy." Jutmon checks over his gear, making sure it is battle ready. "The atomie told us we would find them here. The one we let go told us, they were bandits. It's not the strongest chain of evidence." Jutmon looks doubtful. "Maybe if Roga shouts out that he a Knight, and demands surrender, while he is riding on his charge, it would give them a chance to parley. At least, it would give the signal that the attack is on."
"It's probably better to live to regret, a horrible mistake, than to die, because you gave a foe too much advantage." ![]()
Male Human,
![]() "Sounds ok to me." Jutmon agrees with Hammas' plan. Then he adds. "That one we let go... He called them bandits, for what it's worth." The wizard frowns. "There is some other circumstantial evidence to suggest that these are the bandits we seek." "If we parley with them first, it may cost us the fight. If we don't, we may be attacking innocents. I think they are the ones, though." With his arrow wound still aching a bit, Jutmon really doesn't feel like fighting fair, though his conscience tells him he should. ![]()
Male Human,
![]() "Seems like they would take prisoners. They could ransom them back to their families."
"What if we just charge in with a thunder of hooves?" Jutmon likes this plan because it would allow him to cast his shield spell beforehand. The wound in his shoulder; still seeping blood, is a reminder that he is exceptionally vulnerable without it. "You can move through the forest, quite as an owl, can't you Hammas? And Inuki is fair at it. Maybe the both of you can get into a favorable place to loose arrows at them, then sound the charge with your conch." The wizard shrugs.
![]()
Male Human,
![]() Calistria's holy greased thighs, or Calistria's wholly greased thighs; I wonder. Jutmon keeps this completely unhelpful thought to himself. "Not sure why you think it's safer to ride with us. We have a knack for finding trolls. Usually they eat our horses, but you are slower than a horse. And probably more delectable to a troll's palate as well." Jutmon's tone is not very pleasant. The arrow wound in his shoulder is very painful, and he is finding out: Pain makes him angry. ![]()
Male Human,
![]() "First I think we should tie him up. Then we ask some questions. We'll have to decide what to do with him based on the answers." Jutmon is not suggesting torture. He is morally, and ethically, opposed to such techniques. "As knights, we do have the legal authority to judge him, if necessary. A panel of six; judge and jury combined." ![]()
Male Human,
![]() "Potentia vi, orbis protectionis protege me iam nunc" Jutmon says the words of his spell, in a clear, firm voice; causing a shimmering transparent disk to spring into being. A magical shield to protect him from further harm. He then advances on the enemy. Casts shield, moves full movement toward bandits. Nareth's sanctuary should still be in effect as well. Tiefling __ has not created a profile. |