Kulgara

Jude the Wolf's page

Organized Play Member. 3 posts (48 including aliases). No reviews. No lists. No wishlists. 1 alias.




Go ahead and dot in here when you can.


Please make use of this as much as needed. Great communication makes a campaign last.


2 people marked this as a favorite.

A classic...the one that ignited my passion for adventure paths.

Back Cover Text
In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia.

PC Creation Rules
15 Point Buy
Background Skills
2 Traits, No Drawbacks. One trait must be a campaign trait.
No Evil alignments.
Official Paizo material only.
1-3 paragraph backstory minimum. No maximum.
1-3 sentences about yourself.

What I Expect:
I will be accepting 6 applicants for this adventure. We will get through this adventure module. We'll likely start playing on the Jan 1st, 2020.

Some players may be new to the game. I do not have a complete knowledge of everything Paizo's put out for PF1 over the years. Be patient with yourself, your fellow players, and me.

Be ready to post every 24 hours. In order to keep things moving, your PC will be controlled by me if you do not reply within 24 hours. If you do not reply within 5 days without letting me know ahead of time, you will be let go from the game. Life disturbances aside, I will be ready to post at least twice a day. If you cannot post within 24 hours, please let me know. I will keep your PC moving in the story as long as you need.

Dice Rolls
To keep everything moving at a steady pace, I'll be making all initiative, perception, sense motive, and saving throw rolls. I will make knowledge and survival checks where I deem appropriate, but you can roll those at will.

About the GM:
Hello, I'm Wolfe (she/her). I've been playing TTRPGs for 13 years. I have recently moved and no longer have the ability to run a F2F game, and I found my way here. I'm looking forward to this new format and think that, overall, the pros outweigh the cons. It might end up being my new favorite way to play.

I'm a barista living in a small mountain city. I live a pretty simple, happy life here. I spend my free time looking for swimming holes, gathering wild foods, and creating native wildlife habitats in forgotten spaces.

Thanks for reading my post. I'm looking forward to reading your submissions.


This is where all the fun stuff happens.

Don't post anything here til your character has been approved by me.


For big questions or other things not related to the current place in the adventure, use this.


Back Cover Text
A group of new adventurers traveling through the village of Etran’s Folly—also known as Plaguestone—must come together to solve the murder of a friend. What starts as a simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these heroes don’t intervene to stop whatever evil is brewing, the fall of Plaguestone is all but certain!

PC Creation Rules
Make your PCs using the standard creation system outlined in the Core Rulebook.
No Evil alignments.
Official Paizo material only.
1-3 paragraph backstory minimum. No maximum, but try to keep in mind you're 1st level.
1-3 sentences about yourself.

What I Expect:
I will be accepting 6 applicants for this adventure. We will get through this adventure module, and if things go well we might go on to play the Age of Ashes Adventure Path.

This is a new format for me, and a new system for most/all of us. Be patient with yourself, your fellow players, and me.

Be ready to post every 24 hours. In order to keep things moving, your PC will be controlled by me if you do not reply within 24 hours. If you do not reply within 5 days without letting me know ahead of time, you will be let go from the game. Life disturbances aside, I will be ready to post at least twice a day. If you cannot post within 24 hours, please let me know. I will keep your PC moving in the story as long as you need.

Dice Rolls
To keep everything moving at a steady pace, I'll be making all initiative, perception, sense motive, and saving throw rolls. I will make knowledge and survival checks where I deem appropriate, but you can roll those at will.

About the GM:
Hello, I'm Wolfe (she/her). I've been playing TTRPGs for 13 years. I have recently moved and no longer have the ability to run a F2F game, and I found my way here. I'm looking forward to this new format and think that, overall, the pros outweigh the cons. It might end up being my new favorite way to play.

I'm a barista living in a small mountain city. I live a pretty simple, happy life here. I spend my free time looking for swimming holes, gathering wild foods, and creating native wildlife habitats in forgotten spaces.

Thanks for reading my post. I'm looking forward to reading your submissions.