JuliusCromwell's page

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I want to build around the Mithral Current way of fighting and I could use some advice

What I want this build to do.
1 Be highly Moblie
2 Be able to deal Heavy Damage
3 be able to Scout if need be
4 be some what of a skill monkey

I am not sure what class I should with I know I have either Hidden Blade Rogue or Stalker vigilante

I am looking to be able to use Mithral Current Style to fient .
So I kinda wanna have access to sneak attack.
I'd also like to take advantage of Mithral Current Flow ability to move me around.

I of course plan to use a katana or wakizashi


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avr wrote:
Cluster bomb alone is like free, unlimited intensified spell. Add concentrated fire and you can also effectively empower (1.5x) the damage of fireball at the cost of making it a 5' radius effect, without increasing the spell level and which multiplies the effect of actual empower spell.

So how much damage would I do at CL 7. Sorry I'm kinda bad at math


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Couple of questions Concerning The Feat Magic Trick Fire ball.

I am Missing the point of Cluster Bomb
How dose it help me?

And can I Combine Two Tricks such as Concentrated fire and Cluster Bombs and if so what is the result?


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I am building a magic missle mage and between Every thing I got I can increase my caster level by 6.

Now I understand this will not give me more missle.
How ever if I tack on a meta magic such as toppling spell who trip roll is equal to my caster level + casting mod, am I only allowed to add caster level equal to the max allowed my magic missle or can I use it for the check?


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Isabelle Lee wrote:
Well, at the risk of stroking my own ego too hard... you might want to take a look at the warrior poet samurai archetype. I think it might be a good starting point. ^_^

OMG If I did not take so much time coming up with a back story for my Mythic Brawler (Not my strong suit) I would totally play this has my character for my groups up coming game o.o


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so Starting in a Month I'll Be Delving in to a New Rp.
The game will be starting Around level 10-12 and the idea is that we play legendary Heroes/Anti-Heroes Summon from The Past to save it from a Dire Threat.

I've always liked The Demisonal Feat line But never played a game were I'd be at high enough level to get a change to use them

My Character Image is a well Toned Female Half-Elf who is an Assassin (No not the class) Who is an Anti-Hero who took Down many corrupt people

I am Kinda basing this character off Kenshin Himura from the series Samurai X

The Idea is a deadly swordsmen who speed is other-worldly

I am thinking slayer (6/7) Horizon walker (3/4) Then the rest as slayer

But I'd like to know if there is a better path i can take to get more out of what I'M doing but still keep the flavor of what i want to do


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@ AVR what would you recommend for my curse?


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Well I was building this as a back up.
I lost my current character to plot.

so Gm is Letting me play a 3 party path of war class.
called Stalker and I am taking the Archetype that gives me sneak attack
and Investigator Inspiration

Found a post Detailing Circling mongoose and panther style

so i'm going with that


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David knott 242 wrote:

What is your class?

oh I;m sorry I put this in the wrong area.

Its the warlord class from path of war with the Bushi Class Template Added on that prestige in to the landsknecht a prestige class from
Path of war expanded


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Ok so I Need A new character for a Pathfinder game I am in.
Last Character Died and so I Plan on doing a Melee Character

I Found the Myrmidon Archetype For Fighters and Was looking At the Mithral Current Style That focuses On Iaijustu Tatics

SO Obliviously I want to use a katana. I Plan to Mix A little scarlet throne in there as well

My Main problem is what feats I Should take at each level

I do know when I can I want To take Bleeding critical But that's a Bit away from me as I Am only level 7

How ever I Still like some advice on what feats would be good for an Iajustu master type character

All Pathfinder sources Allowed