Hi! I'm Jupiter. I've played 3.5 and more recently Pathfinder the past few years with the same guys. Lately only one of them is on my level (however high or low that is) and I've sorely lacked people to talk to. Happy to be here.
I am currently obsessed with alchemists and have two builds in the air for my next campaign. I always try to plan 1-20 so bear with me; to save you time I'll just go with feat/discovery progression.
First, my 'Scarecrow' build. He's a human Alchemist. If someone can teach me how to link to google docs I have a fully built Level 10 sheet. Until Then:
1. Point Blank Shot, Precise Shot, Throw Anything, Brew Potion
2. Smoke Bomb
3. Explosive Bomb
4. Immolation Bomb
5. Master Alchemist
6. Explosive Missile
7. Concentrate Poison
8. Dispelling Bomb
9. Confusion Bomb
10. Stink Bomb
He's built to model the terror of Batman's enemy 'Scarecrow' using debuffing bombs and poison bolts to confidently cripple his enemies. Later we'll do things like Madness Bomb and of course, Poison Bomb.
Next we have a character that I can't really model. If Wolverine and Snape had an illicit love child this would be it. He's a human Vivisectionist and from 1-20 we have:
1. Weapon Finesse, Toughness
2. Feral Mutagen
3. Spontaneous Healing (wait for it)
4. Lingering Spirit
5. Master Alchemist
6. Healing Touch (there we go)
7. Sticky Poison
8. Concentrate Poison
9. Bleeding Attack
10. Crippling Strike
11. Bottled Ooze
12. Greater Mutagen
13. Combine Extracts
14. Dilution
15. Extend Potion
16. Grand Mutagen
17. Elixer of Life
18. Eternal Potion
19. Enhance Potion
20. Preserve Organs, Mummification, Philosopher's Stone
Basically a regenerative, death defying Rogue substitute that uses swift (sticky) application of Concentrated Poisons to cripple foes with easy to achieve sneak attacks. This build is my baby right now. I may Bottle Oozes sooner because they're fun flank buddies and hardly notice you when you're invisible. Whatcha think, Paizo Community?