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I know there's no way to know yet, but for those with pathfinder society experience, will just be doing the society quests be enough to maintain levels? I'd rather not do the AP since I'd rather do that as a long campaign not society based.


Say the treasure says they get 400 credits. That's for the party I assume. Then they each spend 50 of it to purchase something, do I subtract that 50 from each of their credits awarded at the end of the scenario?

Also, can the party normally shop during a scenario, or would those credits be for scenario specific items? Say they're in Absalom Station during the scenario, which would have many merchants, would they be able to buy items from the core book or chronicle sheets during the scenario, or would they have to wait till the end?


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Played my first Society game last night, and was curious about treasure. After one section of the scenario, the gm said the npc presents the PCs with a set of graphite carbon skin armor and 400 credits. Two of the players started saying why their character needed it more then the other, and I asked the gm that I thought items were available to purchase after the scenario. He told me an item found can be used by 1 pc till the end of the scenario, but then would have to be purchased if they want to keep it forever. I don't remember that from the guild guide. So....

1. Can items found be used during a scenario, or just purchased afterwards?

2. Can credits found be used during a scenario?

3. Are the rewards listed during the scenario just there if your playing outside of society play? If so, should I just not mention them, and just reward the credits and allow items based on the chronicle sheet?

I'd like to make sure because I'm running my first society game in two weeks, Fugitive on the Red Planet, and would like to be correct on these things.

Thanks for any advice


Interested in joining this. I'm looking forward to GMing Starfinder myself, and would enjoy seeing how it's done in a society atmosphere since I'm new to society gameplay.


Hello, just wondering if the PCs can level up quick enough just doing the society quests. Planning on running the games as such...

1. Into the Unknown
2. The Commencement
3. Fugitive on the Red Planet
4. Yesteryears Truth
5. Claim to Salvation (maybe)

My question is, if the Pcs gain a level every 3xp, and they get 1xp per quest, are they going to be able to keep up? If I run them as above, they'll only be level 2. Yesteryears Truth has a subtier of 3-4, how could they be level 3 already?

I could just be missing something, I'm brand new to society play.

Claim to salvation also only uses pre-gens it seems. Can they use 1 xp from that quest towards their normal characters?

Thanks for any advice.